Lee Salzman
|
561a2cbcaa
|
removing stale printf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 06:58:08 +00:00 |
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Lee Salzman
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5db498098a
|
texture size error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 06:57:33 +00:00 |
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Lee Salzman
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a0f6c067fe
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 00:14:25 +00:00 |
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driAn
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48814ce019
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set protocol from 1127 to 100, not fully compatible to beta1 anymore (new sound ID's, etc).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3493 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 22:28:06 +00:00 |
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driAn
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32b0dc89a1
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fix possible heap corruption during vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 22:11:41 +00:00 |
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driAn
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02196de5ad
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smooth roll when spec
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 19:49:37 +00:00 |
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driAn
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4ecf408640
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maybe fixed spectator jiggle (bug 2227047)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 18:56:00 +00:00 |
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driAn
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02a6b8c1f7
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fixed winservice startup arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 18:43:41 +00:00 |
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driAn
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c8e8260dbd
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var localfootsteps, use it to disable local players footsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 14:25:03 +00:00 |
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driAn
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e8d1c2df1c
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play crouch/uncrouch sound once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 13:31:20 +00:00 |
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driAn
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3c683babb0
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reduced footstep radius from 16 to 6 cubes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 13:18:41 +00:00 |
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driAn
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7fdaff745c
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reduced crouch speed from 50% to 40%
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 13:17:13 +00:00 |
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ac_stef
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62c2a9650f
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fix invisible flags in htf on maps without flag bases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 00:41:41 +00:00 |
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driAn
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2441b1ca63
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reverted sniper test scenario
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 22:20:03 +00:00 |
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Lee Salzman
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bdb5770519
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 20:32:40 +00:00 |
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Lee Salzman
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a404c1bd8f
|
tweaked sniper to 81 damage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 20:24:06 +00:00 |
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Lee Salzman
|
96f35d335c
|
put sniper back at 85
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3474 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 20:02:06 +00:00 |
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ac_stef
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15608e0f1f
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eliminate CR characters from server cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 14:34:29 +00:00 |
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ac_stef
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bcdf66c2e5
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minor password cfg file parser fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 14:20:08 +00:00 |
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Lee Salzman
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a2662e1b80
|
damage screen on by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 00:22:22 +00:00 |
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Lee Salzman
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250e6c2cb5
|
makke-preferred damage screen defaults
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3469 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 00:19:03 +00:00 |
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Lee Salzman
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33ee6811fa
|
damageblend(-1) fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3468 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 00:16:38 +00:00 |
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Lee Salzman
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01b999d10a
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VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:20:34 +00:00 |
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Lee Salzman
|
55602f8a84
|
reduced damagescreenfactor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:02:14 +00:00 |
|
Lee Salzman
|
21512e9fd9
|
prettier damage screen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:00:37 +00:00 |
|
Lee Salzman
|
6f98fe644e
|
simplified crosshair setup - only default, teammate, scope crosshairs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 21:02:47 +00:00 |
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driAn
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c86bec4250
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reintroduced old&nasty things: var damagescreen, disabled by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 20:46:11 +00:00 |
|
Lee Salzman
|
0034503276
|
menu closing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 20:15:26 +00:00 |
|
Lee Salzman
|
5236143285
|
warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 19:30:48 +00:00 |
|
Lee Salzman
|
badd237e34
|
removing buggy unused code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 19:29:56 +00:00 |
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driAn
|
2650b2118c
|
sucky OUTBORD() fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 18:29:35 +00:00 |
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flowtron
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3bcb2ed89f
|
the return of "(millis)" (w/ linux64 binaries)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 17:53:21 +00:00 |
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driAn
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cf1edae0a5
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reverted protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 13:38:29 +00:00 |
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driAn
|
8fbcc1979c
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sniper test: 80dmg, always show xhair, no spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 11:35:08 +00:00 |
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Lee Salzman
|
695b14e7a6
|
sound clearing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 02:02:48 +00:00 |
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Lee Salzman
|
f7fb09bed6
|
ip address endianness fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 02:02:19 +00:00 |
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Lee Salzman
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2583a08d42
|
has been keeping -> has kept (fits on screen better)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 23:51:39 +00:00 |
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flowtron
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3eace44505
|
mutesound N/mutesound N 1 (=unmute)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 21:20:08 +00:00 |
|
Lee Salzman
|
88d49f553d
|
teammate crosshair fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 21:02:05 +00:00 |
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flowtron
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cc5db017d6
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votetimer resets on _success_ and mapreset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 17:03:52 +00:00 |
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flowtron
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3812b0dd8e
|
votetimer resets on success and mapreset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 16:57:32 +00:00 |
|
Lee Salzman
|
562619c68e
|
pickup height fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 09:54:47 +00:00 |
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Lee Salzman
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d5a317aefa
|
menu clearing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 05:35:36 +00:00 |
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flowtron
|
8d5b738dd9
|
fix typo in argument-format
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 01:37:22 +00:00 |
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flowtron
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dbc80f07de
|
earlier comment should be out-of-date .. is it?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 01:36:34 +00:00 |
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driAn
|
6b9c68da74
|
proj files: fp optimizations, working profile build
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-03 23:56:56 +00:00 |
|
core-code
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c8bfd474f5
|
further mac fixes (password issue, --init, etc)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-03 23:27:40 +00:00 |
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driAn
|
3c3e946a7f
|
adjusted default spectfov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-03 22:24:06 +00:00 |
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driAn
|
e5e0de46d3
|
show blood for local player as well
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3396 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-03 19:54:40 +00:00 |
|
Lee Salzman
|
1a0037a945
|
fixed INITC2S not sending skin in demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-03 19:46:24 +00:00 |
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