Commit Graph
309 Commits
Author SHA1 Message Date
Lucas GAUTHERON 1f9fae3779 autodownload: find best server after 100 gamestarts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-09-21 08:10:41 +00:00
Lucas GAUTHERON a7a1e46bcc merged branch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 19:49:21 +00:00
Ronald Reagan 2a626b2344 togglegrap to togglegrap, also moved it to a more sane location.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 04:32:50 +00:00
Cristian Vlasceanu 3d332a398d Tentative fix for autoscreenshot not showing the score board.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-20 05:54:55 +00:00
Bukz 7480f036d3 persistidents fixes (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 01:43:47 +00:00
aerkefiende 138e1a1acb The random map will be picked from the packages/maps/official dir instead of a list
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-22 21:39:18 +00:00
aerkefiende 71d427da2f new variable /protocol according to /version
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-20 14:23:56 +00:00
Lucas GAUTHERON 71f3e3815b save kill messages into saved.cfg instead of a separate file (client)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-05 22:28:52 +00:00
Lucas GAUTHERON 54d4d949e4 autoscreenshot fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6998 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-27 10:39:48 +00:00
sireus b33116712c sane(r) command signatures (warning: huge commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
Bukz 20baa2d298 ac_avenue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-16 22:17:10 +00:00
sireus bd9a5b801a fixed windows build errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-25 17:31:20 +00:00
sireus 34e56ae7d1 use var lang instead of alias LANG, and some cleanup in language detection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 12:44:07 +00:00
sireus 77c2dd3944 fixed some issues found by cppcheck
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-19 21:02:57 +00:00
Lucas GAUTHERON 297f679840 scoreboard fixes/improvements, kick/ban action fixes (wip. TODO: get tks client side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-04 15:35:15 +00:00
RandumKiwi 55f5407339 more font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-21 11:32:08 +00:00
Lucas GAUTHERON 6d7da51f4c rewind/setmr bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-24 13:25:19 +00:00
Lucas GAUTHERON 22909543ad min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-13 12:22:38 +00:00
sireus c6c1d224c5 screenshot scaling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 20:39:45 +00:00
Lucas GAUTHERON a886bca798 compatibility.cfg to keep compatibility with older "cubescripts"..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:08:06 +00:00
Lee Salzman c8ae61fe8d GL_UNPACK_ALIGNMENT -> GL_PACK_ALIGNMENT
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-16 13:08:57 +00:00
Lucas GAUTHERON 414572e574 rewind a demo, set time remaining
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 12:11:51 +00:00
sireus a89b9f2dab pave the way for hi-res textures
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 20:03:06 +00:00
Bukz 9aa5981b31 native alias "afterinit" - executed immediately after saved.cfg is loaded
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 14:21:22 +00:00
Lucas GAUTHERON aec37282f8 kill messages cfg editable in game, and separated from server config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 23:23:02 +00:00
Lee Salzman 222029426c gamma 100 uses default gamma
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-12 04:54:47 +00:00
Bukz 7fe276fcbf mapnames struct update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-09 03:35:06 +00:00
Lucas GAUTHERON 19574271f7 custom kill messages fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-06 12:43:37 +00:00
aerkefiende 9a5a453386 deleting old commented code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-30 19:08:26 +00:00
Lee Salzman a2eb5b870a parsecommandline cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-13 15:46:01 +00:00
Lee Salzman 1cc07e6b96 remove SDL_win32_main.c
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-12 17:50:14 +00:00
flowtron a83856a1d2 preload scope.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:44:31 +00:00
flowtron 0b63d7d07e new shotgun behaviour
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:27:53 +00:00
Lee Salzman 32d96b2be4 fix weirdness in random numbers and ray creation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-15 21:20:31 +00:00
flowtron 6dbfd9d63a fix-attempt for samsat (and others?) not getting scoreboard on autoscreenshot - it's probably useless redunancy though.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-12-14 19:29:23 +00:00
aerkefiende 75b71ca05b URL protocol: assaultcube://
Now assaultcube://example.org:28763 works as port definition as well.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-20 15:21:45 +00:00
aerkefiende bd7e1e3574 URL protocol: assaultcube://
Some fixup

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-20 15:01:09 +00:00
flowtron 05ecb19c4f makkE's sane JPEG settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 18:46:43 +00:00
Glen Masgai de1e18537e use easy safe strings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-15 17:33:09 +00:00
aerkefiende d941d518f3 URL protocol: assaultcube://
Some fixup

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-03 20:16:57 +00:00
Rafael Barreto c5bf72393d bug fixes: browse connection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 20:06:00 +00:00
Rafael Barreto 6295f8b599 browser autoconnect switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 19:39:26 +00:00
Glen Masgai 13bee35b85 jpg screenshot path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 15:07:17 +00:00
flowtron 8064a1d455 random startmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:51:10 +00:00
Alejandro V. Garcia 94bfc29811 don't flip image on mapshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-01 21:10:29 +00:00
Alejandro V. Garcia 636ca1ecc9 experimental jpeglib independent JPEG encoder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-30 08:44:27 +00:00
Alejandro V. Garcia a00e5545c4 sauerbraten .png screenshot backport
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 11:59:23 +00:00
flowtron 928eed4de1 in-game AUTH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:12:48 +00:00
Rafael Barreto e79d937eab clean up and fix the attack block when pressing accidentally the right button
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:20:56 +00:00
Rafael Barreto b01dc4eddc bug fixes/enhancements: findsens, scripts, "gospectate", clean up and bug fix update 1.1.0.2 (do not revert this)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 21:07:48 +00:00