driAn
|
cfdc7ac70e
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4925 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 19:04:45 +00:00 |
|
driAn
|
2c0147eb1a
|
set default gamma when closing AC
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 19:03:37 +00:00 |
|
driAn
|
243f13e3ff
|
properly regenerate dynamic font texture after issuing 'resetgl'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 18:50:10 +00:00 |
|
driAn
|
23f8143576
|
upgraded solution to vs2010
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4916 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 17:14:32 +00:00 |
|
driAn
|
d240a28322
|
audio debugging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4912 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 16:44:08 +00:00 |
|
driAn
|
3a4a63916e
|
win binaries 4 makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4905 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 19:31:55 +00:00 |
|
driAn
|
de710029c5
|
enabled recoiltest for makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 19:31:18 +00:00 |
|
driAn
|
52f1b0a5b5
|
cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-15 23:27:48 +00:00 |
|
driAn
|
9de9c18cea
|
updated proj file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 22:45:59 +00:00 |
|
driAn
|
dea905d4f4
|
removed test code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 22:43:31 +00:00 |
|
driAn
|
e232a3f3ac
|
dynamic rendering of utf8 characters such as umlauts by using ttf (wip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-14 22:19:27 +00:00 |
|
driAn
|
58f73ff290
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-02 14:55:32 +00:00 |
|
driAn
|
f65b11525b
|
test font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-02 13:05:24 +00:00 |
|
driAn
|
33683a9471
|
sdl_ttf, utf8
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-02 12:57:23 +00:00 |
|
driAn
|
9142f7e5ba
|
compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-10-12 19:58:02 +00:00 |
|
driAn
|
d0e041bfa7
|
new masterserver code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-10-12 19:00:46 +00:00 |
|
driAn
|
6b4e06c311
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-10-12 18:54:40 +00:00 |
|
driAn
|
eec0c7a1af
|
updated .mo file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-17 16:01:38 +00:00 |
|
driAn
|
50d01025c9
|
fixed invalid gettext call
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-16 13:22:28 +00:00 |
|
driAn
|
cd055ee218
|
added bash scripts for localization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-16 13:20:50 +00:00 |
|
driAn
|
0b9d47641b
|
locale
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4635 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-13 20:45:07 +00:00 |
|
driAn
|
f2aff865b7
|
localized ui/user related strings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-13 20:43:07 +00:00 |
|
driAn
|
4412df39c3
|
program debug dbs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-12 22:21:40 +00:00 |
|
driAn
|
88aac9582d
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-12 22:20:19 +00:00 |
|
driAn
|
83b9dbcbfb
|
localization scripts, samples, localization for cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-12 22:06:34 +00:00 |
|
driAn
|
581ecdb9f6
|
translated main menu to german, omitting header info in gettext calls, libs, test gettext call in menuitem render
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4629 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-12 20:58:29 +00:00 |
|
driAn
|
e7a3cc012b
|
added libintl for localization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-12 19:12:17 +00:00 |
|
driAn
|
4521b61491
|
stopwatch cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-11 19:52:47 +00:00 |
|
driAn
|
75f8fae310
|
migrated proj files to vs08
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-11 19:33:27 +00:00 |
|
driAn
|
96505a67e0
|
compile fix on vs08 (PCH issue due to VA)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-11 19:15:31 +00:00 |
|
driAn
|
51dfacd66b
|
win bins, compiled with vs08 (needs compat testing)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-08 12:13:35 +00:00 |
|
driAn
|
dd54ad93c5
|
minor vs05 compile fixes, dynamic texscale for testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-09 19:33:29 +00:00 |
|
driAn
|
6b076be250
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4573 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-09 19:32:31 +00:00 |
|
driAn
|
88214fac20
|
updated OpenAL version, summer 09 release
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-06-15 08:50:17 +00:00 |
|
driAn
|
c079f72cb2
|
build environment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-18 17:59:47 +00:00 |
|
driAn
|
d23a1c7575
|
build environment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-18 17:58:17 +00:00 |
|
driAn
|
cfd3191375
|
default server.bat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4403 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-05-18 17:48:12 +00:00 |
|
driAn
|
2025bff3c1
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-10 20:08:07 +00:00 |
|
driAn
|
c68554a791
|
fixed invalid mem access on client->peer when connecting locally
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-10 19:52:58 +00:00 |
|
driAn
|
c902e8166e
|
removed generated docs output
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4148 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-01-25 19:05:03 +00:00 |
|
driAn
|
0835a4b083
|
fixed vcproj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4095 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-01-02 17:22:37 +00:00 |
|
driAn
|
9df4ec6bb6
|
patch management
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-17 20:25:36 +00:00 |
|
driAn
|
1eb8cb5a47
|
updated history
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 20:11:56 +00:00 |
|
driAn
|
4f4a29eaee
|
build enviroonment: branch diff & patch creation script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 01:18:25 +00:00 |
|
driAn
|
37c178a788
|
rolling back rev. 3961
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-09 19:01:50 +00:00 |
|
driAn
|
abee28a96a
|
fixed deconstructor inheritance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 22:22:23 +00:00 |
|
driAn
|
17553ca80b
|
audiomanager refactoring, removed unused mapsound preloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 21:46:18 +00:00 |
|
driAn
|
8b63ffeb44
|
audiomanager refactoring, class-ified world objects, member access cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 21:17:11 +00:00 |
|
driAn
|
44ef9c1cf8
|
added doxygen source code docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 21:10:24 +00:00 |
|
driAn
|
f121ee7303
|
create packet log report if server protocol is < 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 16:19:58 +00:00 |
|
driAn
|
70ed035b53
|
default bat file runs without home dir to avoid sharing the home dir with the official ac installation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 15:50:48 +00:00 |
|
driAn
|
fa414b3ea1
|
linear volume suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 14:44:02 +00:00 |
|
driAn
|
4939a34eb0
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 19:02:50 +00:00 |
|
driAn
|
abcd337ae8
|
stripped debug data from libjpeg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 17:56:07 +00:00 |
|
driAn
|
1ac69b39d2
|
added proper jpeg lib (static) for msvcpp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 17:36:06 +00:00 |
|
driAn
|
72d377a457
|
test bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 14:25:03 +00:00 |
|
driAn
|
306dce008c
|
test: straferun doublejump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 13:34:49 +00:00 |
|
driAn
|
3ef184e1d8
|
fixed footstep sound radius bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 13:32:38 +00:00 |
|
driAn
|
1f7524b1b3
|
removed jump sound radius restriction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 12:06:57 +00:00 |
|
driAn
|
04fd93d840
|
sound radius limitations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 23:02:40 +00:00 |
|
driAn
|
6c7bf507e5
|
row bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 22:23:12 +00:00 |
|
driAn
|
cfb90c91bf
|
documented fovcompat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 21:42:41 +00:00 |
|
driAn
|
68a0a1a347
|
slightly less smg recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 21:28:24 +00:00 |
|
driAn
|
ea7f93286c
|
created .lib file for libjpeg, updated proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 20:59:03 +00:00 |
|
driAn
|
d1d2ac20c6
|
fovcompat command to restore old fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-03 23:18:22 +00:00 |
|
driAn
|
73bffe10b4
|
added packetqueue implementation (sample commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3831 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 21:00:41 +00:00 |
|
driAn
|
46325eca7d
|
implemented packet queue to write a report on network error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 20:35:17 +00:00 |
|
driAn
|
00d7b202c4
|
updated proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 00:41:38 +00:00 |
|
driAn
|
b0a806c2b0
|
fixed EOL style on all text files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-29 14:17:17 +00:00 |
|
driAn
|
61c6ed5f67
|
fixed name collision
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-29 00:25:14 +00:00 |
|
driAn
|
5a22bb2ef8
|
fix sopmenu crash when mitem vector resizes and changes item addresses
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-28 23:35:06 +00:00 |
|
driAn
|
02cf7f903f
|
sound code refactoring, made sourcescheduler a singleton
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-28 22:50:15 +00:00 |
|
driAn
|
dbcc3317ec
|
further audio code refactoring, new cubescript macro for calling class objects inline-ish
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 19:53:23 +00:00 |
|
driAn
|
a590de6376
|
proj file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 23:04:22 +00:00 |
|
driAn
|
74e1468ee3
|
ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 22:50:35 +00:00 |
|
driAn
|
a5c464bd1a
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 22:46:48 +00:00 |
|
driAn
|
c01ad2c060
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 22:41:38 +00:00 |
|
driAn
|
b1a7664169
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 22:40:21 +00:00 |
|
driAn
|
0b7b811cad
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-22 23:43:09 +00:00 |
|
driAn
|
33b779adfb
|
updated docs.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3725 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 19:46:33 +00:00 |
|
driAn
|
901ff2272c
|
docs: graphics guide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 19:43:58 +00:00 |
|
driAn
|
e153cbf982
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 19:12:39 +00:00 |
|
driAn
|
af90036366
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 19:10:37 +00:00 |
|
driAn
|
d95ef643a0
|
server bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3704 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 23:16:50 +00:00 |
|
driAn
|
ecca453ca4
|
better master query fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 23:12:04 +00:00 |
|
driAn
|
f31204108c
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:31:07 +00:00 |
|
driAn
|
6b54b97d71
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:30:16 +00:00 |
|
driAn
|
3a5673ab3e
|
fixed crouch sound positioning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:25:13 +00:00 |
|
driAn
|
141cf9fb86
|
doc cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 21:28:58 +00:00 |
|
driAn
|
f99f0808ff
|
mem: clean up logger and svcctrl on exit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 21:01:51 +00:00 |
|
driAn
|
c030ec3100
|
fixed timing issue when registering on the master
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 20:19:23 +00:00 |
|
driAn
|
4b289cd7db
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 18:33:35 +00:00 |
|
driAn
|
4bab3499a2
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3677 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:31:49 +00:00 |
|
driAn
|
9cfa0691cd
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:31:08 +00:00 |
|
driAn
|
ffd2c24872
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:18:49 +00:00 |
|
driAn
|
5225419274
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:17:54 +00:00 |
|
driAn
|
12b1676484
|
refactored specreset, reset cam when receiving welcome pkg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 20:09:12 +00:00 |
|
driAn
|
e2234f086b
|
1024^2 startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:41:09 +00:00 |
|
driAn
|
248b08d833
|
win bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 21:57:56 +00:00 |
|
driAn
|
c2bed99f8a
|
mapsound fadeout fix, winservice init fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 21:56:50 +00:00 |
|