Lee Salzman
|
6674b53614
|
attackmillis fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6179 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-31 20:01:23 +00:00 |
|
Lee Salzman
|
97ece63f0c
|
schedule shoot messages at earliest opportune time within a frame
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-31 19:41:10 +00:00 |
|
Lucas GAUTHERON
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ca7867aa1f
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-31 19:09:19 +00:00 |
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aerkefiende
|
9a5a453386
|
deleting old commented code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-30 19:08:26 +00:00 |
|
aerkefiende
|
769579249a
|
minor changes build scripts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6169 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-30 19:00:53 +00:00 |
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RandumKiwi
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a1ddd53522
|
rename license file to avoid confusion to it being the license for this folder.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-29 21:49:13 +00:00 |
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RandumKiwi
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76b6eb26dc
|
Remove extra icons. Update windows/linux installers accordingly.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6161 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-29 21:32:49 +00:00 |
|
flowtron
|
d227d82c8b
|
CubeScript: strcpy now called substr (Duh!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-29 19:09:44 +00:00 |
|
flowtron
|
fb968e9db3
|
CubeScript: strcpy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-29 19:03:20 +00:00 |
|
RandumKiwi
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295c06a681
|
Update "License.txt" to what is available currently @ http://assault.cubers.net/docs/license.html
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6156 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-29 11:48:12 +00:00 |
|
flowtron
|
f3e4d1b73b
|
minor comments & fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-28 20:07:29 +00:00 |
|
flowtron
|
b7ddd337ce
|
demofilenameformat (and friends) work for client and server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6150 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-28 20:07:04 +00:00 |
|
Lee Salzman
|
03e935defc
|
updated copyright date
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6140 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-25 19:44:01 +00:00 |
|
RandumKiwi
|
211e3ce9bd
|
* Fix spawn as per Colonel Jiba's instructions.
* Correct colours in securemap message.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-23 08:40:26 +00:00 |
|
Lee Salzman
|
40498772a2
|
strcaps cleanup, init overreadval to 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-19 20:08:51 +00:00 |
|
Lee Salzman
|
109621491e
|
server keepalive fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6119 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-08 15:30:50 +00:00 |
|
aerkefiende
|
c8f80d1060
|
Got back to the old registry entries. Some additional clean up and independent path.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6117 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-06 21:30:48 +00:00 |
|
flowtron
|
977c986971
|
DOC: blinking-text toggles
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-28 16:15:11 +00:00 |
|
flowtron
|
e6ce8cae06
|
blinking-text disabled by default (general and in menus)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-28 16:09:51 +00:00 |
|
flowtron
|
d5b9b3efea
|
FIX: bug-ID 3192360 - text is required for voicecom command.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-27 22:17:33 +00:00 |
|
flowtron
|
2d9edb6dc4
|
rewrite of radar-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-27 22:16:28 +00:00 |
|
flowtron
|
70250d7d41
|
clean-up & commentary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-15 18:42:26 +00:00 |
|
flowtron
|
3bd6eeff2a
|
another type of checktype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-15 18:41:59 +00:00 |
|
flowtron
|
0aa9a9c1d9
|
ensure map-header shows map was saved with AC, even if imported from Cube - found by JMM
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6103 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-14 18:04:40 +00:00 |
|
flowtron
|
7a5c2a23c9
|
fix mapshots in menu for personal maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-14 18:03:37 +00:00 |
|
flowtron
|
87d69da51f
|
minor fixes & comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-14 18:02:48 +00:00 |
|
aerkefiende
|
d189141abb
|
Writing batch file according to revision 6097 by eihrul
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-13 19:51:28 +00:00 |
|
Lee Salzman
|
bdf666c782
|
cross-compile fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 18:07:01 +00:00 |
|
Lee Salzman
|
fc66447e18
|
make ac_client.exe a native windows app rather than console
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6097 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-13 18:02:13 +00:00 |
|
Lee Salzman
|
a2eb5b870a
|
parsecommandline cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-13 15:46:01 +00:00 |
|
Alejandro V. Garcia
|
ee96cded9c
|
command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6095 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 08:32:00 +00:00 |
|
Alejandro V. Garcia
|
b809afcb4a
|
path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6094 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-13 06:21:02 +00:00 |
|
Lee Salzman
|
1cc07e6b96
|
remove SDL_win32_main.c
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-12 17:50:14 +00:00 |
|
Lee Salzman
|
8e7e4b87bf
|
gzstream SEEK_END support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6089 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-11 08:57:42 +00:00 |
|
Lee Salzman
|
93f1be979f
|
version fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 03:15:45 +00:00 |
|
Lee Salzman
|
c669a8f8b4
|
doc fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 03:03:02 +00:00 |
|
Lee Salzman
|
1d037a1a5a
|
enet 1.3.1 packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6079 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-10 02:59:12 +00:00 |
|
Glen Masgai
|
915db2b8f1
|
xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-07 13:48:08 +00:00 |
|
flowtron
|
aef797db4a
|
remove bogus escapes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-06 19:38:30 +00:00 |
|
RandumKiwi
|
bd84c4f8ed
|
de-sex assaultcube (plus minor conoutf chg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-06 05:59:46 +00:00 |
|
flowtron
|
79c8271429
|
really use the time the server provided; as GMT or localtime.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 14:35:59 +00:00 |
|
flowtron
|
deeef5c834
|
better handle signal per system capabilities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 12:24:30 +00:00 |
|
flowtron
|
bbed6e77dc
|
demofilename-clientside AND CubeScript: on[Call|Change]Vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:49:15 +00:00 |
|
flowtron
|
1c3b20c7c0
|
CubeScript: onDeath*, onSpawn*, [get]position[type]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:48:33 +00:00 |
|
flowtron
|
309302827a
|
CubeScript: strlen, l0 (leading zero) and updated curserver
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:47:53 +00:00 |
|
flowtron
|
20c64ad5ed
|
demofilename-serverside AND quitproc/signal (noticed & proposed by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:47:05 +00:00 |
|
flowtron
|
a23d6a8564
|
popdeadplayers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:44:49 +00:00 |
|
flowtron
|
a83856a1d2
|
preload scope.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:44:31 +00:00 |
|
flowtron
|
53c35f4fd8
|
misc. changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-05 09:44:07 +00:00 |
|
Lee Salzman
|
574947fd40
|
fix bug with tracking reliable data in transit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-31 08:39:44 +00:00 |
|