Lucas GAUTHERON
71f3e3815b
save kill messages into saved.cfg instead of a separate file (client)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-05 22:28:52 +00:00
Lucas GAUTHERON
54d4d949e4
autoscreenshot fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6998 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-27 10:39:48 +00:00
sireus
b33116712c
sane(r) command signatures (warning: huge commit)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
Bukz
20baa2d298
ac_avenue
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-16 22:17:10 +00:00
sireus
bd9a5b801a
fixed windows build errors
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-25 17:31:20 +00:00
sireus
34e56ae7d1
use var lang instead of alias LANG, and some cleanup in language detection
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 12:44:07 +00:00
sireus
77c2dd3944
fixed some issues found by cppcheck
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-19 21:02:57 +00:00
Lucas GAUTHERON
297f679840
scoreboard fixes/improvements, kick/ban action fixes (wip. TODO: get tks client side)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-04 15:35:15 +00:00
RandumKiwi
55f5407339
more font
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-21 11:32:08 +00:00
Lucas GAUTHERON
6d7da51f4c
rewind/setmr bug fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-24 13:25:19 +00:00
Lucas GAUTHERON
22909543ad
min maxfps = 25
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-13 12:22:38 +00:00
sireus
c6c1d224c5
screenshot scaling
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 20:39:45 +00:00
Lucas GAUTHERON
a886bca798
compatibility.cfg to keep compatibility with older "cubescripts"..
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:08:06 +00:00
Lee Salzman
c8ae61fe8d
GL_UNPACK_ALIGNMENT -> GL_PACK_ALIGNMENT
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-16 13:08:57 +00:00
Lucas GAUTHERON
414572e574
rewind a demo, set time remaining
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 12:11:51 +00:00
sireus
a89b9f2dab
pave the way for hi-res textures
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-10 20:03:06 +00:00
Bukz
9aa5981b31
native alias "afterinit" - executed immediately after saved.cfg is loaded
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 14:21:22 +00:00
Lucas GAUTHERON
aec37282f8
kill messages cfg editable in game, and separated from server config
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 23:23:02 +00:00
Lee Salzman
222029426c
gamma 100 uses default gamma
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-12 04:54:47 +00:00
Bukz
7fe276fcbf
mapnames struct update
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-09 03:35:06 +00:00
Lucas GAUTHERON
19574271f7
custom kill messages fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-06 12:43:37 +00:00
aerkefiende
9a5a453386
deleting old commented code
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-30 19:08:26 +00:00
Lee Salzman
a2eb5b870a
parsecommandline cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-13 15:46:01 +00:00
Lee Salzman
1cc07e6b96
remove SDL_win32_main.c
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-12 17:50:14 +00:00
flowtron
a83856a1d2
preload scope.png
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:44:31 +00:00
flowtron
0b63d7d07e
new shotgun behaviour
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:27:53 +00:00
Lee Salzman
32d96b2be4
fix weirdness in random numbers and ray creation
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-15 21:20:31 +00:00
flowtron
6dbfd9d63a
fix-attempt for samsat (and others?) not getting scoreboard on autoscreenshot - it's probably useless redunancy though.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-12-14 19:29:23 +00:00
aerkefiende
75b71ca05b
URL protocol: assaultcube://
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Now assaultcube://example.org:28763 works as port definition as well.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-20 15:21:45 +00:00
aerkefiende
bd7e1e3574
URL protocol: assaultcube://
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Some fixup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-20 15:01:09 +00:00
flowtron
05ecb19c4f
makkE's sane JPEG settings
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-19 18:46:43 +00:00
Glen Masgai
de1e18537e
use easy safe strings
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-15 17:33:09 +00:00
aerkefiende
d941d518f3
URL protocol: assaultcube://
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Some fixup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-03 20:16:57 +00:00
Rafael Barreto
c5bf72393d
bug fixes: browse connection
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 20:06:00 +00:00
Rafael Barreto
6295f8b599
browser autoconnect switch
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-01 19:39:26 +00:00
Glen Masgai
13bee35b85
jpg screenshot path fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 15:07:17 +00:00
flowtron
8064a1d455
random startmap
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-09 20:51:10 +00:00
Alejandro V. Garcia
94bfc29811
don't flip image on mapshot
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-01 21:10:29 +00:00
Alejandro V. Garcia
636ca1ecc9
experimental jpeglib independent JPEG encoder
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-30 08:44:27 +00:00
Alejandro V. Garcia
a00e5545c4
sauerbraten .png screenshot backport
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 11:59:23 +00:00
flowtron
928eed4de1
in-game AUTH
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:12:48 +00:00
Rafael Barreto
e79d937eab
clean up and fix the attack block when pressing accidentally the right button
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 02:20:56 +00:00
Rafael Barreto
b01dc4eddc
bug fixes/enhancements: findsens, scripts, "gospectate", clean up and bug fix update 1.1.0.2 (do not revert this)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 21:07:48 +00:00
flowtron
598126a399
allow starting maps/demos via "--loadmap=%s" and "--loaddemo=%s" (no extension)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5570 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 16:47:53 +00:00
Alejandro V. Garcia
1bba4b2ed1
more info from commandline errors
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-03 06:17:10 +00:00
flowtron
216b25ae7a
findsens: interactive sensitivity finder - by Kirin - kudos!
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 22:29:38 +00:00
flowtron
57a7320a44
added "onQuit" alias to run at shutdown
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 20:25:23 +00:00
flowtron
a6e0668d84
removing dependency on TTF libraries
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 19:34:24 +00:00
flowtron
00b68f3795
alpha AC v1.1 (test-build HUD && initial map)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-17 22:40:00 +00:00
Rafael Barreto
173fc6efac
revert ugly hack and fix the client/server problem (thanks to WahnFred)
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tbh, i do not believe it is fixed yet :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-15 15:17:27 +00:00