Bukz
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83cc603a3a
|
testing onHit alias/cancel jump/crouch physics in editmode if both keys are pressed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-06 02:12:58 +00:00 |
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Bukz
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bf014e3e2f
|
Removing buggy on_quit.cfg stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-02 20:03:38 +00:00 |
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Bukz
|
2a158da65f
|
ac_ingress auto-gen'd waypoints
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-30 07:44:01 +00:00 |
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Lucas GAUTHERON
|
6237083e8a
|
changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6550 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-29 21:25:25 +00:00 |
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sireus
|
2e3de34c60
|
heartbeat sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-29 20:25:42 +00:00 |
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Bukz
|
773d42f7c5
|
minor tmpClientData fix :s
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-28 23:38:59 +00:00 |
|
Lee Salzman
|
33f3a5fa9f
|
enet 1.3.3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6547 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-28 16:15:36 +00:00 |
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Bukz
|
de8739c74d
|
saved.cfg cleanup, take two for alias "tmpClientData" :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-28 00:13:59 +00:00 |
|
Lee Salzman
|
0b926873f5
|
cleaner extension checking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6545 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-26 12:43:22 +00:00 |
|
Lucas GAUTHERON
|
8325d2611e
|
rewind
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-24 14:13:15 +00:00 |
|
Lucas GAUTHERON
|
6d7da51f4c
|
rewind/setmr bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-24 13:25:19 +00:00 |
|
Lucas GAUTHERON
|
2f3be59098
|
do not render inactive players (radar/minimap)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6542 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-23 22:11:24 +00:00 |
|
Lucas GAUTHERON
|
d52d71dde0
|
break for loop, looplist & while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6540 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-15 15:34:37 +00:00 |
|
Lucas GAUTHERON
|
e71f257f39
|
TMP-AM => TMP-M&A (thanks Jamz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-15 11:52:02 +00:00 |
|
Lucas GAUTHERON
|
023e8f32bc
|
fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6538 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 14:54:56 +00:00 |
|
Lucas GAUTHERON
|
a4a6febc74
|
changelog updates (finally)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6537 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:37:26 +00:00 |
|
Lucas GAUTHERON
|
fc6ae7802e
|
changelog updates, again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6536 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:29:59 +00:00 |
|
Lucas GAUTHERON
|
3abc5d0080
|
changelog update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:22:33 +00:00 |
|
Lucas GAUTHERON
|
040ec8d482
|
looplist command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:20:13 +00:00 |
|
Lucas GAUTHERON
|
22909543ad
|
min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-13 12:22:38 +00:00 |
|
Lucas GAUTHERON
|
50f91c4b84
|
oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6532 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-12 16:55:32 +00:00 |
|
Lucas GAUTHERON
|
23446ad685
|
curserver fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-12 16:50:36 +00:00 |
|
Bukz
|
5cb2d3b424
|
allow showscores during intermissions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-10 18:41:26 +00:00 |
|
Lucas GAUTHERON
|
d230f0d591
|
remove dbg feature
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 17:04:41 +00:00 |
|
Bukz
|
4322b0fc91
|
doc/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-10 14:19:33 +00:00 |
|
Bukz
|
0c3ad5886b
|
add2bind & numconlines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 13:45:35 +00:00 |
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sireus
|
b5c863a900
|
persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 13:28:52 +00:00 |
|
Bukz
|
108b1b6d5c
|
conopen VAR - 0 = not open, 1 = altcon open, 2 = fullcon open
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-09 11:04:54 +00:00 |
|
Bukz
|
b652dcda16
|
final cleanup for bot survival (I hope)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 01:32:44 +00:00 |
|
Bukz
|
75faaaa026
|
some isInZone simplification/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 23:57:45 +00:00 |
|
Bukz
|
a90a346557
|
keybind command bug fix/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-08 19:53:23 +00:00 |
|
Lee Salzman
|
c76d5a8106
|
filtertext tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 12:03:47 +00:00 |
|
Bukz
|
4e063d00c2
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 00:08:01 +00:00 |
|
Bukz
|
d235d2bf81
|
onKill fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-07 20:37:00 +00:00 |
|
Bukz
|
464f63e3b6
|
edifice/stellar updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6518 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 19:38:35 +00:00 |
|
Bukz
|
7c48978ec5
|
oops again D:
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 17:36:00 +00:00 |
|
Bukz
|
f3e25be42b
|
more updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 17:27:35 +00:00 |
|
Bukz
|
5f4e1688d2
|
updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6515 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 15:36:33 +00:00 |
|
Bukz
|
ff2f06ac93
|
fix/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 16:25:55 +00:00 |
|
Bukz
|
54d64451b3
|
some updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6513 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-06 15:36:20 +00:00 |
|
Bukz
|
083ca2cf4a
|
oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-06 14:56:09 +00:00 |
|
Bukz
|
94b2ecf53a
|
changelog updates, getposition/positiontype removed in favor of the player1 command, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 14:23:32 +00:00 |
|
sireus
|
4eb5f33e5b
|
moar (mine should be all in there now - hint: svn log | grep -A2 <username>)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 21:14:11 +00:00 |
|
sireus
|
6527dd3bf7
|
changelog update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6509 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 20:54:23 +00:00 |
|
sireus
|
c6c1d224c5
|
screenshot scaling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 20:39:45 +00:00 |
|
Bukz
|
233e3a1e52
|
changelog update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 18:02:26 +00:00 |
|
Lucas GAUTHERON
|
f3a097ec62
|
new change log (please update and check TODOs !)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6506 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 17:04:30 +00:00 |
|
Lucas GAUTHERON
|
c60e5daff2
|
win bins update (vcpp 2008)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6505 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 16:28:46 +00:00 |
|
Lucas GAUTHERON
|
2bf81d4517
|
bot team survivor & bot tosok (not doc'd yet)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 16:18:18 +00:00 |
|
Lucas GAUTHERON
|
ca47d519d9
|
ceil, floor & round commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 14:27:14 +00:00 |
|