Glen Masgai
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915db2b8f1
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xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-07 13:48:08 +00:00 |
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flowtron
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aef797db4a
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remove bogus escapes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-06 19:38:30 +00:00 |
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RandumKiwi
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bd84c4f8ed
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de-sex assaultcube (plus minor conoutf chg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-06 05:59:46 +00:00 |
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aerkefiende
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ad42ebba1a
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binaries (win32)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6069 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 14:46:54 +00:00 |
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flowtron
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79c8271429
|
really use the time the server provided; as GMT or localtime.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 14:35:59 +00:00 |
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aerkefiende
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4816288ee2
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binaries (win32)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6067 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 12:42:54 +00:00 |
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flowtron
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deeef5c834
|
better handle signal per system capabilities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 12:24:30 +00:00 |
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flowtron
|
c4d78cfd42
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 10:18:24 +00:00 |
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flowtron
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b2323d549a
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documentation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6064 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 10:12:19 +00:00 |
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flowtron
|
88c171cf58
|
documentation stubs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6063 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:49:33 +00:00 |
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flowtron
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bbed6e77dc
|
demofilename-clientside AND CubeScript: on[Call|Change]Vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:49:15 +00:00 |
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flowtron
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1c3b20c7c0
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CubeScript: onDeath*, onSpawn*, [get]position[type]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:48:33 +00:00 |
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flowtron
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309302827a
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CubeScript: strlen, l0 (leading zero) and updated curserver
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:47:53 +00:00 |
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flowtron
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20c64ad5ed
|
demofilename-serverside AND quitproc/signal (noticed & proposed by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:47:05 +00:00 |
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flowtron
|
a23d6a8564
|
popdeadplayers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:44:49 +00:00 |
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flowtron
|
a83856a1d2
|
preload scope.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:44:31 +00:00 |
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flowtron
|
53c35f4fd8
|
misc. changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:44:07 +00:00 |
|
Lee Salzman
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574947fd40
|
fix bug with tracking reliable data in transit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-31 08:39:44 +00:00 |
|
Lee Salzman
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09f370c431
|
fixed bug where low reliable window stops pings from getting through
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-31 06:35:56 +00:00 |
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RandumKiwi
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7bdc5704af
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add comment to remind
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-26 05:59:45 +00:00 |
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makke
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e8665f5942
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-25 21:53:36 +00:00 |
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makke
|
65a524f3a6
|
helmet sound changed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-25 21:19:46 +00:00 |
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makke
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15f3e9be7e
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Thanks Panda :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-25 14:06:51 +00:00 |
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RandumKiwi
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76a5fc2da3
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map fix; thx shortyy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-25 09:01:08 +00:00 |
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RandumKiwi
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36aa88c2eb
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add comment - reminder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-25 08:35:24 +00:00 |
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flowtron
|
f421749056
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-24 17:27:31 +00:00 |
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flowtron
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381a6de134
|
further weaponry tweaking - comment clean-up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-24 17:27:12 +00:00 |
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RandumKiwi
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25324d5c09
|
Add comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-24 10:21:53 +00:00 |
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flowtron
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f672f6426e
|
client binary (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 23:00:57 +00:00 |
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flowtron
|
23ad710e71
|
eihrul knows best
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 22:58:11 +00:00 |
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makke
|
934a745511
|
linux 32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 20:44:18 +00:00 |
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flowtron
|
a73a6c4237
|
Win32 EXEs provided by MusicMan10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 20:27:16 +00:00 |
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flowtron
|
09ae630d0e
|
doc: on[Spawn|Death][Self|Other], getpostion, positiontype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:34:44 +00:00 |
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flowtron
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4391a49dad
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placeholder preview-images for (new) official maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:07:35 +00:00 |
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flowtron
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8c571a1373
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:06:21 +00:00 |
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flowtron
|
913ac5f749
|
getposition command (*type 0|1 int|float)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:04:07 +00:00 |
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flowtron
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2986ce295f
|
onSpawn*/onDeath* (Self/Other) aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:03:20 +00:00 |
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flowtron
|
9ef2e3e3f9
|
minor weaponry fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:02:21 +00:00 |
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flowtron
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4ed2866806
|
"headshot" => "sniped"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:01:12 +00:00 |
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flowtron
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b967a54ed7
|
fixing bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 06:00:21 +00:00 |
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makke
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63e847ac75
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fixing a number :S
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-18 01:05:21 +00:00 |
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makke
|
d9a52085b9
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new linux 32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 23:23:19 +00:00 |
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aerkefiende
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458a8edd7b
|
Updated project file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 20:30:23 +00:00 |
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aerkefiende
|
c5ee713883
|
binaries (win32)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6019 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 20:09:02 +00:00 |
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flowtron
|
b1ea7be0d7
|
client binary (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-17 19:54:22 +00:00 |
|
Lee Salzman
|
c392b3d010
|
clean up messy anisotropy patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 19:27:32 +00:00 |
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flowtron
|
e349ee1303
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:59:22 +00:00 |
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flowtron
|
2eb65ad9d6
|
anisotropy not ansiotropy typo fix in check_anisotropy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:46:14 +00:00 |
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flowtron
|
a3960cb70b
|
anisotropy support (for high-end machines) provided by RPG
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:44:30 +00:00 |
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flowtron
|
c3882648f1
|
binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 18:28:58 +00:00 |
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