Lucas GAUTHERON
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0f06b8add3
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allow to get current kill message from cube script + more checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-09 10:52:48 +00:00 |
|
Bukz
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7fe276fcbf
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mapnames struct update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-09 03:35:06 +00:00 |
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flowtron
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457b0617c9
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centralized MediaPack-retrieval system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-06 18:06:36 +00:00 |
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flowtron
|
941933d4b8
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removed line-double
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-06 18:06:03 +00:00 |
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Lucas GAUTHERON
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8fc68ac5ac
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bug fixes (again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6219 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-06 14:06:06 +00:00 |
|
Lucas GAUTHERON
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19574271f7
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custom kill messages fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-06 12:43:37 +00:00 |
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Lucas GAUTHERON
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aee1d4f1f2
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adding custom kill messages support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-06 12:21:18 +00:00 |
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RandumKiwi
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52727d9e09
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vcpp license update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6206 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-02 23:57:29 +00:00 |
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RandumKiwi
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bd5abe0104
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We don't need icons higher than 48x48. Having 256x256 is overkill.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-02 23:35:35 +00:00 |
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flowtron
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2ef8bd9d4e
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radarentsize de-coupled from gdim, radarheight default = 150
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6200 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-02 19:14:46 +00:00 |
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flowtron
|
5bce19a3fd
|
getEngineState COMMAND && DOC
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-02 15:41:52 +00:00 |
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flowtron
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0b2b78389b
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fix substr COMMAND
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6196 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-02 15:39:35 +00:00 |
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RandumKiwi
|
83945793a9
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logo licenses
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-02 00:56:17 +00:00 |
|
Lee Salzman
|
6674b53614
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attackmillis fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6179 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-31 20:01:23 +00:00 |
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Lee Salzman
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97ece63f0c
|
schedule shoot messages at earliest opportune time within a frame
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-31 19:41:10 +00:00 |
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Lucas GAUTHERON
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ca7867aa1f
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-31 19:09:19 +00:00 |
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aerkefiende
|
9a5a453386
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deleting old commented code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-30 19:08:26 +00:00 |
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aerkefiende
|
769579249a
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minor changes build scripts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6169 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-30 19:00:53 +00:00 |
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RandumKiwi
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a1ddd53522
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rename license file to avoid confusion to it being the license for this folder.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-29 21:49:13 +00:00 |
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RandumKiwi
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76b6eb26dc
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Remove extra icons. Update windows/linux installers accordingly.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6161 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-29 21:32:49 +00:00 |
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flowtron
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d227d82c8b
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CubeScript: strcpy now called substr (Duh!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-29 19:09:44 +00:00 |
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flowtron
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fb968e9db3
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CubeScript: strcpy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-29 19:03:20 +00:00 |
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RandumKiwi
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295c06a681
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Update "License.txt" to what is available currently @ http://assault.cubers.net/docs/license.html
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6156 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-29 11:48:12 +00:00 |
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flowtron
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f3e4d1b73b
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minor comments & fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-28 20:07:29 +00:00 |
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flowtron
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b7ddd337ce
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demofilenameformat (and friends) work for client and server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6150 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-28 20:07:04 +00:00 |
|
Lee Salzman
|
03e935defc
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updated copyright date
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6140 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-25 19:44:01 +00:00 |
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RandumKiwi
|
211e3ce9bd
|
* Fix spawn as per Colonel Jiba's instructions.
* Correct colours in securemap message.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-23 08:40:26 +00:00 |
|
Lee Salzman
|
40498772a2
|
strcaps cleanup, init overreadval to 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-19 20:08:51 +00:00 |
|
Lee Salzman
|
109621491e
|
server keepalive fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6119 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-08 15:30:50 +00:00 |
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aerkefiende
|
c8f80d1060
|
Got back to the old registry entries. Some additional clean up and independent path.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6117 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-06 21:30:48 +00:00 |
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flowtron
|
977c986971
|
DOC: blinking-text toggles
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-28 16:15:11 +00:00 |
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flowtron
|
e6ce8cae06
|
blinking-text disabled by default (general and in menus)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-28 16:09:51 +00:00 |
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flowtron
|
d5b9b3efea
|
FIX: bug-ID 3192360 - text is required for voicecom command.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-27 22:17:33 +00:00 |
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flowtron
|
2d9edb6dc4
|
rewrite of radar-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-27 22:16:28 +00:00 |
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flowtron
|
70250d7d41
|
clean-up & commentary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-15 18:42:26 +00:00 |
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flowtron
|
3bd6eeff2a
|
another type of checktype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-15 18:41:59 +00:00 |
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flowtron
|
0aa9a9c1d9
|
ensure map-header shows map was saved with AC, even if imported from Cube - found by JMM
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6103 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-14 18:04:40 +00:00 |
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flowtron
|
7a5c2a23c9
|
fix mapshots in menu for personal maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-14 18:03:37 +00:00 |
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flowtron
|
87d69da51f
|
minor fixes & comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-14 18:02:48 +00:00 |
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aerkefiende
|
d189141abb
|
Writing batch file according to revision 6097 by eihrul
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 19:51:28 +00:00 |
|
Lee Salzman
|
bdf666c782
|
cross-compile fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 18:07:01 +00:00 |
|
Lee Salzman
|
fc66447e18
|
make ac_client.exe a native windows app rather than console
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6097 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 18:02:13 +00:00 |
|
Lee Salzman
|
a2eb5b870a
|
parsecommandline cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 15:46:01 +00:00 |
|
Alejandro V. Garcia
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ee96cded9c
|
command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6095 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 08:32:00 +00:00 |
|
Alejandro V. Garcia
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b809afcb4a
|
path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6094 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-13 06:21:02 +00:00 |
|
Lee Salzman
|
1cc07e6b96
|
remove SDL_win32_main.c
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-12 17:50:14 +00:00 |
|
Lee Salzman
|
8e7e4b87bf
|
gzstream SEEK_END support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6089 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-11 08:57:42 +00:00 |
|
Lee Salzman
|
93f1be979f
|
version fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 03:15:45 +00:00 |
|
Lee Salzman
|
c669a8f8b4
|
doc fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 03:03:02 +00:00 |
|
Lee Salzman
|
1d037a1a5a
|
enet 1.3.1 packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6079 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-10 02:59:12 +00:00 |
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