Bukz
ad12e10ea5
updates/fixes
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:29:21 +00:00
Rafael Barreto
32712318da
doing it better... (still testing the exploit, tbh)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:14:37 +00:00
Bukz
ecccb57c61
fixes/updates + BPF & BLSS
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 06:02:50 +00:00
Rafael Barreto
a8401fd1e3
fixing that obvious map requirements exploit... (no more exploits for the next 6 months...)
...
@ other devs: check my fix... I expect to not block any good map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-03 21:19:44 +00:00
Lucas GAUTHERON
de3f70ac3b
replacestr => strreplace (sauer)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-03 20:05:48 +00:00
Bukz
33cf8715e7
"showtargetname" - enables or disables showing the player name on the HUD when in your crosshair.
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-01 03:03:33 +00:00
Lucas GAUTHERON
f936133d60
custom skins for bots
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6486 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-31 14:41:50 +00:00
Lee Salzman
7fab9d1695
enet 1.3.2
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-31 09:59:42 +00:00
Lee Salzman
46c981df54
enet checks
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 19:34:02 +00:00
Lucas GAUTHERON
f29168a800
bretts says: only pistol clips in PF (!testing!)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 18:46:44 +00:00
Lucas GAUTHERON
3d8da47e17
fixing stupid mistake (forgot to finish :P)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 18:40:05 +00:00
Lucas GAUTHERON
2e399ed8cc
pf / team pf arena modes ? (!testing!)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6480 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 18:28:42 +00:00
Lucas GAUTHERON
cce991d437
team lss, team pf (!testing only!) (bins included, vcpp 2010)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:30:38 +00:00
Lucas GAUTHERON
958c8e91d8
allow bots scoping & headshot
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:09:34 +00:00
Lucas GAUTHERON
8beb8979a7
player info & team info fixes
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6477 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:08:09 +00:00
Lucas GAUTHERON
f6bbd73b2a
cubescript events update, fixes and doc.
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-28 19:35:18 +00:00
Lucas GAUTHERON
101193eba7
cubescript updates : events fixed, cleaned & doc'd,+ finishing compatibility system.
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-28 08:59:56 +00:00
sireus
bffe801ca6
revert
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 17:59:44 +00:00
Lee Salzman
097a5f2fde
akimbo animation fixes
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 17:25:49 +00:00
Lee Salzman
f516635812
warning fix
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:57:19 +00:00
Lee Salzman
0d7a97ed41
remove unneeded file
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6469 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:50:37 +00:00
Lee Salzman
1c4e82af76
fix fix
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6468 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:47:33 +00:00
sireus
ea7713597b
fixed weird crash (O3 bug?)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:39:08 +00:00
sireus
7b88ae44aa
that's a float
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6466 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-27 14:33:03 +00:00
Lucas GAUTHERON
c7482d679a
fix hitsound bug when spectating (followplayercn isn't reliable when negative ?!)
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6464 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-25 18:03:02 +00:00
Lucas GAUTHERON
3c57da01a1
bug fix, + onFlagEvent
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-25 15:59:20 +00:00
Bukz
85eaea50a0
player/player1 commands update
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:44:54 +00:00
Lucas GAUTHERON
a886bca798
compatibility.cfg to keep compatibility with older "cubescripts"..
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:08:06 +00:00
Lucas GAUTHERON
7e49f0135a
playerinfo fixes, onKillEvent, onSpawn events & events cleanup
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:00:58 +00:00
flowtron
1e6ff752fb
minor sniper tweakage
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-22 21:07:05 +00:00
Lucas GAUTHERON
bb6a14b262
player info command fixes + new team infos command
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-22 15:52:47 +00:00
Lucas GAUTHERON
cd7ad94fa4
hitsound when following (spectating) a player
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-22 10:54:42 +00:00
Bukz
3a4165767d
testing replacestr
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-21 20:19:18 +00:00
Lucas GAUTHERON
e0ab12594b
break & continue command fix
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-21 08:29:05 +00:00
Lucas GAUTHERON
2fffcb6f1a
killmessage simplification.
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-21 08:21:48 +00:00
Lucas GAUTHERON
bd67ac89a3
"break" command changed + new "continue" command
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-20 20:50:22 +00:00
Bukz
8bb842309e
wincompat.h license update - thanks Magnus and jamz
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-18 13:29:55 +00:00
Bukz
3ee9ea059e
cleanup/testing new "testlist" command
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-18 02:08:15 +00:00
Bukz
2fc7069551
a better implementation for "slowmove" -> "flyspeed"
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-17 13:46:44 +00:00
Bukz
1ceb287e00
jpeg readme - thanks for the heads up arand
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-17 13:13:16 +00:00
Bukz
bf440a7e72
removing useless bit on "isfly"
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6445 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-16 20:05:39 +00:00
Lee Salzman
6411ed3dc5
warning fixes
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-16 13:15:57 +00:00
Lee Salzman
c8ae61fe8d
GL_UNPACK_ALIGNMENT -> GL_PACK_ALIGNMENT
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-16 13:08:57 +00:00
Bukz
88e09210e7
don't cap speed if client entered editmode while crouching
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-15 13:34:07 +00:00
Lucas GAUTHERON
594d2e924f
removing useless stuff
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-15 10:26:41 +00:00
Bukz
7d9fc957cd
allow overview spectate mode in single player
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 21:12:07 +00:00
Bukz
fc95d583f3
saved.cfg cleanup
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 19:38:56 +00:00
Bukz
8063219400
botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 18:12:39 +00:00
Bukz
f5b33a6a7b
idlebots update
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 16:27:50 +00:00
Lucas GAUTHERON
c85be9cb54
server can restricts voting from a mode for any map
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 16:26:10 +00:00