Commit Graph
196 Commits
Author SHA1 Message Date
Bukz ed857417ef bots in plclips bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-14 12:17:15 +00:00
flowtron a6c6e20a85 scopesens(-feel) - live & love the diversity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5916 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-21 00:19:16 +00:00
flowtron 70a75fcf78 scope sensitivity scaling back to original feel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5841 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-13 23:09:18 +00:00
flowtron be5e0c7e53 spawn ent render:arrow in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-11 14:39:38 +00:00
Rafael Barreto 01c24f0228 checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 19:46:56 +00:00
Rafael Barreto d1f4c1fd83 reverting player collision, adding bot changing direction after collision, fixing slow motion when walking on corners, better balance teams evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 23:50:56 +00:00
Rafael Barreto a8c21d4775 docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 01:13:12 +00:00
Rafael Barreto b01dc4eddc bug fixes/enhancements: findsens, scripts, "gospectate", clean up and bug fix update 1.1.0.2 (do not revert this)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 21:07:48 +00:00
flowtron 1202341e9b physics tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-02 19:31:28 +00:00
Rafael Barreto bd582ab24e finally fixing the trans-round nade attack (in lss), the voicecom check in server side, and another mouse adjustment (thanks to kirin..)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-02 19:06:14 +00:00
flowtron 216b25ae7a findsens: interactive sensitivity finder - by Kirin - kudos!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 22:29:38 +00:00
Rafael Barreto e93c029437 ops... cleaned too much
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-27 22:27:41 +00:00
Rafael Barreto 0743044eec some cleanup and compatibility things
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5464 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-27 22:19:28 +00:00
Rafael Barreto 207cdad9f9 mouseaccel rescale, afk fix (again!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 17:24:52 +00:00
Rafael Barreto 26d9eab218 reordering cursens... init with sensitivity, then apply accel, then scale it, and then rescale it if scoping... thanks to Kirin for the work
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5278 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-03 17:04:38 +00:00
Rafael Barreto 267e5a145d removing the (cur)time dependence of mouse filter, and adding an extra option (off by default): autoscopesens = uses the scopefov/fov as scopesensscale
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5269 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 23:57:07 +00:00
flowtron 94dc526837 lots of whitespace
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-02 16:49:20 +00:00
flowtron 9674bae821 scopesensscale fix (thanks to kirin)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-07 20:07:55 +00:00
Rafael Barreto 2e9c12bf65 findpattern tool and clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5141 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-04 19:50:03 +00:00
Rafael Barreto 2157072cc7 forbidden speech dictionary, deny coop for read only maps, and some suggestions from sam about client/server crashes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5138 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-04 00:42:58 +00:00
Rafael Barreto 72d710081a bug fix (respawn issue), smarter mfilter, other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-26 20:06:38 +00:00
Rafael Barreto 02da74afdf fixing inappropriate conversion and limiting mouse filter updates to low frequency mouses (removing negative acceleration)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 12:44:08 +00:00
Rafael Barreto d50f37b4ea 25% of double nades, mouse filter tool (thanks to Franz) and ripping the easy access to kick/ban menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 21:40:44 +00:00
Rafael Barreto 72b8e25397 less crouch in air up vel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 20:20:39 +00:00
Rafael Barreto 91677d98e9 fixing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 19:41:26 +00:00
Rafael Barreto 35b58ee683 fixing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 19:24:51 +00:00
Rafael Barreto eea6e5c401 crouch in the air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 19:20:31 +00:00
Rafael Barreto 5468c26b6d crouching in the air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 18:36:00 +00:00
Lee Salzman 4c99047d29 upped mouseaccel limits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-10 06:20:28 +00:00
Lee Salzman d557dde043 different accel algorithm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-10 06:11:40 +00:00
Lee Salzman 57c34a96ef aggregate mouse events
optional quake-style mouse acceleration


git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-12-31 17:33:39 +00:00
Lee Salzman 54cc44c3db revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
driAn f2aff865b7 localized ui/user related strings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-13 20:43:07 +00:00
ac_stef f1e879e7fd akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-05 21:21:57 +00:00
ac_stef 274497ecec fix crouching on too thin clip entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-03-08 13:45:39 +00:00
Lee Salzman 4d6ffecf29 reorganized sqr storage for better cache usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-04 18:42:09 +00:00
ac_stef 97caf3b187 removed surplus ';'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4104 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-04 14:15:47 +00:00
Lee Salzman 0aba25d6f8 clamp player push to non-zero range
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-26 16:25:49 +00:00
Lee Salzman ee9f87b609 fixed jittery player-player collision
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4069 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-26 16:13:29 +00:00
driAn 306dce008c test: straferun doublejump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 13:34:49 +00:00
driAn 74e1468ee3 ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-25 22:50:35 +00:00
driAn 3a5673ab3e fixed crouch sound positioning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-20 22:25:13 +00:00
driAn 436c96236d fixed crouch sound in mid-air (BUG 2302798)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-17 20:34:40 +00:00
driAn 02b50411ee fixed crouch sound mixup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-16 15:46:43 +00:00
driAn 02196de5ad smooth roll when spec
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-10 19:49:37 +00:00
driAn 4ecf408640 maybe fixed spectator jiggle (bug 2227047)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-10 18:56:00 +00:00
driAn e8d1c2df1c play crouch/uncrouch sound once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-10 13:31:20 +00:00
driAn 7fdaff745c reduced crouch speed from 50% to 40%
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-10 13:17:13 +00:00
driAn 8fbcc1979c sniper test: 80dmg, always show xhair, no spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 11:35:08 +00:00
Lee Salzman 2816fb238a float var fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-31 02:48:01 +00:00