ac-stef
aaf01e8b2a
redo for the editor
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an undo for undos :)
2014-05-15 13:48:31 +02:00
ac-stef
50b3f6867c
show detailed data of the cube inside editing focus
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* shows all geometry data of the cube in editing focus in the hud
* can be toggled by F8 in editmode
* shows cuby type, floor and ceiling heights, vdelta and all textures
(if mipstats *and* edit focus details are requested: show focus detail)
2014-05-15 13:48:30 +02:00
ac-stef
ff8aea940d
some edit fixes
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* fixing edit paste
* fix power of 2 check for corner selection
* fix pasting multiple selections changed target selections
* fixing editdrag: plugging memory leak
* fixing editdrag: proper binding of keys
* fixing editdrag: allow deselecting (by selecting a second time)
* make a little more room for undos (RAM is cheap and maps are big)
* some cleanups
2014-05-15 11:42:54 +02:00
ac-stef
eb60302e67
cleanup
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- fix possible crash in conc (but it's still an ugly hack)
- fix noob usage of strcmp
- flag some memory leaks (it would be nice, if the author(s) would clean
up the mess himself)
- fix crash in substr
- whitespace cleanup
there are plenty more memory leaks in command.cpp - for example, every
goto in cubescript does not clean up anything
2014-05-14 22:54:37 +02:00
aerkefiende
12a65543c1
Merge branch 'aniso' of github.com:pmjdebruijn/AC into pmjdebruijn-aniso
2014-04-08 21:13:19 +02:00
aerkefiende
f5815f4277
Changing the interval to 5 health points in menuslider for heartbeat
2014-04-03 22:16:43 +02:00
Pascal de Bruijn and Pascal de Bruijn
9876a3f7f4
menus_settings: add anisotropic filtering
2014-03-28 18:40:24 +01:00
aurhat
cf3d2692ad
This commit adds simple fix to "changespeed" script.
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It shouldn't work in multiplayer and when gamespeed is less than 10 and grather than 1000.
To test bug type in multiplayer, for example: "/changespeed 1100 30" .
2014-02-14 22:57:43 +01:00
aurhat
b672cea505
This commit fixes bug related to bot mode, when it is started from non-bot mode.
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To see this bug just start AC, run bot team mode and watch:
- "enemies" menu instead of "team enemies" menu,
- number of players less by 2 than should be.
2014-02-12 21:19:55 +01:00
aurhat
b33b74c11c
Fixed reference to "scopesens" in old "zoom" script, because it is a variable nowadays, and not command.
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Bug is visible clearly after typing "/zoom 1".
2014-02-11 21:33:53 +01:00
RandumKiwi
9197de052f
Fix BASH vs KSH conflicts, by forcing user to use BASH.
2014-02-06 09:04:27 +13:00
ac-stef
d258b7c186
less annoying visualisation for tagclips
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- press B to get the former filled volume view
- raise the value of tagnumfull to get both views simultaneously
- cubescript parameters should be cleaned up before release
2014-01-30 19:38:41 +01:00
James Harris
486d32c03a
Updated docremarks for forceteam and weapon
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-11 15:01:05 +00:00
RandumKiwi
5dc821aeb8
* Update packaging script.
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* Stop making pcksources.cfg look like a different file (no change).
* Update docs.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-10 00:19:03 +00:00
RandumKiwi
a8fceae561
update hitsound option in cfgs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-09 19:51:36 +00:00
Lucas GAUTHERON
061c6b9596
docs.cfg update
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7619 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-28 20:46:39 +00:00
aerkefiende
307b916a4a
Updated docs.cfg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-08 21:17:25 +00:00
aerkefiende
527573afda
Removing config/releasefiles.cfg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-08 21:06:39 +00:00
ac-cleaner
629912549f
latests new mapmodels added
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-09-29 14:56:00 +00:00
Lucas GAUTHERON
91aad03098
synchronized docs.cfg with reference.xml
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-09-29 08:43:04 +00:00
ac-cleaner
7d904bdc31
Swapped makkE's fences with Boeufmironton's new ones, added 4 extra models to fencing set, added alternative fences skins in 'Textures', fixed default_map_settings.cfg accordingly.
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7550 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-09-24 04:43:01 +00:00
Lucas GAUTHERON
c7c6c26e1e
pcksources update (akimbo subdomains changed)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-09-21 20:52:18 +00:00
Lucas GAUTHERON
578f50dfa1
new akimbo server (tmp domain name)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7545 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-09-21 10:02:34 +00:00
Lucas GAUTHERON
03a73c40e7
no autodl spam
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-08-09 17:27:57 +00:00
Lucas GAUTHERON
f8e42cfff9
setskin bug fix (it seems the skin system is unnecessarily complicated and may need to be reworked anyway)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-08-02 12:13:39 +00:00
Lucas GAUTHERON
b998a44151
mappack, mappack everywhere!
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-08-02 12:08:21 +00:00
Lucas GAUTHERON
ce6474a9a7
mappack removed, x2
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-08-02 11:47:18 +00:00
Lucas GAUTHERON
2ddcbf0ac1
no more mappack
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-08-02 11:32:21 +00:00
Bukz
f86a3ade8c
revert
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-07-25 17:45:27 +00:00
Bukz
f51dd477d1
script simplifications
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7509 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-07-23 03:10:40 +00:00
Ronald Reagan
3ee8d9bfc0
cleanshot cares about /accuracy, minor update to servercmdline.txt for 1.2 updates. No new switches added (if needed?)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7505 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-07-07 03:18:30 +00:00
Bukz
a169c98823
fullscreenscript simplified
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-06-25 21:35:35 +00:00
Bukz
58b4916c12
<jamz> Pressing F10 when watching a demo gives "getting demo...". Fix this, Bukz
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-06-10 20:50:03 +00:00
Lucas GAUTHERON
31d51137e1
rbbox fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7486 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-05-26 12:47:23 +00:00
Lucas GAUTHERON
63e5844722
sortpckservers: detect the best server to download content from
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-05-12 12:43:47 +00:00
ac-cleaner
e057384977
new anti-tank block model added
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-05-04 06:55:46 +00:00
ac-cleaner
b4e49c6ee5
gunshop model added
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-05-01 20:43:40 +00:00
ac-cleaner
545842f745
anti_tank model update
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7469 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-30 11:07:14 +00:00
ac-cleaner
8ca417215c
fixed error on line 168
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7464 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-18 02:17:24 +00:00
Bukz
57daa43a62
new optional argument for menuitemtextinput for masking user input
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hide password inputs in menus_multiplayer.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-17 04:16:25 +00:00
Bukz
1578084964
better onReload + documentation
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-11 21:31:38 +00:00
Bukz
18f5080ccd
new command /showclips, doc fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-08 02:55:40 +00:00
ac-cleaner
ce11170ac5
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-06 11:01:42 +00:00
Bukz
e26ff8ffe3
removed MDArray, wait for Cube 2 backport of nested lists
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-03 23:13:28 +00:00
Bukz
d86afb077e
new command "parsestring" and friends
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-03 22:28:39 +00:00
ac-cleaner
c05179b6fd
redundant street_light line fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-02 11:25:17 +00:00
Lucas GAUTHERON
f4c7f7a5a8
removed menus_mappack.cfg (deprecated)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-31 07:54:07 +00:00
Bukz
c0d60d0fc6
make the go_to console message optional
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-30 18:19:12 +00:00
Bukz
2c37c1279a
/getmap successfully installed cubescript callback, /dlmap command
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-30 17:12:34 +00:00
Bukz
00f8ef6259
temporary new sound for KTF flag scores
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-28 16:41:19 +00:00