Commit Graph
4568 Commits
Author SHA1 Message Date
Rafael Barreto b16dc7db0c bins!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 17:40:27 +00:00
flowtron 5450296879 unfiltered display of preview
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 17:05:46 +00:00
RandumKiwi 4ce6a6d305 conversion of clips to "plclips"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 12:10:18 +00:00
makke 9dbe0c89f9 quality enhanced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5010 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 11:50:56 +00:00
RandumKiwi f1c95067e9 map changes by ruthless
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 11:34:26 +00:00
RandumKiwi 0af54e47da Opps (removed an extra "]")
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5008 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 11:19:03 +00:00
RandumKiwi e75ee3b8f2 plclips & bugfixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 10:53:37 +00:00
makke a41311248b colour adjustments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 09:00:46 +00:00
RandumKiwi cae4856378 Aqueous plclips & helmets.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 08:48:10 +00:00
Lee Salzman c16ea160b7 range coder cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5004 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 06:58:05 +00:00
RandumKiwi 6d0064f17c Handy "convertclips" script which automatically converts the nearest "clip" entity into a "plclip" entity. Super uber duper handy!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5003 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 04:17:12 +00:00
RandumKiwi 1ab92f36d6 "plclips" done. Added 4x helmets (did not change any other pickups positions to do this, so do a "/clearents helmet" if you would like to try diff pickup positioning).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5002 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 00:03:03 +00:00
RandumKiwi bff3001fad Bugfix + warning for next time.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5001 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-22 23:34:48 +00:00
Rafael Barreto 53d4e7defa bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5000 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-22 23:26:03 +00:00
Rafael Barreto 51912a872f testing: making the shots pass over the shoulder (lets see if affect the gameplay... if so, we undo it)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-22 23:23:04 +00:00
Lee Salzman 196c7a44b2 doc cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4998 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-22 19:41:19 +00:00
makke 45258ad514 Is it possible to turn of linear filtering on these?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-22 13:37:17 +00:00
flowtron 75fe9239bb linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4996 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 23:22:14 +00:00
Rafael Barreto 6e6aa52deb bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4995 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 23:09:47 +00:00
makke f4ff349758 Improved voicecom, thanks General Disarray !
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 23:02:39 +00:00
Rafael Barreto 108fb40fef bug fix (incomplete): item pickup between rounds of arena mode, and letting the quicknade function only when nade is really selected
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4993 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 23:01:58 +00:00
Rafael Barreto a93b3ae9a4 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 20:49:27 +00:00
Rafael Barreto bbd017766e bug fix: head shot sound played in any sniper gibs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 20:42:32 +00:00
Rafael Barreto 97dd147aa7 bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 20:00:24 +00:00
Rafael Barreto 17db04a83a bug fix: quick nade throw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 19:55:53 +00:00
Rafael Barreto 8086a93c95 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 17:13:14 +00:00
makke 9c0349cf48 pickup adapted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 17:12:03 +00:00
Rafael Barreto 609c5f0099 nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4986 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 17:08:05 +00:00
Rafael Barreto 18167c23d3 nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 17:05:26 +00:00
Rafael Barreto ab78d7c7e9 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4984 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:10:41 +00:00
Rafael Barreto 7168009956 spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:08:27 +00:00
Rafael Barreto 11d4e6ecb8 win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:04:46 +00:00
Rafael Barreto 5af0f717a0 spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:02:14 +00:00
Rafael Barreto 7e16ca926b win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:45:06 +00:00
Rafael Barreto 3d34744e36 recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:40:55 +00:00
Rafael Barreto 16feb7268f win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4978 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:37:31 +00:00
Rafael Barreto 2d5904b9cd recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4977 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:36:07 +00:00
Rafael Barreto c25ecb47d2 win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4976 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:15:13 +00:00
Rafael Barreto c804258b15 smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4975 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:13:39 +00:00
Rafael Barreto 0508b4d1c8 win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4974 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:56:59 +00:00
Rafael Barreto c7b7b0caeb smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4973 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:55:23 +00:00
Rafael Barreto cc9296c724 win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4972 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:37:45 +00:00
Rafael Barreto 566d2dcca3 still smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4971 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:31:00 +00:00
Rafael Barreto f3441764df new smg spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4970 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:30:18 +00:00
makke 5ae1987204 helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4969 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 11:51:14 +00:00
makke 21961e4ee9 helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4968 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 11:41:53 +00:00
makke c1e6b2f51f keller and werk helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4967 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 11:28:16 +00:00
RandumKiwi 14866e4753 Dear makkE: Yes sir! :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4966 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 10:42:11 +00:00
RandumKiwi 83d58d83c6 Missed a bit...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 10:23:25 +00:00
RandumKiwi 3f3626208a AC_DEPOT(S): Fixed texture bug. Updated some clips to "plclips". Added helmets (1 in each base).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 10:21:00 +00:00