Commit Graph
6270 Commits
Author SHA1 Message Date
sireus b2daa778b7 use the right function (thanks, Felix)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6936 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-20 16:10:30 +00:00
aerkefiende 263087ecdf Weapon changes according the testing session (incl. new windows binaries)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6935 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-18 12:18:17 +00:00
Ronald Reagan 66dcf1fa32 Fix noobstake (hopefully)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-18 00:00:56 +00:00
aerkefiende a6241e6ee4 Removed old linker/compiler options
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6933 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 23:31:21 +00:00
Ronald Reagan 0fcdcad35b Demo long name failures fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 21:06:37 +00:00
aerkefiende a9c940a647 Removed Windows 98/ME support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 20:52:42 +00:00
aerkefiende 0ec8633c79 updated windows packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6929 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 19:50:36 +00:00
Ronald Reagan 2900af4f15 Map votestring bug #1 fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6928 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 19:36:16 +00:00
aerkefiende 66f8feee3b Replaced every tab with 4 spaces
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6927 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-12 22:28:11 +00:00
aerkefiende 19f4558112 Command line now can use the mouse input as well (thanks to Felix-The-Ghost and SKB)
conskip fix (thanks to SKB)
new windows binaries

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-12 21:53:44 +00:00
Ronald Reagan d3af385dad Shotguns should now gib singleplayer fix, MP is still bugged
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6925 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-11 03:01:42 +00:00
aerkefiende 697eb75f57 Clip bugfix, ty jiba
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6924 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-07 22:32:55 +00:00
aerkefiende 5dfb39545d Improved tab completion made by Felix-The-Ghost
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-07 22:05:19 +00:00
sireus 1857fac4ce linux binaries (built with -g)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-03 12:10:28 +00:00
sireus b26e79f721 mute menu fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-31 17:12:36 +00:00
aerkefiende a521853e18 Updated binaries (uses now the new shotgun code!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6920 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-29 20:27:55 +00:00
Ronald Reagan 44abbf67d1 New shotty sources
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6919 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-29 03:01:32 +00:00
sireus cc8121066a cache missing models
(otherwise, it would try to load them over and over again)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-10 18:31:44 +00:00
sireus 7fa7e615d1 don't warn about missing entities in coopedit (thanks, XRD)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-10 18:19:40 +00:00
sireus 17dc7af4c9 ffs()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-08 16:56:58 +00:00
sireus d335f003b9 restored docwriteref functionality
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 23:18:20 +00:00
sireus b33116712c sane(r) command signatures (warning: huge commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
RandumKiwi 407827404b REMOVED: As is now almalgamated into the reference.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6907 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:44:46 +00:00
sireus 247b6a9f93 mute menu cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 11:07:54 +00:00
sireus 907ecb044a can now explicitly specify target team on forceteam vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-30 20:07:22 +00:00
sireus bbfa2630ac shut up clang error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-30 19:55:50 +00:00
RandumKiwi f5b3f1cd0f Deletion of reference.xml material.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-24 04:32:48 +00:00
sireus b4385a4897 armor no longer affects knife damage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-23 16:58:55 +00:00
Lucas GAUTHERON f15733342c avoid command overwriting by the accuracy board
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-23 09:53:10 +00:00
sireus cc459fea50 votestring fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-22 11:33:02 +00:00
sireus f26aed4a9d simplified voting system - votes succeed if yes > no, or immediately if yes > 50%
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-22 11:24:55 +00:00
sireus 473f58c7de flag collision fixes
* extend pickup collision radius over full height
* make flags collide with plclips

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-21 23:14:34 +00:00
sireus 98d17a20eb votable time limit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-17 22:41:38 +00:00
Bukz 31214c8229 cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-16 13:34:34 +00:00
sireus 6f47b6a39c regenerated docs.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-15 12:03:04 +00:00
sireus 417850ca60 fixed particle type guesswork
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-14 22:57:42 +00:00
sireus a2775d983e slightly more generous decal offset to reliably prevent z-fighting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-14 21:54:38 +00:00
sireus af2d6ceb65 div=, div=f
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-14 21:36:28 +00:00
aerkefiende 91e7626b7c updated win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-25 14:57:31 +00:00
sireus 4af75e15e0 no need for memmove here
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-25 10:05:09 +00:00
Lucas GAUTHERON bfda69a7f1 extending rev 6866 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-25 07:08:59 +00:00
sireus 1356590f9d fix IP-related endianness confusion
(please double-check, I don't have HW to test this :) )

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 20:19:08 +00:00
sireus 74b873ddba various whois-related cleanups and fixes (fixes demos again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 19:55:42 +00:00
Bukz 05acd2f53d weapon settings menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 19:37:57 +00:00
Lucas GAUTHERON f96ab2c422 improving "burstshots"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6863 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 19:03:31 +00:00
Lucas GAUTHERON ef76f7f88d hardcoded burst fire settings (menus still TODO)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 16:01:10 +00:00
Bukz bebae41a0c cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-23 23:51:13 +00:00
Bukz f72f4f32e4 cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-23 23:42:03 +00:00
Lucas GAUTHERON 629d7346c3 retrieve IP addresses when players join and allow cubescript to fetch these IPs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-23 10:43:25 +00:00
Bukz 4d3a6b2850 /ignoreteam, /ignoreenemy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6857 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-23 04:48:28 +00:00