Commit Graph
582 Commits
Author SHA1 Message Date
sireus 98d17a20eb votable time limit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-17 22:41:38 +00:00
sireus af2d6ceb65 div=, div=f
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-14 21:36:28 +00:00
sireus 55a68dde53 configurable wave height
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-28 21:52:48 +00:00
sireus 8815c8c694 more reference todos gone
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6828 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 10:32:02 +00:00
Bukz b68cb8b1fc fixes/added MDArray_Add_To_Subarray
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 05:22:18 +00:00
Bukz a2bf86dbc7 removing /screenres lies :p
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-02 23:43:04 +00:00
Bukz 1d656c2bda cubescript multidimensional arrays (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-31 07:44:19 +00:00
sireus fdf5ad7381 reference fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-20 16:00:29 +00:00
sireus 6964060592 cleaned up some todos in the reference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-16 21:22:55 +00:00
sireus 736c98c954 docs fix: switching to spec no longer causes suicide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-16 09:33:54 +00:00
sireus b6b69e3f90 spechudgun -> specthudgun for more coherent var naming
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-16 09:32:42 +00:00
sireus 8f39911eb0 cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:19:06 +00:00
sireus 0efb3591c6 documented lang
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 13:02:19 +00:00
sireus 71a69d0248 doc'd showgrid (thanks, Felix)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-17 12:14:06 +00:00
RandumKiwi 4ac27e6ea8 list better
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-05 23:41:37 +00:00
sireus e442b79f83 speed indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-30 13:09:27 +00:00
Lucas GAUTHERON fed2e7c200 admin.cfg commands : alias to const, doc updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-01 16:45:46 +00:00
James Harris 6a23fdb2d5 Added +=, -= and *= (ty FTG), plus screenshot update and error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-14 10:40:26 +00:00
Bukz d1790770d5 cleanup + showmodedescriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-13 15:02:25 +00:00
flowtron 9cb25acbbd DOC: fix typo caught by Ronald_Reagan
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-09 22:45:30 +00:00
flowtron 98b04ad27f DOC: (basics for) modmdl[vwep|weap][N] aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-06 13:45:52 +00:00
Lucas GAUTHERON db280fabce attempting to improve the ambiguous documentation of while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-11 14:22:06 +00:00
sireus 69b90ada3e doc'd drawzone
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-07 21:45:10 +00:00
RandumKiwi 58e1ad86ef This is no longer needed.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-03 09:13:10 +00:00
RandumKiwi 231a163dad All temporary updates to make reference.xml SPARKLE!
It looks pretty damn sweet right now, but it could definitely still do with some work.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6635 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-03 09:08:11 +00:00
RandumKiwi e9990dc933 x
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-01 23:37:33 +00:00
Lucas GAUTHERON ee624d8dc0 documentation for onHit, onAttack, pm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-31 00:39:36 +00:00
RandumKiwi b18e35f6e3 Remove all un-necessary new-lines in docs.cfg (good idea Lucas - nobody reads this file anyway!)
Change auto-generated docs.cfg comments to something more appropriate.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-31 00:18:54 +00:00
RandumKiwi dc4bd08fba font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-21 09:58:29 +00:00
Bukz 5a7e64793f onPickup fix, onDisconnect, docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 23:00:10 +00:00
RandumKiwi f78afb375d updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 20:55:14 +00:00
RandumKiwi e96563affe more unimportantness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6601 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 13:04:24 +00:00
RandumKiwi 58496cd811 more not really importantness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 01:27:37 +00:00
RandumKiwi 81d0791962 unimportant updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-19 23:37:37 +00:00
Bukz f3b2c09d98 removing getvar in favor of having getalias work on both aliases and built-in client variables (fov), and execute & return commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-19 01:43:54 +00:00
Lucas GAUTHERON ef0550c758 const/isconst documentation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 23:41:26 +00:00
RandumKiwi 4fab21985b tidy up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6585 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 22:58:26 +00:00
Lucas GAUTHERON dbca100335 docs.cfg fix, reference.xml curteam entry, persisting constants support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 12:09:37 +00:00
Bukz bfbce6aed2 isclient fix/docs/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-15 09:57:49 +00:00
Bukz dff42f8ee9 gametimestart & mapbackupsonsave
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-08 21:47:50 +00:00
flowtron ed3e807162 font disambiguation - l0 != 10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-18 21:23:40 +00:00
sireus 2e3de34c60 heartbeat sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-29 20:25:42 +00:00
Lucas GAUTHERON d52d71dde0 break for loop, looplist & while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6540 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-15 15:34:37 +00:00
Lucas GAUTHERON 040ec8d482 looplist command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-14 11:20:13 +00:00
Lucas GAUTHERON 22909543ad min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-13 12:22:38 +00:00
Bukz 4322b0fc91 doc/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 14:19:33 +00:00
sireus b5c863a900 persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 13:28:52 +00:00
Bukz 4e063d00c2 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6520 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2011-06-08 00:08:01 +00:00
Bukz f3e25be42b more updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-07 17:27:35 +00:00
Bukz 94b2ecf53a changelog updates, getposition/positiontype removed in favor of the player1 command, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-06 14:23:32 +00:00