sireus
|
98d17a20eb
|
votable time limit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-09-17 22:41:38 +00:00 |
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sireus
|
af2d6ceb65
|
div=, div=f
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-09-14 21:36:28 +00:00 |
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sireus
|
55a68dde53
|
configurable wave height
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-28 21:52:48 +00:00 |
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sireus
|
8815c8c694
|
more reference todos gone
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6828 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-05 10:32:02 +00:00 |
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Bukz
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b68cb8b1fc
|
fixes/added MDArray_Add_To_Subarray
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-05 05:22:18 +00:00 |
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Bukz
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a2bf86dbc7
|
removing /screenres lies :p
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-02 23:43:04 +00:00 |
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Bukz
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1d656c2bda
|
cubescript multidimensional arrays (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-31 07:44:19 +00:00 |
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sireus
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fdf5ad7381
|
reference fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-20 16:00:29 +00:00 |
|
sireus
|
6964060592
|
cleaned up some todos in the reference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-16 21:22:55 +00:00 |
|
sireus
|
736c98c954
|
docs fix: switching to spec no longer causes suicide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-16 09:33:54 +00:00 |
|
sireus
|
b6b69e3f90
|
spechudgun -> specthudgun for more coherent var naming
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-16 09:32:42 +00:00 |
|
sireus
|
8f39911eb0
|
cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-05 13:19:06 +00:00 |
|
sireus
|
0efb3591c6
|
documented lang
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-30 13:02:19 +00:00 |
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sireus
|
71a69d0248
|
doc'd showgrid (thanks, Felix)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-17 12:14:06 +00:00 |
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sireus
|
e442b79f83
|
speed indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-01-30 13:09:27 +00:00 |
|
Lucas GAUTHERON
|
fed2e7c200
|
admin.cfg commands : alias to const, doc updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-01-01 16:45:46 +00:00 |
|
James Harris
|
6a23fdb2d5
|
Added +=, -= and *= (ty FTG), plus screenshot update and error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-14 10:40:26 +00:00 |
|
Bukz
|
d1790770d5
|
cleanup + showmodedescriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-13 15:02:25 +00:00 |
|
flowtron
|
9cb25acbbd
|
DOC: fix typo caught by Ronald_Reagan
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-09 22:45:30 +00:00 |
|
flowtron
|
98b04ad27f
|
DOC: (basics for) modmdl[vwep|weap][N] aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-06 13:45:52 +00:00 |
|
Lucas GAUTHERON
|
db280fabce
|
attempting to improve the ambiguous documentation of while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-11 14:22:06 +00:00 |
|
sireus
|
69b90ada3e
|
doc'd drawzone
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-09-07 21:45:10 +00:00 |
|
RandumKiwi
|
e9990dc933
|
x
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-09-01 23:37:33 +00:00 |
|
Lucas GAUTHERON
|
ee624d8dc0
|
documentation for onHit, onAttack, pm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-31 00:39:36 +00:00 |
|
RandumKiwi
|
dc4bd08fba
|
font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-21 09:58:29 +00:00 |
|
Bukz
|
5a7e64793f
|
onPickup fix, onDisconnect, docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-20 23:00:10 +00:00 |
|
Bukz
|
f3b2c09d98
|
removing getvar in favor of having getalias work on both aliases and built-in client variables (fov), and execute & return commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-19 01:43:54 +00:00 |
|
Lucas GAUTHERON
|
ef0550c758
|
const/isconst documentation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 23:41:26 +00:00 |
|
RandumKiwi
|
4fab21985b
|
tidy up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6585 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-16 22:58:26 +00:00 |
|
Lucas GAUTHERON
|
dbca100335
|
docs.cfg fix, reference.xml curteam entry, persisting constants support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-16 12:09:37 +00:00 |
|
Bukz
|
bfbce6aed2
|
isclient fix/docs/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-15 09:57:49 +00:00 |
|
Bukz
|
dff42f8ee9
|
gametimestart & mapbackupsonsave
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-08 21:47:50 +00:00 |
|
flowtron
|
ed3e807162
|
font disambiguation - l0 != 10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-18 21:23:40 +00:00 |
|
sireus
|
2e3de34c60
|
heartbeat sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-29 20:25:42 +00:00 |
|
Lucas GAUTHERON
|
d52d71dde0
|
break for loop, looplist & while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6540 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-15 15:34:37 +00:00 |
|
Lucas GAUTHERON
|
040ec8d482
|
looplist command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:20:13 +00:00 |
|
Lucas GAUTHERON
|
22909543ad
|
min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-13 12:22:38 +00:00 |
|
Bukz
|
4322b0fc91
|
doc/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-10 14:19:33 +00:00 |
|
sireus
|
b5c863a900
|
persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 13:28:52 +00:00 |
|
Bukz
|
4e063d00c2
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 00:08:01 +00:00 |
|
Bukz
|
f3e25be42b
|
more updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 17:27:35 +00:00 |
|
Bukz
|
94b2ecf53a
|
changelog updates, getposition/positiontype removed in favor of the player1 command, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 14:23:32 +00:00 |
|
sireus
|
c6c1d224c5
|
screenshot scaling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 20:39:45 +00:00 |
|
Lucas GAUTHERON
|
ca47d519d9
|
ceil, floor & round commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 14:27:14 +00:00 |
|
Bukz
|
0e212b7b6c
|
cleanup/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 19:23:34 +00:00 |
|
Bukz
|
f6848c2f84
|
getmodeacr replaced with hardcoded getmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 18:52:06 +00:00 |
|
Lucas GAUTHERON
|
de3f70ac3b
|
replacestr => strreplace (sauer)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-03 20:05:48 +00:00 |
|
Bukz
|
33cf8715e7
|
"showtargetname" - enables or disables showing the player name on the HUD when in your crosshair.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-01 03:03:33 +00:00 |
|
Lucas GAUTHERON
|
9a46cfa5b0
|
removing deprecated alias onSuicide from docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-31 13:38:08 +00:00 |
|
Lucas GAUTHERON
|
f6bbd73b2a
|
cubescript events update, fixes and doc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-28 19:35:18 +00:00 |
|