ac_stef
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ba2cf52644
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close all menus at arena round start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:01:27 +00:00 |
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ac_stef
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7d3af07b07
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enforce scoreboard during intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 14:59:43 +00:00 |
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ac_stef
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e70815d1bd
|
enforce scoreboard during intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3986 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 14:58:41 +00:00 |
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ac_stef
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37effe576a
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escape color character in mapmsg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 14:55:21 +00:00 |
|
Alejandro V. Garcia
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e1a63bac24
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commands documentation update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 05:19:00 +00:00 |
|
Lee Salzman
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e7fb664498
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buildworldstate cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 03:05:39 +00:00 |
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driAn
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4f4a29eaee
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build enviroonment: branch diff & patch creation script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 01:18:25 +00:00 |
|
RandumKiwi
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37af463f62
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docs (test commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3967 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-10 05:31:55 +00:00 |
|
Lee Salzman
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d685d42af3
|
extinfo protocol 104
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-09 23:57:01 +00:00 |
|
Lee Salzman
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e233dfce49
|
preloadmapsound -> public
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-09 22:26:35 +00:00 |
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driAn
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37c178a788
|
rolling back rev. 3961
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-09 19:01:50 +00:00 |
|
makke
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3f088b387b
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more round scope
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-09 18:49:19 +00:00 |
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driAn
|
abee28a96a
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fixed deconstructor inheritance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 22:22:23 +00:00 |
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driAn
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17553ca80b
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audiomanager refactoring, removed unused mapsound preloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 21:46:18 +00:00 |
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flowtron
|
decae67e9b
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 21:23:15 +00:00 |
|
driAn
|
8b63ffeb44
|
audiomanager refactoring, class-ified world objects, member access cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 21:17:11 +00:00 |
|
driAn
|
44ef9c1cf8
|
added doxygen source code docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 21:10:24 +00:00 |
|
makke
|
be3b197c94
|
flags moved
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 19:47:20 +00:00 |
|
makke
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8c52d88b64
|
douze flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 19:13:44 +00:00 |
|
makke
|
0ea149df3d
|
fixed douze spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 14:16:53 +00:00 |
|
makke
|
f5892c649f
|
fixed messed up subgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 14:14:50 +00:00 |
|
Lee Salzman
|
c73babe84a
|
packet freeing cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 07:47:58 +00:00 |
|
nieb
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c8fd562cf9
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-07 22:55:05 +00:00 |
|
flowtron
|
5a938e7bbc
|
hidevote (manual fix-maxvalue)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 21:00:32 +00:00 |
|
flowtron
|
b301bc5a31
|
doc:hidevote (fix maxvalue)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 20:46:54 +00:00 |
|
flowtron
|
64db94c1e4
|
linux binaries (32/64) trunk/v01_00_xx
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 19:50:45 +00:00 |
|
ac_stef
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cb103d719c
|
separate local directory for the beta version
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 16:28:40 +00:00 |
|
driAn
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f121ee7303
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create packet log report if server protocol is < 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-07 16:19:58 +00:00 |
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driAn
|
70ed035b53
|
default bat file runs without home dir to avoid sharing the home dir with the official ac installation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 15:50:48 +00:00 |
|
flowtron
|
324689aaad
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 15:10:37 +00:00 |
|
driAn
|
fa414b3ea1
|
linear volume suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 14:44:02 +00:00 |
|
makke
|
1050063566
|
Psst ! Don´t add to menu maplist.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 12:24:29 +00:00 |
|
makke
|
e8dac2604a
|
flag bases for ac_gothic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 02:45:51 +00:00 |
|
ac_stef
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accd817e5d
|
option to hide vote hud after own voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 22:38:31 +00:00 |
|
makke
|
09e646280d
|
tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 19:16:10 +00:00 |
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driAn
|
4939a34eb0
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 19:02:50 +00:00 |
|
ac_stef
|
47eb67a2df
|
'showscores' now takes an argument instead of a keypress; hide scores, when minimap is shown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 18:57:52 +00:00 |
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driAn
|
abcd337ae8
|
stripped debug data from libjpeg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 17:56:07 +00:00 |
|
ac_stef
|
8760d4b4fa
|
escaping special characters for commandline arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 17:37:13 +00:00 |
|
driAn
|
1ac69b39d2
|
added proper jpeg lib (static) for msvcpp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 17:36:06 +00:00 |
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driAn
|
72d377a457
|
test bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 14:25:03 +00:00 |
|
driAn
|
306dce008c
|
test: straferun doublejump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 13:34:49 +00:00 |
|
driAn
|
3ef184e1d8
|
fixed footstep sound radius bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 13:32:38 +00:00 |
|
driAn
|
1f7524b1b3
|
removed jump sound radius restriction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 12:06:57 +00:00 |
|
makke
|
dc991900a0
|
ac_gothic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 00:30:26 +00:00 |
|
makke
|
5b8f789604
|
volume adjustment test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 23:44:04 +00:00 |
|
driAn
|
04fd93d840
|
sound radius limitations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 23:02:40 +00:00 |
|
driAn
|
6c7bf507e5
|
row bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 22:23:12 +00:00 |
|
driAn
|
cfb90c91bf
|
documented fovcompat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 21:42:41 +00:00 |
|
driAn
|
68a0a1a347
|
slightly less smg recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 21:28:24 +00:00 |
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