Rafael Barreto
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bc2ab28dcd
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fix wrong calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-20 19:12:37 +00:00 |
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Rafael Barreto
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ca8948dd1c
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linux bins 1.1.0.2 (32 and 64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-20 18:16:22 +00:00 |
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Rafael Barreto
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8610ab7df5
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bins win32 1.1.0.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-20 17:57:41 +00:00 |
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Glen Masgai
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bb269e78f3
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xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-20 12:25:48 +00:00 |
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Glen Masgai
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8f2182e9e4
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byte-order swap fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-20 12:24:21 +00:00 |
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Rafael Barreto
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9e64507c78
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linux 64 bins 1.1.0.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-19 23:52:52 +00:00 |
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Rafael Barreto
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d8a3695deb
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mapdim in server side
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-19 23:50:08 +00:00 |
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Rafael Barreto
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0067b905b2
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removing debug members...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-19 23:00:30 +00:00 |
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Rafael Barreto
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84cd7aa212
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more anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-19 22:53:56 +00:00 |
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Rafael Barreto
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3b09f9ac2e
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anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-19 22:43:19 +00:00 |
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Rafael Barreto
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01c24f0228
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checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-19 19:46:56 +00:00 |
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Rafael Barreto
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d1f4c1fd83
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reverting player collision, adding bot changing direction after collision, fixing slow motion when walking on corners, better balance teams evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-18 23:50:56 +00:00 |
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Alejandro V. Garcia
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a00e5545c4
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sauerbraten .png screenshot backport
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-18 11:59:23 +00:00 |
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Rafael Barreto
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950c056cff
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send_items + flags (now I understand...)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-17 18:51:01 +00:00 |
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Rafael Barreto
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d81747fe29
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windows client
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-17 15:11:46 +00:00 |
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Rafael Barreto
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9325b67f1a
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clean up, some commands from kirin (thank you for the work), some anticheat compatibilities, balance teams saner check, check for map quality in the maprot, and more clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-17 15:03:41 +00:00 |
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Lee Salzman
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e36eee0a60
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remember to change argument format when adding new command arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5650 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-17 08:18:06 +00:00 |
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Rafael Barreto
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9e3b08709e
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clean up of dumb commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-17 01:22:13 +00:00 |
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Rafael Barreto
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3e3567713e
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removing the usage of pow, and I forget to thank kirin for the nice work with the accuracy hud (committed in the last revision)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-17 01:17:28 +00:00 |
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Rafael Barreto
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a8c21d4775
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docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-17 01:13:12 +00:00 |
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aerkefiende
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e7fe15dc35
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Added the "-e" argument. (Included since 1.1.0.0)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5646 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 20:46:47 +00:00 |
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Rafael Barreto
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7204b552e4
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including setfont to defaults, reverting docs.cfg and adding the work of V-Man in a different file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5645 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 19:31:52 +00:00 |
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aerkefiende
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7f6ca3b266
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Fresh bins for all!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 19:31:48 +00:00 |
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aerkefiende
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d2902e5c7f
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included "cube.h"
Maybe there is a better solution?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 19:15:46 +00:00 |
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aerkefiende
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c289dc7968
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Updated VisualStudio-Project (still VS2008)
ToDo: Needs some changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 19:14:49 +00:00 |
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Rafael Barreto
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57d78e9790
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including some medal messages when the server is logging in verbose mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 19:04:22 +00:00 |
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flowtron
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de45eb5728
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indentation "oups"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 12:06:21 +00:00 |
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flowtron
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3a2bd48e96
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"mode" doc-section examples & references
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 12:04:52 +00:00 |
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flowtron
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086e154611
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fixed wrong usage of "arguments"-segment - please use webReference or wikiReference for detailed information
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 11:44:48 +00:00 |
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flowtron
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928eed4de1
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in-game AUTH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 11:12:48 +00:00 |
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flowtron
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e61d9f6c45
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crypto >= hash
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 11:11:05 +00:00 |
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flowtron
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b3c7bccb75
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Project Updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5635 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 11:08:21 +00:00 |
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flowtron
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26cc270d84
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removed surplus ";"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 11:06:12 +00:00 |
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Rafael Barreto
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e34e203dfd
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clean up and trying to identify why sometimes after a spawn, it is not possible to get some items
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 03:09:30 +00:00 |
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Rafael Barreto
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6f1aaa0d50
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initialization of myfont string and better lag check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 02:27:53 +00:00 |
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RandumKiwi
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1456459a46
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more menu stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-15 07:42:09 +00:00 |
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RandumKiwi
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1af63ba201
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Screenshot quality (JPG/BMP) slider
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-15 06:01:19 +00:00 |
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RandumKiwi
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0ee16656a4
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"gibsgore" command and slider and docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5629 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-15 03:53:45 +00:00 |
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RandumKiwi
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557dbe2dfc
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let's be realistic about this: the white one is ugly, and the black one, although nice, probably shouldn't be default, so lets just make the original one, the default one, okay? :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-15 02:28:05 +00:00 |
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Rafael Barreto
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067a811d60
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missing docremark
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-15 00:34:13 +00:00 |
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Rafael Barreto
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039ebe6d42
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docs clean up (thanks to V-Man for the incredible work), and setfont saved in configs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-15 00:27:25 +00:00 |
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RandumKiwi
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613a50ffa3
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FugBix: "name" command now saves correctly for people using [ or ] in their names.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-15 00:01:59 +00:00 |
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RandumKiwi
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167c1e011f
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Figure I better add a status into the font-slider for when it is fixed. Changed location of some settings to more sensible placings.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-14 23:37:21 +00:00 |
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RandumKiwi
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bfdd983a85
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shove that in too... (minimap)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5623 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-14 13:42:27 +00:00 |
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RandumKiwi
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9facf1226c
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setfonts in menu (doesn't save, cbf making it save, since it should be something that's done via code)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5622 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-14 13:27:48 +00:00 |
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RandumKiwi
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8377d89c84
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menu improvements
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5621 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-14 11:28:11 +00:00 |
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RandumKiwi
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f32b7be1ea
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uh, opps... still made a mistake :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5620 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-14 10:52:53 +00:00 |
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RandumKiwi
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38bb682a41
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missed a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5619 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-14 09:55:43 +00:00 |
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RandumKiwi
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062eb2753c
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fixed OMGPWNIES modes sound setting bugs.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5618 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-14 09:50:16 +00:00 |
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RandumKiwi
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289ebfbf9d
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screenshottype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5617 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-14 09:20:19 +00:00 |
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