Alejandro V. Garcia
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be3cf0f400
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Typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5322 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-09 07:04:29 +00:00 |
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Rafael Barreto
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2331032fbd
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 22:22:43 +00:00 |
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Rafael Barreto
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0833671516
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burst....
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 22:18:39 +00:00 |
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Rafael Barreto
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798818b8da
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 21:33:41 +00:00 |
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Rafael Barreto
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8cfb76929f
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single button burst
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5318 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 21:28:32 +00:00 |
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Rafael Barreto
|
5ee55a05c1
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5317 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 21:05:53 +00:00 |
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Rafael Barreto
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1b7e377783
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attack delay 120, and burst 80
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5316 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 21:03:19 +00:00 |
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Rafael Barreto
|
9f14171b9f
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5315 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 20:57:16 +00:00 |
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Rafael Barreto
|
8d75ed76c3
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combat pistol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5314 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 20:54:09 +00:00 |
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makke
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3ea2a3a173
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5313 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 20:48:12 +00:00 |
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Rafael Barreto
|
26decf96d5
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5312 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 20:37:18 +00:00 |
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Rafael Barreto
|
f055e3cb0e
|
fix nade icon (temporary)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5311 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 20:34:56 +00:00 |
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Rafael Barreto
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a8eb5142d5
|
fix the continuous burst without pressing the button
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5310 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 20:29:34 +00:00 |
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Rafael Barreto
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1aac893c75
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win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5309 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 20:12:30 +00:00 |
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Rafael Barreto
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4ac69f63dc
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a bit more bullets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 20:09:08 +00:00 |
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Rafael Barreto
|
42e6a39207
|
testing: combat pistol (with burst!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 19:57:31 +00:00 |
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aerkefiende
|
546b943e49
|
Added quotations for paths to NSIS which include spaces (example C:\Program Files\NSIS\makensis.exe)
ToDo: Environmental variable won´t find NSIS on 64bit systems.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 18:54:56 +00:00 |
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makke
|
bcf0d350c3
|
experimental weapon
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 17:56:10 +00:00 |
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Rafael Barreto
|
741b718afc
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nice medals (WiP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5304 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-07 22:23:31 +00:00 |
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Rafael Barreto
|
0cb62f909a
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5303 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-07 22:22:39 +00:00 |
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Rafael Barreto
|
b9c8230114
|
compatibility things and medal score basis (thanks to Kirin for the work)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5302 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-07 21:09:21 +00:00 |
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Rafael Barreto
|
7c89ff41c9
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5301 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-07 17:31:35 +00:00 |
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Rafael Barreto
|
207cdad9f9
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mouseaccel rescale, afk fix (again!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-07 17:24:52 +00:00 |
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Rafael Barreto
|
46faa3ce76
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5299 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-07 15:42:29 +00:00 |
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Rafael Barreto
|
02840cd978
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testvel... quite perfect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5298 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-07 15:38:10 +00:00 |
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Rafael Barreto
|
f5b531d70f
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5297 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-06 21:39:15 +00:00 |
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Rafael Barreto
|
fbfdcb3ac8
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5296 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-06 21:36:28 +00:00 |
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Rafael Barreto
|
f6572dd408
|
removing some lag artifact
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5295 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-06 21:07:26 +00:00 |
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Rafael Barreto
|
c27a4e699c
|
try again: velocity test (less jumpy this time)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5294 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-06 20:40:20 +00:00 |
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Rafael Barreto
|
1344b25410
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incoming limit (-Z flag::default 10MB), blend fix (thanks to Kirin) and velocity test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5293 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-06 19:22:27 +00:00 |
|
Alejandro V. Garcia
|
09b09bb146
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MinGW made bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5292 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-06 01:30:33 +00:00 |
|
flowtron
|
f455d107c4
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linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5291 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-05 20:55:42 +00:00 |
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Rafael Barreto
|
03a994ee9b
|
whois check for admin role (some redundancy now), commenting the interesting but unused lss code (to avoid a annoying warning about '>' bool comparison), and transparency for vote icons (again, thanks for Kirin for the help)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5290 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-05 19:26:08 +00:00 |
|
flowtron
|
15e9274e27
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fixing bug 2913509
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5289 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-05 19:23:06 +00:00 |
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aerkefiende
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dc3f1a6ed1
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"Recommended for Microsoft Windows Vista and Windows 7."
Added Windows 7
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5288 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-05 19:10:15 +00:00 |
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flowtron
|
4535acd7c7
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changed HOME dir - found by Ärkefiende - the man for Win-Installer (NSIS)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5287 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-05 18:49:06 +00:00 |
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flowtron
|
0d4a1e4deb
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remove double-send
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5286 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-05 18:45:36 +00:00 |
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flowtron
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df56df55ea
|
more scope/unscope information
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5285 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-05 18:40:17 +00:00 |
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flowtron
|
fd07a2be14
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fixing bugs 2913506 and 2913507
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5284 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-05 18:35:16 +00:00 |
|
flowtron
|
48791b8a73
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commands "findcn"/"findpn" clientnum/playername query functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5283 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-05 18:08:11 +00:00 |
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flowtron
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5583ccdcac
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fix "akimboendaction 2" - bug: 3022579
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5282 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-05 18:06:29 +00:00 |
|
flowtron
|
ccc294030c
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linux64 binaries and a comment for Brahma
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5281 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-03 21:32:55 +00:00 |
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Rafael Barreto
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930294381d
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testing: reducing the delays in clientside item pickup delay after item and player spawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-03 18:41:40 +00:00 |
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Rafael Barreto
|
31a3b7356e
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5279 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-03 17:14:07 +00:00 |
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Rafael Barreto
|
26d9eab218
|
reordering cursens... init with sensitivity, then apply accel, then scale it, and then rescale it if scoping... thanks to Kirin for the work
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5278 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-03 17:04:38 +00:00 |
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flowtron
|
8c33232f9d
|
new and old style voicecom menu (testing)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5277 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-03 14:59:15 +00:00 |
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flowtron
|
55a7f3eeef
|
linux64 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5276 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-03 14:55:29 +00:00 |
|
flowtron
|
7ae1fa000c
|
scripts pertaining to mapstart-(once/always)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5275 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-03 14:54:57 +00:00 |
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flowtron
|
48b711d0e3
|
removing remnants of client-side entity-arena workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-03 14:53:54 +00:00 |
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flowtron
|
1b7948a205
|
redoing some whitespace fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-03 14:53:19 +00:00 |
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