driAn
|
c68554a791
|
fixed invalid mem access on client->peer when connecting locally
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-04-10 19:52:58 +00:00 |
|
flowtron
|
050f140b68
|
linux64 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4318 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-10 19:24:58 +00:00 |
|
ac_stef
|
fab474de62
|
no spaces inside syslog idents
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4317 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-04 22:43:08 +00:00 |
|
makke
|
f41cd6eef0
|
hitsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4315 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-04 14:39:22 +00:00 |
|
ac_stef
|
7f9c99a615
|
detect and log remote flag pickups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4314 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-03 16:20:37 +00:00 |
|
ac_stef
|
f04648fdb0
|
detect and log remote item pickups; log map collisions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4312 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-03 12:54:59 +00:00 |
|
RandumKiwi
|
6ecec7b839
|
map fix for urban
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4309 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-04-02 02:53:05 +00:00 |
|
ac_stef
|
7734e7c57a
|
check for map-collisions serverside
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-30 22:40:00 +00:00 |
|
RandumKiwi
|
282aa47e00
|
test commit (no changes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-29 03:46:52 +00:00 |
|
flowtron
|
56c1481936
|
linux64 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4303 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-28 14:53:05 +00:00 |
|
flowtron
|
7fae585a88
|
don't set health to 100 on edittoggle since it's only client-side anyway (bug found by grenadier)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4302 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-28 14:51:25 +00:00 |
|
flowtron
|
daf2c00fe7
|
fix DOCTYPE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4301 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-28 14:33:20 +00:00 |
|
ac_stef
|
4bb2708978
|
colored pj
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4298 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-27 14:09:54 +00:00 |
|
Lee Salzman
|
4bf52adcfd
|
added texreduce to 1.0 branch
upped scopefov limit to 60
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4296 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-25 15:18:57 +00:00 |
|
RandumKiwi
|
438a0e36b2
|
map fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4295 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-22 03:11:16 +00:00 |
|
RandumKiwi
|
aed1c4f893
|
map fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4293 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-22 01:32:31 +00:00 |
|
ac_stef
|
9214303b15
|
usual cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4291 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-21 14:43:36 +00:00 |
|
RandumKiwi
|
f8d0af6204
|
Editing stuff... changelog too.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4289 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-21 07:46:58 +00:00 |
|
RandumKiwi
|
34acf82f71
|
map fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4286 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-21 04:36:18 +00:00 |
|
RandumKiwi
|
0d3e2a7042
|
map fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4284 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-20 10:29:59 +00:00 |
|
RandumKiwi
|
9fe7fdbcf9
|
fixing more fail :(
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4282 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-17 10:27:09 +00:00 |
|
RandumKiwi
|
f6be4d0e9b
|
... 'fail.' fixes.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4279 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-17 09:53:54 +00:00 |
|
RandumKiwi
|
28684bc71a
|
Fix stupid settings that I did... thx eihrul, as always...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4278 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-17 09:25:05 +00:00 |
|
RandumKiwi
|
ff3aa31bf3
|
Graphics menu changes ftw.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4275 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-17 08:38:59 +00:00 |
|
Lee Salzman
|
e2ff773e0e
|
make sure inhandnade is cleaned up if bounceent is removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-16 21:04:21 +00:00 |
|
Lee Salzman
|
74fd154656
|
cylinder endcap fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-16 15:16:52 +00:00 |
|
RandumKiwi
|
7b3eb8700f
|
Changed "LOW" graphics minlod value to "65" by default, so "strange walls" don't appear on most users PC's. Added minlod issue to the FAQ's.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-16 06:37:09 +00:00 |
|
RandumKiwi
|
9f74eacd3b
|
ac_gothic waypoints, plus minor fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4270 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-14 10:46:08 +00:00 |
|
RandumKiwi
|
cd2e30cc2b
|
hidectfhud
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-09 07:28:30 +00:00 |
|
RandumKiwi
|
1c056cfc49
|
fixed typo.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4266 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-09 04:12:58 +00:00 |
|
ac_stef
|
274497ecec
|
fix crouching on too thin clip entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-08 13:45:39 +00:00 |
|
RandumKiwi
|
ea7733ee6f
|
I missed a spot.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4263 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-08 05:55:33 +00:00 |
|
RandumKiwi
|
b7fa0027da
|
Fixed 3 annoyances: Make status of gfx quality slider independent of "minlod" variable; Make status of reduced violence mode indepent of "blood" variable; make status of sound quality slider independent of "maxsoundsatonce" variable.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4261 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-08 05:27:10 +00:00 |
|
RandumKiwi
|
55134f62b5
|
advise of readme's existance upon first run.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4258 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-08 03:47:05 +00:00 |
|
RandumKiwi
|
beddb2edd4
|
Aqueous stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4257 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-08 00:20:03 +00:00 |
|
RandumKiwi
|
a161463153
|
added fullscreen to the input settings menu (Not binded to a key by default)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-07 08:28:12 +00:00 |
|
RandumKiwi
|
c0a56cde69
|
map fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4252 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-07 02:51:40 +00:00 |
|
ac_stef
|
03e848b9c6
|
more entity editing keys
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-06 23:32:44 +00:00 |
|
ac_stef
|
ee9336fadc
|
cleanup mappack integration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-06 17:55:29 +00:00 |
|
ac_stef
|
28d76571b4
|
cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-06 15:55:35 +00:00 |
|
RandumKiwi
|
f2563836b0
|
fixed broken "editent" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-06 02:31:45 +00:00 |
|
ac_stef
|
5626011fdc
|
small optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4241 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-03 15:05:29 +00:00 |
|
ac_stef
|
720f7c4651
|
convenient moving of map entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-03 13:53:17 +00:00 |
|
ac_stef
|
b91a876d81
|
fix mapmsg menu fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-02 00:34:50 +00:00 |
|
RandumKiwi
|
aebed200a4
|
fixed mapmsg menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4237 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-02 00:25:26 +00:00 |
|
RandumKiwi
|
92aec168a6
|
Edit/create mapmessage menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-02 00:02:09 +00:00 |
|
RandumKiwi
|
c991a7e6ac
|
fixed spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4232 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-01 23:15:54 +00:00 |
|
ac_stef
|
372028ddf4
|
edit mode: select overlapping map entities; select entities by type; move entities; cycle through playerstart entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-01 21:30:00 +00:00 |
|
ac_stef
|
49803e6ef7
|
strip leading spaces from commandline parameters
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4229 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-01 21:22:18 +00:00 |
|
RandumKiwi
|
2e758772b5
|
made some space
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4227 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-03-01 10:58:05 +00:00 |
|