Rafael Barreto
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c87503e19d
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win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-26 20:12:22 +00:00 |
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Rafael Barreto
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72d710081a
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bug fix (respawn issue), smarter mfilter, other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-26 20:06:38 +00:00 |
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makke
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1b8fe75e56
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voicecom dummy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-26 20:01:16 +00:00 |
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RandumKiwi
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bed0513229
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ac_arid: plclips&helmets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-26 11:37:09 +00:00 |
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RandumKiwi
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c29be686c4
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More noob-friendly error message "AssaultCube" instead of "cube"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-25 22:08:47 +00:00 |
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RandumKiwi
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7a1adb8ab7
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rattrap: plclips/helmet
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-25 22:02:18 +00:00 |
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Rafael Barreto
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3a844b08d6
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bins win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-25 21:35:34 +00:00 |
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Rafael Barreto
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0a6c8e1528
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bins linux
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-25 21:32:00 +00:00 |
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Rafael Barreto
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db0e2c2ff3
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cover
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-25 21:26:13 +00:00 |
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Lee Salzman
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5d109a6d62
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server does not use libintl
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-25 20:20:31 +00:00 |
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Rafael Barreto
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473e82fcc5
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-25 00:31:14 +00:00 |
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Rafael Barreto
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cf25327c2d
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temporarily reverting draw_text to 1.0.4 function and other stuff related to medals
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-25 00:21:35 +00:00 |
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RandumKiwi
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42f589a2cf
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helmets/plclips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 21:54:09 +00:00 |
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Rafael Barreto
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46f0702655
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5047 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 21:36:01 +00:00 |
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Rafael Barreto
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94644aa749
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fix server message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 21:34:22 +00:00 |
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Rafael Barreto
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b53a5f6139
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 21:27:31 +00:00 |
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Rafael Barreto
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bf76b61930
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cover
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 21:26:30 +00:00 |
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Rafael Barreto
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4c0603a465
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 21:21:57 +00:00 |
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Rafael Barreto
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4aa3e8c726
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medal system (WIP) and lss nades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 21:16:12 +00:00 |
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makke
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1e2045b4f8
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volume adjusted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 20:45:35 +00:00 |
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Rafael Barreto
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dd1b6f7a6c
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 20:27:07 +00:00 |
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Rafael Barreto
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f40e0a454c
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hitsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 20:25:57 +00:00 |
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makke
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5683215941
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Menu entry about local footsteps now also understandable by normal people :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 20:18:59 +00:00 |
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Rafael Barreto
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f4cc7bfd85
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bug fix, bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 19:04:21 +00:00 |
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Rafael Barreto
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862d3800be
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bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 19:03:24 +00:00 |
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Rafael Barreto
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a726f03664
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5035 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 18:59:09 +00:00 |
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Rafael Barreto
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5c569a3cf1
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HUDEXTRAS messages
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 18:54:53 +00:00 |
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Rafael Barreto
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cd638cfc81
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 18:13:49 +00:00 |
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Rafael Barreto
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b56718d3ef
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allowing coop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 18:08:09 +00:00 |
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Rafael Barreto
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bc01595024
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blocking bad maps in client side, and beginning the work with the medal system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 17:24:33 +00:00 |
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Rafael Barreto
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02da74afdf
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fixing inappropriate conversion and limiting mouse filter updates to low frequency mouses (removing negative acceleration)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 12:44:08 +00:00 |
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Lee Salzman
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3980b07d44
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exclusion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 11:56:47 +00:00 |
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Lee Salzman
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b5b18227b9
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range coder cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 11:36:08 +00:00 |
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Rafael Barreto
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309f0644fa
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bug fix: hitsound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 00:00:35 +00:00 |
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Rafael Barreto
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2c0801e65b
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carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 23:21:44 +00:00 |
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flowtron
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707e689c92
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prepared mapload menuitem
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 22:44:15 +00:00 |
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Rafael Barreto
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64605b71c7
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 22:07:24 +00:00 |
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Rafael Barreto
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d50f37b4ea
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25% of double nades, mouse filter tool (thanks to Franz) and ripping the easy access to kick/ban menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 21:40:44 +00:00 |
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Rafael Barreto
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f575a50797
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 21:06:16 +00:00 |
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Rafael Barreto
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2282336244
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random double nade spawn for lss, this opens the possibility to have other double items, like double armor... idk
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 20:58:42 +00:00 |
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makke
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717827f4b6
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fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 19:13:19 +00:00 |
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Rafael Barreto
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be0e27ab1d
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bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5019 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 18:34:47 +00:00 |
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Rafael Barreto
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2c7f48b2bb
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carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 18:30:41 +00:00 |
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makke
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419a6bc88a
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 18:13:41 +00:00 |
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Rafael Barreto
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f2183aedff
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bins!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 18:08:54 +00:00 |
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Rafael Barreto
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785ab6d4d0
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carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 18:05:59 +00:00 |
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makke
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0160fb67ff
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more useable hitsound (use with /hitsound 1)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 17:46:16 +00:00 |
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Rafael Barreto
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b16dc7db0c
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bins!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 17:40:27 +00:00 |
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flowtron
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5450296879
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unfiltered display of preview
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 17:05:46 +00:00 |
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RandumKiwi
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4ce6a6d305
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conversion of clips to "plclips"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 12:10:18 +00:00 |
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