Commit Graph
1868 Commits
Author SHA1 Message Date
core-code f4fe3c58f5 mac sound and launcher fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-02 20:23:35 +00:00
driAn 381ab7ca58 proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-02 16:59:25 +00:00
core-code fe13d43a59 mac docu fixes, mac launcher backport from sauer, etc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3372 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-01 17:11:55 +00:00
driAn 3feaf3273d buildenv: dont purge mods directory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-31 20:57:37 +00:00
Lee Salzman 6d0abc01a5 comparison op fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-31 03:11:46 +00:00
Lee Salzman 2816fb238a float var fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-31 02:48:01 +00:00
Lee Salzman 4a40d26725 floating-point mouse sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-31 00:50:13 +00:00
Lee Salzman e47978c3e1 weapon animation switching fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 23:38:53 +00:00
flowtron fccebe18dd new command "closemenu, ARG_1STR"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3348 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 23:10:35 +00:00
driAn 466f425949 fix flagsound not fading out when being tk'ed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 21:05:08 +00:00
Lee Salzman 7a73ab9ed7 check input after time update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 16:31:11 +00:00
Lee Salzman dfe58d1f08 network time cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 15:44:54 +00:00
Lee Salzman c380de0426 ignore non-neutral votes when calling new votes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 15:44:17 +00:00
Lee Salzman dc49529ea4 file completion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3332 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 10:53:31 +00:00
Lee Salzman e5f38c24fb alive: ARG_1EXP -> ARG_IVAL
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3326 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 08:58:10 +00:00
flowtron d2c1fe6445 don't ignore the knife
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3318 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 08:26:33 +00:00
flowtron 0982d0572b fix alive command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3317 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 08:26:00 +00:00
Lee Salzman 8468fa2c08 show label next to image in menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3316 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 07:35:36 +00:00
RandumKiwi 3f32d116a2 a bunch more of that readme crap... A lot of to-do's here..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-29 20:55:59 +00:00
core-code bb765f72e2 mac stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3282 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 23:07:00 +00:00
RandumKiwi 2ea067d7cf changelog.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3281 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 10:03:02 +00:00
Lee Salzman 95cad2c3d1 removed libGLU dependency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 07:41:46 +00:00
driAn b228b3f4fd better camera angle for 3rd person spect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3276 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 12:11:07 +00:00
Lee Salzman 3610371f1d warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3275 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:34:38 +00:00
Lee Salzman b456f8ba0d include fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:25:47 +00:00
Lee Salzman c5641a4890 include fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:19:42 +00:00
Lee Salzman 6004e8f432 matrix stack cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 04:13:39 +00:00
Lee Salzman d4b3771a44 rotate flags in mini-radar by camera yaw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3269 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 21:41:51 +00:00
Lee Salzman f64843dd89 cleanup of unselectable items
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3263 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:41:05 +00:00
driAn 3edcdbe9fb rest flag when getmapping, also push client into regular respawn cycle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3261 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:34:35 +00:00
Lee Salzman 6ee24afd88 image fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3260 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:33:48 +00:00
Lee Salzman 37fcb1ae6e basic image thumbnail display in menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3258 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:22:53 +00:00
driAn 319a704ad1 drop flag when getmapping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3257 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:49:42 +00:00
Lee Salzman 82f44be831 made skin a persistent variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3252 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:22:36 +00:00
driAn 66ec601d16 replace red dot by white dot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:11:49 +00:00
Lee Salzman da70c71936 made next primary weapon a persistent variable (will now save across restart)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3250 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:08:27 +00:00
Lee Salzman 3a86ceeea9 fixed gcc warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3249 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 17:54:46 +00:00
driAn 71b21998f4 reverted grenade tweaks :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3246 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 16:37:11 +00:00
driAn ac805d2cdd better cam position in 3rd person spect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 14:22:50 +00:00
driAn 60307e793f faster spectator-fly mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 14:13:27 +00:00
driAn 974d80a800 make loadcrosshair cmd backward compatible
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:43:05 +00:00
driAn f039d3ece4 draw red dot code-wise
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:39:05 +00:00
driAn 6fab82c7a4 nade damage tweak #2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3234 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 22:50:57 +00:00
Lee Salzman 80ca208bcc don't modify flag ent during ctf games
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3233 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 21:55:58 +00:00
driAn 5b2aa35042 changed nade radius
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:42:16 +00:00
Lee Salzman f7393b4f86 removed unused include
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3226 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:34:03 +00:00
driAn 74698295cc proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 17:21:12 +00:00
core-code 306eb763d8 add RELEASE_BUILD=1 for release builds to the mac xcode project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:44:32 +00:00
Lee Salzman 4af1bcc81c only force death if player is alive
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:20:10 +00:00
Lee Salzman 78fe54019f renamed "clips" ent to "pistol"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:06:21 +00:00