driAn
|
cbee2fb7cb
|
catch SIGSEGV and other signals on Linux to print stacktrace when crashing, don't strip bins on compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3075 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 21:31:48 +00:00 |
|
ac_stef
|
fb3ff3da3a
|
debug code removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3074 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 20:39:27 +00:00 |
|
ac_stef
|
37e22762b6
|
send hashes instead of plaintext admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 20:38:08 +00:00 |
|
RandumKiwi
|
8a338d0b89
|
A different menu opens if you're an admin and press ESC in game :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 19:58:13 +00:00 |
|
Lee Salzman
|
5fd8909244
|
F5 key forces server list update in server browser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 19:38:47 +00:00 |
|
driAn
|
7ddabb9a30
|
proper wording
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 18:53:52 +00:00 |
|
flowtron
|
cb9ba0ac21
|
logical AND and OR
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3069 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 17:41:01 +00:00 |
|
flowtron
|
fbaa4fb574
|
64bit linux binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 16:38:55 +00:00 |
|
flowtron
|
18f8951005
|
added doc for missing cur* commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3067 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 16:38:05 +00:00 |
|
flowtron
|
ca0c49a3ce
|
added currole, curmode and curmap for CubeScript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 16:08:15 +00:00 |
|
RandumKiwi
|
578408452b
|
waypoints for ac_keller
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 11:20:58 +00:00 |
|
RandumKiwi
|
2350a6839e
|
fixed some map errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3064 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 11:20:28 +00:00 |
|
Alejandro V. Garcia
|
8dadb35d3e
|
changed double to single planes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3063 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 10:14:43 +00:00 |
|
Alejandro V. Garcia
|
54425ca070
|
added screen animation (if md3anim command is omitted BSOD will show on monitor screen)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 06:12:31 +00:00 |
|
Lee Salzman
|
957b2d024c
|
tweaked menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 03:09:02 +00:00 |
|
Lee Salzman
|
7bdd58a05a
|
fixed serverbrowser player sort direction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 01:00:30 +00:00 |
|
Lee Salzman
|
7551774b90
|
can now use left/right arrows keys in server browser to select server sorting preference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 00:11:12 +00:00 |
|
RandumKiwi
|
7868d6ec57
|
hmm.....
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 22:46:02 +00:00 |
|
driAn
|
70cbec2ab3
|
new program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:59:07 +00:00 |
|
driAn
|
5edab09b75
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:56:47 +00:00 |
|
driAn
|
b5c579735d
|
docs: networkdebug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:56:08 +00:00 |
|
driAn
|
54b4228851
|
new cmd: networkdebug (log packets)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:54:41 +00:00 |
|
core-code
|
f5ddeb0750
|
fixing xcode project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:52:32 +00:00 |
|
driAn
|
3cdda31857
|
proj files: optimization settings, .pdb post-build copy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:48:34 +00:00 |
|
driAn
|
385432b7fa
|
increment protocol to keep lame testclients out
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:47:25 +00:00 |
|
driAn
|
d6df4400b7
|
also restore score if player is the only connected peer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:40:40 +00:00 |
|
driAn
|
db95156afc
|
save score before resending welcomepacket on getmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:36:22 +00:00 |
|
driAn
|
d4a8824a4d
|
menuitemtextbox sizing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 19:49:25 +00:00 |
|
driAn
|
5fd5ff9f9d
|
tweaked menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3047 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 19:49:02 +00:00 |
|
driAn
|
aa95f6ce79
|
super high pitched tinnitus that owns your ears
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:44:48 +00:00 |
|
Lee Salzman
|
a141844356
|
tweaked #ifdef
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:42:25 +00:00 |
|
Lee Salzman
|
0b96826416
|
#ifdef'd out win32 specific stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:41:30 +00:00 |
|
driAn
|
4318ac0e7d
|
dbghelp library for win98
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:27:12 +00:00 |
|
driAn
|
79834f5427
|
program debug DB
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:26:27 +00:00 |
|
driAn
|
1482509c5b
|
new bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:24:56 +00:00 |
|
driAn
|
a74142a59c
|
stacktrace crash output for windows client&server, debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:24:29 +00:00 |
|
flowtron
|
f05f333ab0
|
64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 16:36:34 +00:00 |
|
flowtron
|
4e52944239
|
fixed link (startup->commandline)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 16:05:31 +00:00 |
|
ac_stef
|
71cb857eaf
|
log demo recording
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 15:49:51 +00:00 |
|
ac_stef
|
9e74dfc7d2
|
local custom player skins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 15:16:28 +00:00 |
|
Alejandro V. Garcia
|
3f35b934ba
|
upgraded from md2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3035 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 10:37:25 +00:00 |
|
Alejandro V. Garcia
|
a63e45165d
|
upgrade to format md3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 10:34:40 +00:00 |
|
RandumKiwi
|
26db10c38c
|
small adjustments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 10:05:15 +00:00 |
|
RandumKiwi
|
da6cb152d2
|
menuinit for customconnect menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 08:05:49 +00:00 |
|
RandumKiwi
|
bf6c0957ff
|
custom connect menu... still buggy.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 07:44:18 +00:00 |
|
RandumKiwi
|
26d596e95d
|
New in-game menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 07:22:08 +00:00 |
|
Lee Salzman
|
6bba1d7238
|
updated copyright notice
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 01:17:01 +00:00 |
|
Lee Salzman
|
2dffd15eb4
|
let playerincrosshair show editing players as well
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-14 23:06:50 +00:00 |
|
ac_stef
|
8777a668bf
|
identify other players while spectate, identify lagged players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-14 22:55:07 +00:00 |
|
Lee Salzman
|
21fb9dc784
|
underwater/tinnitus sound fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-14 22:54:07 +00:00 |
|