Commit Graph
4229 Commits
Author SHA1 Message Date
Lee Salzman 399b0b776b added red dot crosshair!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3255 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:36:12 +00:00
RandumKiwi 98c658705d xhair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:24:32 +00:00
flowtron d6c9e7c198 linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3253 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:23:12 +00:00
Lee Salzman 82f44be831 made skin a persistent variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3252 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:22:36 +00:00
driAn 66ec601d16 replace red dot by white dot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:11:49 +00:00
Lee Salzman da70c71936 made next primary weapon a persistent variable (will now save across restart)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3250 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:08:27 +00:00
Lee Salzman 3a86ceeea9 fixed gcc warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3249 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 17:54:46 +00:00
RandumKiwi 9cb0e9b649 sniper scope crosshair menu (inside HUD settings)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 17:54:09 +00:00
driAn 921b4979a4 linux wizard script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 16:53:58 +00:00
driAn 71b21998f4 reverted grenade tweaks :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3246 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 16:37:11 +00:00
driAn ac805d2cdd better cam position in 3rd person spect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 14:22:50 +00:00
driAn 60307e793f faster spectator-fly mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 14:13:27 +00:00
driAn 2ca2a84d4c program debug db
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:45:58 +00:00
driAn b9b560cf65 bin for Sir `Rowan
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:45:14 +00:00
driAn 573a919787 configurable scope xhair, use dot.png as default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3241 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:43:31 +00:00
driAn 974d80a800 make loadcrosshair cmd backward compatible
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:43:05 +00:00
driAn f039d3ece4 draw red dot code-wise
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:39:05 +00:00
driAn 046758ab31 removed red dot from scope
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:36:30 +00:00
RandumKiwi 86345deb94 Much more appropriate bot numbers (why would you play BTDM if there are only 2 players?)... Less confusing bot numbering.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3237 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 09:40:02 +00:00
RandumKiwi 1989a7d0f8 fixed typo in a gamedescription... added comments on how to use domodifier while I was at it..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3236 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 08:24:34 +00:00
RandumKiwi cc387bdf30 fixed somehow broken menu...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 06:31:49 +00:00
driAn 6fab82c7a4 nade damage tweak #2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3234 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 22:50:57 +00:00
Lee Salzman 80ca208bcc don't modify flag ent during ctf games
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3233 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 21:55:58 +00:00
driAn e8d4276e08 program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3232 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:50:46 +00:00
flowtron 4d9996da68 linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:49:38 +00:00
driAn 2cd1622ce4 new win bin (nade radius)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:49:01 +00:00
Lee Salzman ca81352c55 explosion damage radius fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3229 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:47:37 +00:00
driAn 5b2aa35042 changed nade radius
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:42:16 +00:00
Lee Salzman 5cae784d8a playtest bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3227 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:38:13 +00:00
Lee Salzman f7393b4f86 removed unused include
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3226 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 19:34:03 +00:00
driAn 0e02180646 tinnitus tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:39:25 +00:00
driAn 47d2c24021 gfx detail settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:38:34 +00:00
driAn 22b3ea468a gfx detail settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3223 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 18:36:17 +00:00
driAn 74698295cc proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 17:21:12 +00:00
driAn e568a091c4 new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 17:19:49 +00:00
flowtron 5b850bc818 linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3220 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 16:43:27 +00:00
Lee Salzman 984da87e1a don't set FSAA in graphics slider (to avoid complaints)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3219 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 05:36:52 +00:00
RandumKiwi 9dafa8a798 Removed mapmsg menutextinput due to character limit. Fixed up spacing of menus here/there... etc etc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3218 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 05:14:16 +00:00
RandumKiwi 6f52f18fc9 Final version of scaffold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3217 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 01:22:43 +00:00
core-code 306eb763d8 add RELEASE_BUILD=1 for release builds to the mac xcode project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:44:32 +00:00
Lee Salzman 64e9a1c13d team change happens immediately
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:25:49 +00:00
Lee Salzman 4af1bcc81c only force death if player is alive
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 20:20:10 +00:00
Lee Salzman c6fa25767e fixed sliders
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:50:04 +00:00
ac_stef 5208921a14 changeteam message waits for success
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3212 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:48:08 +00:00
RandumKiwi dd5a2dc87f newmenu clips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3211 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:28:37 +00:00
Lee Salzman c5b79aa86b moved some standard aliases out of defaults.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3210 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:23:10 +00:00
Lee Salzman 78fe54019f renamed "clips" ent to "pistol"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 19:06:21 +00:00
RandumKiwi 223a3367df clip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3208 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 18:39:32 +00:00
RandumKiwi f9db05b40b more menus stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3207 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 12:38:54 +00:00
RandumKiwi 6598fa6860 scripts.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3206 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-23 10:16:36 +00:00