Lee Salzman
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d65c8efd8d
|
don't self-shadow dynamic entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-16 18:12:12 +00:00 |
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Lee Salzman
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287f6ae331
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added texreduce var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-16 13:45:03 +00:00 |
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ac_stef
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7fe543397e
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track selected server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-16 12:48:43 +00:00 |
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Lee Salzman
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d400ef2313
|
fixed packet freeing bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-16 10:43:17 +00:00 |
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ac_stef
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d313fb437e
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-15 13:06:56 +00:00 |
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ac_stef
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b2564b2ca1
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blacklist sorting fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-15 11:20:42 +00:00 |
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Lee Salzman
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43cbfcc49d
|
extinfo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-14 00:15:09 +00:00 |
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ac_stef
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3636804489
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fix 'spawn with nades' exploit (bug 2405105)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-12 00:32:29 +00:00 |
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ac_stef
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09fe400724
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filter map names in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 23:29:51 +00:00 |
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ac_stef
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0c37ad857b
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nice filenames for server-stored demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:59:54 +00:00 |
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ac_stef
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ad399ea13a
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allow only matching mode/map combinations for non-admins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3996 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:49:59 +00:00 |
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ac_stef
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db6fc3ca8d
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enhanced filtering for server descriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3995 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:44:30 +00:00 |
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ac_stef
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d9e757df17
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cleanup blacklist before use
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:41:57 +00:00 |
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ac_stef
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23d3c2c84c
|
connect new players to the smaller or weaker team
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3993 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:39:34 +00:00 |
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ac_stef
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65d53e48e3
|
extended server pong message; serverbrowser enhanced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:33:23 +00:00 |
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ac_stef
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b23d935cbc
|
serverside generation of itemlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:24:32 +00:00 |
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ac_stef
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ba2cf52644
|
close all menus at arena round start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 15:01:27 +00:00 |
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ac_stef
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7d3af07b07
|
enforce scoreboard during intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 14:59:43 +00:00 |
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ac_stef
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e70815d1bd
|
enforce scoreboard during intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3986 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 14:58:41 +00:00 |
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ac_stef
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37effe576a
|
escape color character in mapmsg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 14:55:21 +00:00 |
|
Lee Salzman
|
e7fb664498
|
buildworldstate cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 03:05:39 +00:00 |
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driAn
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4f4a29eaee
|
build enviroonment: branch diff & patch creation script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-11 01:18:25 +00:00 |
|
Lee Salzman
|
d685d42af3
|
extinfo protocol 104
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-09 23:57:01 +00:00 |
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Lee Salzman
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e233dfce49
|
preloadmapsound -> public
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-09 22:26:35 +00:00 |
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driAn
|
abee28a96a
|
fixed deconstructor inheritance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 22:22:23 +00:00 |
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driAn
|
17553ca80b
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audiomanager refactoring, removed unused mapsound preloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 21:46:18 +00:00 |
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driAn
|
8b63ffeb44
|
audiomanager refactoring, class-ified world objects, member access cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 21:17:11 +00:00 |
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driAn
|
44ef9c1cf8
|
added doxygen source code docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 21:10:24 +00:00 |
|
Lee Salzman
|
c73babe84a
|
packet freeing cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 07:47:58 +00:00 |
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driAn
|
f121ee7303
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create packet log report if server protocol is < 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-07 16:19:58 +00:00 |
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driAn
|
fa414b3ea1
|
linear volume suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-07 14:44:02 +00:00 |
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ac_stef
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accd817e5d
|
option to hide vote hud after own voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 22:38:31 +00:00 |
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ac_stef
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47eb67a2df
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'showscores' now takes an argument instead of a keypress; hide scores, when minimap is shown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 18:57:52 +00:00 |
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driAn
|
abcd337ae8
|
stripped debug data from libjpeg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 17:56:07 +00:00 |
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ac_stef
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8760d4b4fa
|
escaping special characters for commandline arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 17:37:13 +00:00 |
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driAn
|
1ac69b39d2
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added proper jpeg lib (static) for msvcpp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 17:36:06 +00:00 |
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driAn
|
306dce008c
|
test: straferun doublejump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 13:34:49 +00:00 |
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driAn
|
3ef184e1d8
|
fixed footstep sound radius bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 13:32:38 +00:00 |
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driAn
|
04fd93d840
|
sound radius limitations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-05 23:02:40 +00:00 |
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driAn
|
68a0a1a347
|
slightly less smg recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-05 21:28:24 +00:00 |
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driAn
|
ea7f93286c
|
created .lib file for libjpeg, updated proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-05 20:59:03 +00:00 |
|
ac_stef
|
3ce5f5b897
|
added scope settling time to fix sniper exploit (bug 2325517)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-04 15:26:25 +00:00 |
|
Lee Salzman
|
42b4af7a60
|
cleaner primary weapon syncing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-04 05:50:05 +00:00 |
|
ac_stef
|
68bfc2275a
|
fix ammobox pickup for spectators and demo playback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-04 01:31:37 +00:00 |
|
Lee Salzman
|
94da663dfd
|
simplified fovcompat code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-04 00:35:09 +00:00 |
|
Lee Salzman
|
e8e6f89e68
|
make sure fovcompat clamps fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-04 00:32:33 +00:00 |
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driAn
|
d1d2ac20c6
|
fovcompat command to restore old fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 23:18:22 +00:00 |
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ac_stef
|
c0bab02a53
|
stop demo playback before connecting (bug 2367286)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 21:03:10 +00:00 |
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ac_stef
|
a751ddfcd4
|
fix compile error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 20:13:18 +00:00 |
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ac_stef
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4dd56ff84b
|
re-evaluate votes after player role changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 19:49:02 +00:00 |
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