ac-stef
035d7caf2f
thread-safe and fully buffered logging
...
Uses own thread to actually write to logs, so the main thread can't be
blocked by a slow logfile. Log entries are buffered in two ringbuffers,
one for the main thread and one for all other threads. The main thread
will copy the second buffer to the main buffer periodically. The main
thread buffer is read from the log worker thread.
Since two buffers are kept, there are now several functions to add a log
entry:
mlog()
for main thread functions only: will never block
tlog()
other threads only: may block, until main thread copied some entries
xlog()
automatically determines, which thread it's been called from and
then writes to the proper buffer (will block accordingly)
To avoid improper usage, mlog and tlog verify, if they are used correctly.
(Only for debug builds. An assert triggers, if necessary.)
2017-06-27 15:15:23 +02:00
ac-stef
d6af5be3da
add auth to client server connect protocol
2017-06-27 15:15:23 +02:00
ac-stef
ac5229dfba
server cleanup
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* restrict reading of config files to times when the server is empty
* collect entropy
* remove hint how to convert pre-1.0 blacklists
2017-06-27 15:15:21 +02:00
ac-stef
c8c310886a
fix parsing of commandline switches for servers
...
also:
* -Y now sets the private key for the server
* -m without argument uses default masterserver URL
* servers run LAN-only by default (set ms URL and private key to
register with the master)
* use generic locale "POSIX"
2017-06-27 15:15:21 +02:00
ac-stef
1ca4ce54eb
some server changes
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tbc
2017-06-27 15:15:20 +02:00
ac-stef
8ece94d5bb
allow menu checkboxes to change position
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and: fix enumsounds, kill some CR, cleanup
menuitemcheckbox <text> <value> <action> <position>
Now takes an optional fourth parameter "position" in the range from 0
to 100, default 0, which moves the position of the checkbox over the
width of a text input or slider, with 100 being left and 0 being right.
DOCREF menuitemcheckbox
2017-05-24 02:09:17 +02:00
ac-stef
1afd7515ab
simplify masterserver type selection
...
Use a plain cubescript variable instead of a commandline switch.
mastertype
0: classic direct TCP connection
1: HTTP connection (via proxy) (default)
DOCREF mastertype "--mastertype="
2017-05-22 20:44:58 +02:00
aurhat
a9bf87b1e7
Indexing fix
2015-05-07 21:27:53 +02:00
ac-stef
a0286d2b3f
replace textfilter functions with one-fits-all version
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* replaces filtertext() with a version with a dozen of single filters
that can be used in any combination
* defines classes of allowed characters for strings for various uses
(see protocol.h line 153ff)
* now the allowed charset of, for example, player names is defined
in one location only
* fixes issue #58
2014-05-24 12:59:19 +02:00
Lucas GAUTHERON
573eb286c6
prev MS issue fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-09 15:00:48 +00:00
sireus
cfccba92d1
fixed C++11-related warnings
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-07-07 22:35:30 +00:00
sireus
9e1437e9bc
configurable masterserver port
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-20 16:49:39 +00:00
aerkefiende
06f73f4627
Replaced Tabs with 4 spaces in every source file
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-31 15:44:57 +00:00
flowtron
70250d7d41
clean-up & commentary
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-15 18:42:26 +00:00
Rafael Barreto
a2ff7c857a
avoid in game registration
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 21:10:16 +00:00
flowtron
8ded75ea73
avoid excessive M.S.-registration
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5578 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-08 20:51:36 +00:00
flowtron
5c2a282a9f
finishing the previous fix - thanks to stef for alerting us of the problem
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 18:23:12 +00:00
flowtron
45f36abfca
respond to pong always, re-register only in intermissions or if >1 hour since last
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 18:02:30 +00:00
Rafael Barreto
ebac2ab0d0
(trying to) check if the server is lagging, avoid ms registration in the middle of a game
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-07 04:28:44 +00:00
Rafael Barreto
6cbd7cb554
the correct fix for the maxclient issue
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-22 00:20:32 +00:00
Rafael Barreto
dd59cbc8f1
fix the maxclient issue
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-21 23:28:32 +00:00
Rafael Barreto
20db26c161
saner string
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-15 00:10:31 +00:00
Rafael Barreto
d7830dbe5d
client side lock and version info
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5135 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-02 15:36:43 +00:00
Rafael Barreto
af4bfa975b
better identification and clean up
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-01 21:11:08 +00:00
Rafael Barreto
fd226ed857
only the first word is needed
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5131 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-01 18:03:17 +00:00
Rafael Barreto
094646fcc7
sending the name (no effective effect)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5129 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-01 17:36:33 +00:00
Lee Salzman
28cc51e81a
master deps
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-04 21:03:09 +00:00
Lee Salzman
7d90c91175
WIP port of sauer master server
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-04 19:42:40 +00:00
Rafael Barreto
a35ca97f08
New Master Server (server side)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-04 04:08:58 +00:00
Rafael Barreto
6472d510d2
Central Moderation
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-03 01:38:26 +00:00
Lee Salzman
e725e5ed8c
string function cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 22:44:32 +00:00
Lee Salzman
54cc44c3db
revising pch setup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
ac_stef
f1e879e7fd
akimbo bug fixed; some new bugs added
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-05 21:21:57 +00:00
ac_stef
7ae3ae8c3e
extended serverinfo
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-06-15 17:09:02 +00:00
ac_stef
be3ab39a36
log logging settings
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-06-03 14:30:52 +00:00
ac_stef
7ec8634727
cleanup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-06-02 22:22:24 +00:00
ac_stef
374507babf
all new logging: optional file log for linux; choose independent logging levels; optional timestamps for console & file logs; cleanup time functions
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-29 16:30:55 +00:00
ac_stef
0650dd3a64
new commands: modconnect, modconnectadmin & modlanconnect
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-16 17:18:17 +00:00
ac_stef
ca14425cfd
refactored server commandline parsing
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-18 00:29:15 +00:00
ac_stef
56f2877d17
more serverms logging
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4136 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-12 18:24:40 +00:00
ac_stef
454083ae68
log masterserver reply
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4134 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-12 16:12:28 +00:00
Lee Salzman
d503852b84
warning fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-02 17:43:40 +00:00
Lee Salzman
04aae7b5da
fix ping buf overreading into pong buf
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-22 16:22:23 +00:00
ac_stef
892803e220
search players by name in serverbrowser
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-19 02:17:47 +00:00
ac_stef
65d53e48e3
extended server pong message; serverbrowser enhanced
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-11 15:33:23 +00:00
Lee Salzman
04256b5d33
don't error out if lan socket creation fails
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-01 22:58:45 +00:00
ac_stef
2841abac26
configurable voting permissions; missing config file warning; fixed kick, ban & forceteam votes; write recorded demos to files; optionally restrict a server to server-provided maps; scoreboard status logging fixed & extended; extended traffic logging; custom server description reset condition modified
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-01 17:37:56 +00:00
driAn
ecca453ca4
better master query fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-20 23:12:04 +00:00
Lee Salzman
71c5082d99
gcc warning fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3684 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-20 20:39:43 +00:00
driAn
c030ec3100
fixed timing issue when registering on the master
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-20 20:19:23 +00:00