Commit Graph
177 Commits
Author SHA1 Message Date
ac-stef e2ac8efadd remove restrictions on mapmodel rotation
Until now, the angles of mapmodels (and ctf-flags) were rounded to the
nearest 15-degree-step during rendering. This patch moves the rounding
to the time of placement of the model. Now the angle can be changed freely
after the model has been placed.

This commit also changes the angle resolution to 0.25 degree.

When changing the angle (press "1" + scrollwheel), additionally pressing
editmeta (a.k.a. LCTRL) changes the increments of the wheel from 1 to 10.

During a savemap with format 9, the angle resolution is reduced again, to
keep compatibility. Therefore, this features is only for testing right now.
It won't be preserved during a save (at least, as long as format 9 is used)
2014-10-22 12:08:42 +02:00
aurhat 533797f6e7 Don't show "connecting to $servername", if server doesn't have a name 2014-09-20 00:29:27 +02:00
aurhat b33b74c11c Fixed reference to "scopesens" in old "zoom" script, because it is a variable nowadays, and not command.
Bug is visible clearly after typing  "/zoom 1".
2014-02-11 21:33:53 +01:00
Lucas GAUTHERON 03a73c40e7 no autodl spam
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-08-09 17:27:57 +00:00
Ronald Reagan 3ee8d9bfc0 cleanshot cares about /accuracy, minor update to servercmdline.txt for 1.2 updates. No new switches added (if needed?)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7505 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-07-07 03:18:30 +00:00
Bukz a169c98823 fullscreenscript simplified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-06-25 21:35:35 +00:00
Bukz 18f5080ccd new command /showclips, doc fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-08 02:55:40 +00:00
Bukz e26ff8ffe3 removed MDArray, wait for Cube 2 backport of nested lists
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-03 23:13:28 +00:00
Bukz d86afb077e new command "parsestring" and friends
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-04-03 22:28:39 +00:00
Bukz 2c37c1279a /getmap successfully installed cubescript callback, /dlmap command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-30 17:12:34 +00:00
Bukz 4100c8ee24 testchar cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7376 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-20 22:58:03 +00:00
Bukz 02d33b7c56 expand & shrink selection commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-19 20:40:51 +00:00
Bukz 73017f445e changeteam fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7328 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-08 22:25:16 +00:00
Bukz 4599c7201c avoid using compatibility.cfg idents where possible
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-08 22:17:28 +00:00
Bukz 1292b0f130 /reconnect, doc fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7316 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-06 03:12:00 +00:00
Bukz 42df703fc8 script fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7294 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-04 00:48:13 +00:00
Bukz c684db2c20 some boolean functions simplified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-19 04:08:43 +00:00
Bukz 7480f036d3 persistidents fixes (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 01:43:47 +00:00
Bukz 9c9d5be91a scripts.cfg updates/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-13 11:15:33 +00:00
Bukz 20adf12951 new command hasprimary, little updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7189 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-13 10:26:34 +00:00
Bukz 8a92239403 new commands (++, --, ++f, --f)/docs.cfg for r7170
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-08 21:29:56 +00:00
Bukz fd18565fe0 updated docs.cfg for r7157/script fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-06 05:15:30 +00:00
Bukz 5ec81d59e5 updated docs.cfg/script fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-05 15:31:33 +00:00
Bukz aa20b54a55 cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7149 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-04 06:42:31 +00:00
Bukz c88414a327 new commands swapelements & sortlist/script fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7148 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-04 05:38:41 +00:00
Bukz 9635dccb3b modenum simplified/removed tutorial_demo.dmo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7147 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-04 05:06:25 +00:00
Bukz b2a77186cc cleanup/quotes to brackets where feasible
Note: This commit effects a lot of configs, be on the look out for little cubescript errors/broken menuitems/etc. and report them ASAP.

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7146 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-04 03:30:50 +00:00
Bukz a667248854 test commit/quotes to brackets where possible
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-04 00:38:45 +00:00
aerkefiende 692fb09896 Removed the whole tutorial (unfortunately the flag spawns haven´t been the only bug ...)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7115 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-18 22:30:22 +00:00
RandumKiwi df31938100 whoops, deleted comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-20 09:03:31 +00:00
RandumKiwi c9d91cd7df Fix autocompletes.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-20 09:01:43 +00:00
RandumKiwi 14a3dd167d replace "TODO" game descriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 20:56:23 +00:00
Lucas GAUTHERON 5342bcd22c lms fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6978 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 13:32:14 +00:00
sireus d9a0f49ca0 * unignoreall fix
* use curplayers instead of hardcoded limit

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-05 16:59:47 +00:00
sireus 98d17a20eb votable time limit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-17 22:41:38 +00:00
Bukz bebae41a0c cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-23 23:51:13 +00:00
Bukz f72f4f32e4 cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-23 23:42:03 +00:00
Bukz 6135e443ec fixes/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6843 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-21 03:41:06 +00:00
Bukz c97b1ca743 fixes/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-20 19:39:08 +00:00
Bukz 20baa2d298 ac_avenue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-16 22:17:10 +00:00
Bukz 99406d0812 fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6837 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-14 01:05:42 +00:00
Bukz fd5c675a54 checkinit fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6831 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-10 05:28:14 +00:00
Bukz d62ece9626 updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-01 02:57:51 +00:00
Bukz 1d656c2bda cubescript multidimensional arrays (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-31 07:44:19 +00:00
Bukz 55a04c8cff fixes/MAXCL reduced to 16/protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-29 21:31:43 +00:00
Bukz 2fcec2c859 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6812 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2012-05-29 17:02:42 +00:00
Bukz e7a233c610 bot survival tweak/menus fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-28 22:02:43 +00:00
sireus 8f39911eb0 cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:19:06 +00:00
Bukz 11e06bae65 in-game FAQ menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 03:00:51 +00:00
Bukz 47df158732 more consts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-14 08:39:59 +00:00