Commit Graph
590 Commits
Author SHA1 Message Date
Lucas GAUTHERON cce991d437 team lss, team pf (!testing only!) (bins included, vcpp 2010)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:30:38 +00:00
Lucas GAUTHERON 8beb8979a7 player info & team info fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6477 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:08:09 +00:00
Lucas GAUTHERON f6bbd73b2a cubescript events update, fixes and doc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-28 19:35:18 +00:00
Lucas GAUTHERON 101193eba7 cubescript updates : events fixed, cleaned & doc'd,+ finishing compatibility system.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-28 08:59:56 +00:00
Lucas GAUTHERON c7482d679a fix hitsound bug when spectating (followplayercn isn't reliable when negative ?!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6464 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-25 18:03:02 +00:00
Lucas GAUTHERON 3c57da01a1 bug fix, + onFlagEvent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-25 15:59:20 +00:00
Bukz 85eaea50a0 player/player1 commands update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:44:54 +00:00
Lucas GAUTHERON 7e49f0135a playerinfo fixes, onKillEvent, onSpawn events & events cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-23 19:00:58 +00:00
Lucas GAUTHERON bb6a14b262 player info command fixes + new team infos command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-22 15:52:47 +00:00
Lucas GAUTHERON cd7ad94fa4 hitsound when following (spectating) a player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-22 10:54:42 +00:00
Lucas GAUTHERON 2fffcb6f1a killmessage simplification.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-21 08:21:48 +00:00
Lee Salzman 6411ed3dc5 warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-16 13:15:57 +00:00
Bukz 7d9fc957cd allow overview spectate mode in single player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 21:12:07 +00:00
sireus 1b2e2bde9f less simple, but readable ;)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 15:03:59 +00:00
Lucas GAUTHERON dbe4234e5d minor simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 14:42:35 +00:00
Lucas GAUTHERON 414572e574 rewind a demo, set time remaining
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-14 12:11:51 +00:00
Bukz 4847ff00ff onVoteEnd, curautoteam, addpunct, curplayers, delmenu, votepending, and a new test kick/ban menu :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-13 11:55:57 +00:00
Lucas GAUTHERON 3a9d59ceb3 colored ping in serverbrowser?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-11 15:50:15 +00:00
Bukz 365d161187 doc updates/more intuitive error msgs for setbottimeout
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-03 23:23:09 +00:00
Lucas GAUTHERON 2d23aa4f74 make ATTR_X compatible with something else than playerent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-28 15:00:31 +00:00
Lucas GAUTHERON 29f817d608 persistent sleep
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 14:44:35 +00:00
Lucas GAUTHERON 607eb86400 drop camera when switching to fly spec mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 12:38:24 +00:00
Bukz 8cba55667e isSpect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-27 11:21:44 +00:00
sireus 4de620f757 entproperty now works in MP coop, but buffered
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-26 13:22:35 +00:00
Lucas GAUTHERON aec37282f8 kill messages cfg editable in game, and separated from server config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 23:23:02 +00:00
sireus 1f8769de9c moar simplifooification, and a fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 19:29:25 +00:00
sireus 6d8d783341 sorry, forgot about that - now it's messier than before :S
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:45:35 +00:00
Lucas GAUTHERON 8b6bef25b3 no spectators in singleplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:39:44 +00:00
sireus 0de51eab8a further simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6334 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:27:50 +00:00
sireus 07c44c3837 getplayer() preprocessor simplification (could someone check if MSVC++ accepts this, thx)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6333 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-25 18:12:52 +00:00
Lucas GAUTHERON baf52f62cd command to access some player properties via cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6325 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-24 21:11:59 +00:00
Bukz d3e7c6268c onSuicide & onLastMin native aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-23 10:44:16 +00:00
Bukz 0bd871cf02 New native aliases: onKill & onTK
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6292 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-21 11:23:48 +00:00
flowtron efcfc62987 fixed setfollowplayer function check for valid followplayer (by team)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-17 16:33:10 +00:00
flowtron fa4def23cc revised setfollowplayer function - shorter, faster, cleaner - thanks for the hint tempest
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6269 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-17 16:19:53 +00:00
flowtron 00a88d56e1 setbottimeout for DM/TM botmatches of your choice length of time (1-60 minutes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-17 15:50:28 +00:00
flowtron 28ffb06db6 "setfollowplayer CN" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6263 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-17 14:45:52 +00:00
Lee Salzman a4b83ef2ba warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-14 15:24:11 +00:00
Lucas GAUTHERON 0f06b8add3 allow to get current kill message from cube script + more checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-09 10:52:48 +00:00
flowtron 941933d4b8 removed line-double
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-06 18:06:03 +00:00
Lucas GAUTHERON aee1d4f1f2 adding custom kill messages support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-06 12:21:18 +00:00
flowtron f3e4d1b73b minor comments & fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-03-28 20:07:29 +00:00
flowtron 87d69da51f minor fixes & comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-14 18:02:48 +00:00
flowtron aef797db4a remove bogus escapes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-06 19:38:30 +00:00
RandumKiwi bd84c4f8ed de-sex assaultcube (plus minor conoutf chg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-06 05:59:46 +00:00
flowtron 1c3b20c7c0 CubeScript: onDeath*, onSpawn*, [get]position[type]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:48:33 +00:00
flowtron 2986ce295f onSpawn*/onDeath* (Self/Other) aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 06:03:20 +00:00
flowtron 0b63d7d07e new shotgun behaviour
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:27:53 +00:00
RandumKiwi e09943948a better, better error message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-14 04:10:43 +00:00
flowtron c836948436 do not output time-changes too often - use hudclock for precise values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5835 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-13 19:02:08 +00:00