Lucas GAUTHERON
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de3f70ac3b
|
replacestr => strreplace (sauer)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-03 20:05:48 +00:00 |
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Bukz
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33cf8715e7
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"showtargetname" - enables or disables showing the player name on the HUD when in your crosshair.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-01 03:03:33 +00:00 |
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Lucas GAUTHERON
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f936133d60
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custom skins for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6486 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-31 14:41:50 +00:00 |
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Lee Salzman
|
7fab9d1695
|
enet 1.3.2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-31 09:59:42 +00:00 |
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Lee Salzman
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46c981df54
|
enet checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-30 19:34:02 +00:00 |
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Lucas GAUTHERON
|
f29168a800
|
bretts says: only pistol clips in PF (!testing!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-30 18:46:44 +00:00 |
|
Lucas GAUTHERON
|
3d8da47e17
|
fixing stupid mistake (forgot to finish :P)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-30 18:40:05 +00:00 |
|
Lucas GAUTHERON
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2e399ed8cc
|
pf / team pf arena modes ? (!testing!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6480 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-30 18:28:42 +00:00 |
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Lucas GAUTHERON
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cce991d437
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team lss, team pf (!testing only!) (bins included, vcpp 2010)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-30 17:30:38 +00:00 |
|
Lucas GAUTHERON
|
958c8e91d8
|
allow bots scoping & headshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-30 17:09:34 +00:00 |
|
Lucas GAUTHERON
|
8beb8979a7
|
player info & team info fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6477 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-30 17:08:09 +00:00 |
|
Lucas GAUTHERON
|
f6bbd73b2a
|
cubescript events update, fixes and doc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-28 19:35:18 +00:00 |
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Lucas GAUTHERON
|
101193eba7
|
cubescript updates : events fixed, cleaned & doc'd,+ finishing compatibility system.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-28 08:59:56 +00:00 |
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sireus
|
bffe801ca6
|
revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 17:59:44 +00:00 |
|
Lee Salzman
|
097a5f2fde
|
akimbo animation fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 17:25:49 +00:00 |
|
Lee Salzman
|
f516635812
|
warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 14:57:19 +00:00 |
|
Lee Salzman
|
0d7a97ed41
|
remove unneeded file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6469 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 14:50:37 +00:00 |
|
Lee Salzman
|
1c4e82af76
|
fix fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6468 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 14:47:33 +00:00 |
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sireus
|
ea7713597b
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fixed weird crash (O3 bug?)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 14:39:08 +00:00 |
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sireus
|
7b88ae44aa
|
that's a float
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6466 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 14:33:03 +00:00 |
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Lucas GAUTHERON
|
c7482d679a
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fix hitsound bug when spectating (followplayercn isn't reliable when negative ?!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6464 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-25 18:03:02 +00:00 |
|
Lucas GAUTHERON
|
3c57da01a1
|
bug fix, + onFlagEvent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-25 15:59:20 +00:00 |
|
Bukz
|
85eaea50a0
|
player/player1 commands update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-23 19:44:54 +00:00 |
|
Lucas GAUTHERON
|
a886bca798
|
compatibility.cfg to keep compatibility with older "cubescripts"..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-23 19:08:06 +00:00 |
|
Lucas GAUTHERON
|
7e49f0135a
|
playerinfo fixes, onKillEvent, onSpawn events & events cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-23 19:00:58 +00:00 |
|
flowtron
|
1e6ff752fb
|
minor sniper tweakage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-22 21:07:05 +00:00 |
|
Lucas GAUTHERON
|
bb6a14b262
|
player info command fixes + new team infos command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-22 15:52:47 +00:00 |
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Lucas GAUTHERON
|
cd7ad94fa4
|
hitsound when following (spectating) a player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-22 10:54:42 +00:00 |
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Bukz
|
3a4165767d
|
testing replacestr
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-21 20:19:18 +00:00 |
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Lucas GAUTHERON
|
e0ab12594b
|
break & continue command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-21 08:29:05 +00:00 |
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Lucas GAUTHERON
|
2fffcb6f1a
|
killmessage simplification.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-21 08:21:48 +00:00 |
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Lucas GAUTHERON
|
bd67ac89a3
|
"break" command changed + new "continue" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-20 20:50:22 +00:00 |
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Bukz
|
8bb842309e
|
wincompat.h license update - thanks Magnus and jamz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-18 13:29:55 +00:00 |
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Bukz
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3ee9ea059e
|
cleanup/testing new "testlist" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-18 02:08:15 +00:00 |
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Bukz
|
2fc7069551
|
a better implementation for "slowmove" -> "flyspeed"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-17 13:46:44 +00:00 |
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Bukz
|
1ceb287e00
|
jpeg readme - thanks for the heads up arand
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-17 13:13:16 +00:00 |
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Bukz
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bf440a7e72
|
removing useless bit on "isfly"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6445 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-16 20:05:39 +00:00 |
|
Lee Salzman
|
6411ed3dc5
|
warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-16 13:15:57 +00:00 |
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Lee Salzman
|
c8ae61fe8d
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GL_UNPACK_ALIGNMENT -> GL_PACK_ALIGNMENT
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-16 13:08:57 +00:00 |
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Bukz
|
88e09210e7
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don't cap speed if client entered editmode while crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-15 13:34:07 +00:00 |
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Lucas GAUTHERON
|
594d2e924f
|
removing useless stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-15 10:26:41 +00:00 |
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Bukz
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7d9fc957cd
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allow overview spectate mode in single player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 21:12:07 +00:00 |
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Bukz
|
fc95d583f3
|
saved.cfg cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 19:38:56 +00:00 |
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Bukz
|
8063219400
|
botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 18:12:39 +00:00 |
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Bukz
|
f5b33a6a7b
|
idlebots update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 16:27:50 +00:00 |
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Lucas GAUTHERON
|
c85be9cb54
|
server can restricts voting from a mode for any map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 16:26:10 +00:00 |
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Lucas GAUTHERON
|
ad48145196
|
$curdemofile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 15:09:47 +00:00 |
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sireus
|
1b2e2bde9f
|
less simple, but readable ;)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 15:03:59 +00:00 |
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Lucas GAUTHERON
|
dbe4234e5d
|
minor simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 14:42:35 +00:00 |
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Lucas GAUTHERON
|
11fc99f568
|
ooops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 12:56:17 +00:00 |
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