RandumKiwi
138eacd621
Updated comments only
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Moved the comment on the CXX flag to a seperate line, so that compiling logs don't show extra whitespace. Additionally, I've added a comment about why we use clang++ (instead of g++) to help future 3rd parties.
2015-03-26 11:22:07 +13:00
ac-stef
d7c2c8333a
add mrproper target to fix enet build
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Sometimes the enet build seems to get messed up and "make" won't work
anymore in ../enet. The mrproper target tries to clean up ../enet, but
if it doesn't work, it deletes ../enet/Makefile manually. This triggers
a configure run in ../enet with the next make invocation - which should
fix everything.
2015-02-08 17:46:11 +01:00
ac-stef
7e7834af2c
wrapper functions for threading and semaphores
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allow the standalone linux server to use posix libraries instead of SDL
(using SDL can be forced by defining AC_FORCE_SDL_THREADS)
2015-02-08 17:39:14 +01:00
ac-stef
d4b3526a19
fix clang warning
2014-05-17 14:56:43 +02:00
ac-stef
3b2b8c9250
fix makefile
2014-05-17 13:54:01 +02:00
ac-stef
ec97e75b51
makefile with easier customisation
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This makefile allows changing the compiler to g++ or requesting debug
binaries without editing the makefile.
The makefile sets default values for CXX and ACDEBUG, then reads values
from the file Makefile_local (if it exists). A commandline parameter
overrules both.
Makefile_local is not part of the repository, so it can be changed without
git caring (or nagging) about it. It is listed in .gitignore.
To switch to g++, create a file "Makefile_local" with the content
"CXX=g++".
To compile debug binaries, type "make clean install ACDEBUG=yes".
When g++ is used, "fast-math" is now enabled.
2014-05-14 16:31:14 +02:00
Alejandro V. Garcia
4d093af454
revert makefile changes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7674 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-16 11:00:23 +00:00
Alejandro V. Garcia
37272f1b2f
mingw & vc++ compatible curl library, binaries created with vc++ express (testing needed)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-11-15 12:51:38 +00:00
RandumKiwi
71d081fd16
clang++ is default
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-10-22 19:19:27 +00:00
Lucas GAUTHERON
ebade6105b
changelog update
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 20:09:34 +00:00
Lucas GAUTHERON
12940c940e
makefile fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 20:03:40 +00:00
Lucas GAUTHERON
a7a1e46bcc
merged branch
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 19:49:21 +00:00
RandumKiwi
1bbd17e1dd
Did some research on "install -d" instead of taking someone elses word for it...
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7346 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-11 07:54:00 +00:00
RandumKiwi
5239106e66
install -d / -m
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-10 14:41:47 +00:00
RandumKiwi
3ef26c0b5f
install -d
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7333 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-10 00:51:18 +00:00
sireus
b33116712c
sane(r) command signatures (warning: huge commit)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
sireus
4143a24d93
fixed missing X11 lib
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-19 16:01:57 +00:00
Lee Salzman
6c4b5b9a3a
cheaper water animation
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-26 07:45:17 +00:00
flowtron
70250d7d41
clean-up & commentary
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-15 18:42:26 +00:00
Lee Salzman
fc66447e18
make ac_client.exe a native windows app rather than console
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6097 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-13 18:02:13 +00:00
Lee Salzman
1cc07e6b96
remove SDL_win32_main.c
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-12 17:50:14 +00:00
Lee Salzman
32d96b2be4
fix weirdness in random numbers and ray creation
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-15 21:20:31 +00:00
Alejandro V. Garcia
e02f72d31f
exclude jpeglib from build
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5686 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-06 19:36:31 +00:00
flowtron
928eed4de1
in-game AUTH
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:12:48 +00:00
Rafael Barreto
57bfea7a24
removing SDL from server includes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-12 13:39:18 +00:00
flowtron
a6e0668d84
removing dependency on TTF libraries
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 19:34:24 +00:00
Rafael Barreto
7208dbb44f
hudextras, points, protocol, clean up and so on
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-28 19:46:02 +00:00
Rafael Barreto
1ef7cd795e
extras
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5077 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-27 02:24:06 +00:00
Rafael Barreto
db0e2c2ff3
cover
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-25 21:26:13 +00:00
Rafael Barreto
ca226dcf83
new nade values, and header inclusion in makefile
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 16:36:29 +00:00
Lee Salzman
3b26099eb8
build fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4843 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-13 18:31:00 +00:00
Lee Salzman
fa7f58cada
enet fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-13 18:20:55 +00:00
Lee Salzman
3e4f81818a
mingw fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4832 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-10 22:48:40 +00:00
Lee Salzman
28cc51e81a
master deps
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-04 21:03:09 +00:00
Lee Salzman
8446b9be95
clean master objs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-04 21:01:29 +00:00
Lee Salzman
7d90c91175
WIP port of sauer master server
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-04 19:42:40 +00:00
Rafael Barreto
a35ca97f08
New Master Server (server side)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-04 04:08:58 +00:00
Rafael Barreto
6472d510d2
Central Moderation
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-03 01:38:26 +00:00
Lee Salzman
d42fd4eda2
makefile updates
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-14 23:46:03 +00:00
Lee Salzman
1be18ca9b6
updates dependencies
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-08 06:42:41 +00:00
Lee Salzman
b80ece3cee
added mingw batch file
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-08 06:39:44 +00:00
Lee Salzman
8054447c51
abstract the mv command
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-08 06:14:43 +00:00
Lee Salzman
9256ee374b
support for loading from zip files
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-08 00:53:19 +00:00
Lee Salzman
9e817de2c8
use new jpeg.lib
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 22:18:16 +00:00
Lee Salzman
5aee410a47
restoring old jpeg lib
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 12:19:22 +00:00
Lee Salzman
5806769756
cleanup pch files
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4705 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 11:01:36 +00:00
Lee Salzman
3de258d976
trying newer jpeg.lib for mingw builds
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4704 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 10:27:11 +00:00
Lee Salzman
595349ca52
improved makefile
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 08:45:10 +00:00
Lee Salzman
6a2e6b7fc2
i18n compile fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-12 21:07:46 +00:00
ac_stef
f1e879e7fd
akimbo bug fixed; some new bugs added
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-05 21:21:57 +00:00