Lee Salzman
|
e8ae150642
|
avoid bloating pings unless necessary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-19 03:27:27 +00:00 |
|
ac_stef
|
892803e220
|
search players by name in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-19 02:17:47 +00:00 |
|
ac_stef
|
b9d9a9feae
|
new commandline parameter to set the log identity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-18 19:01:59 +00:00 |
|
ac_stef
|
068a21978b
|
fix merged :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-18 14:51:32 +00:00 |
|
ac_stef
|
d09b11068b
|
more logging; allow assembly of vote permission string
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-18 14:49:36 +00:00 |
|
ac_stef
|
544aaea0a4
|
moved official maps to packages/maps/official
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4035 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-18 00:12:29 +00:00 |
|
ac_stef
|
9dee3901e1
|
skip maprot entry if map is not found
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-17 23:47:00 +00:00 |
|
Lee Salzman
|
b0130462dc
|
make sure connect packets are reliable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-17 03:24:39 +00:00 |
|
ac_stef
|
c90f3818f0
|
serverbrowser enhancements
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-16 23:56:22 +00:00 |
|
Lee Salzman
|
d65c8efd8d
|
don't self-shadow dynamic entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-16 18:12:12 +00:00 |
|
Lee Salzman
|
287f6ae331
|
added texreduce var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-16 13:45:03 +00:00 |
|
ac_stef
|
7fe543397e
|
track selected server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-16 12:48:43 +00:00 |
|
Lee Salzman
|
d400ef2313
|
fixed packet freeing bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-16 10:43:17 +00:00 |
|
ac_stef
|
d313fb437e
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-15 13:06:56 +00:00 |
|
ac_stef
|
b2564b2ca1
|
blacklist sorting fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-15 11:20:42 +00:00 |
|
Lee Salzman
|
43cbfcc49d
|
extinfo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-14 00:15:09 +00:00 |
|
ac_stef
|
3636804489
|
fix 'spawn with nades' exploit (bug 2405105)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-12 00:32:29 +00:00 |
|
ac_stef
|
09fe400724
|
filter map names in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 23:29:51 +00:00 |
|
ac_stef
|
0c37ad857b
|
nice filenames for server-stored demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:59:54 +00:00 |
|
ac_stef
|
ad399ea13a
|
allow only matching mode/map combinations for non-admins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3996 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:49:59 +00:00 |
|
ac_stef
|
db6fc3ca8d
|
enhanced filtering for server descriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3995 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:44:30 +00:00 |
|
ac_stef
|
d9e757df17
|
cleanup blacklist before use
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:41:57 +00:00 |
|
ac_stef
|
23d3c2c84c
|
connect new players to the smaller or weaker team
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3993 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:39:34 +00:00 |
|
ac_stef
|
65d53e48e3
|
extended server pong message; serverbrowser enhanced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:33:23 +00:00 |
|
ac_stef
|
b23d935cbc
|
serverside generation of itemlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:24:32 +00:00 |
|
ac_stef
|
ba2cf52644
|
close all menus at arena round start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 15:01:27 +00:00 |
|
ac_stef
|
7d3af07b07
|
enforce scoreboard during intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 14:59:43 +00:00 |
|
ac_stef
|
e70815d1bd
|
enforce scoreboard during intermission
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3986 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 14:58:41 +00:00 |
|
ac_stef
|
37effe576a
|
escape color character in mapmsg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 14:55:21 +00:00 |
|
Lee Salzman
|
e7fb664498
|
buildworldstate cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-11 03:05:39 +00:00 |
|
Lee Salzman
|
d685d42af3
|
extinfo protocol 104
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-09 23:57:01 +00:00 |
|
Lee Salzman
|
e233dfce49
|
preloadmapsound -> public
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3963 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-09 22:26:35 +00:00 |
|
driAn
|
abee28a96a
|
fixed deconstructor inheritance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 22:22:23 +00:00 |
|
driAn
|
17553ca80b
|
audiomanager refactoring, removed unused mapsound preloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 21:46:18 +00:00 |
|
driAn
|
8b63ffeb44
|
audiomanager refactoring, class-ified world objects, member access cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 21:17:11 +00:00 |
|
Lee Salzman
|
c73babe84a
|
packet freeing cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 07:47:58 +00:00 |
|
driAn
|
f121ee7303
|
create packet log report if server protocol is < 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 16:19:58 +00:00 |
|
driAn
|
fa414b3ea1
|
linear volume suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 14:44:02 +00:00 |
|
ac_stef
|
accd817e5d
|
option to hide vote hud after own voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 22:38:31 +00:00 |
|
ac_stef
|
47eb67a2df
|
'showscores' now takes an argument instead of a keypress; hide scores, when minimap is shown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 18:57:52 +00:00 |
|
ac_stef
|
8760d4b4fa
|
escaping special characters for commandline arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 17:37:13 +00:00 |
|
driAn
|
306dce008c
|
test: straferun doublejump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 13:34:49 +00:00 |
|
driAn
|
3ef184e1d8
|
fixed footstep sound radius bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 13:32:38 +00:00 |
|
driAn
|
04fd93d840
|
sound radius limitations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 23:02:40 +00:00 |
|
driAn
|
68a0a1a347
|
slightly less smg recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 21:28:24 +00:00 |
|
ac_stef
|
3ce5f5b897
|
added scope settling time to fix sniper exploit (bug 2325517)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-04 15:26:25 +00:00 |
|
Lee Salzman
|
42b4af7a60
|
cleaner primary weapon syncing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-04 05:50:05 +00:00 |
|
ac_stef
|
68bfc2275a
|
fix ammobox pickup for spectators and demo playback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-04 01:31:37 +00:00 |
|
Lee Salzman
|
94da663dfd
|
simplified fovcompat code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-04 00:35:09 +00:00 |
|
Lee Salzman
|
e8e6f89e68
|
make sure fovcompat clamps fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-04 00:32:33 +00:00 |
|