driAn
|
e2ebfe75d8
|
fixed minlod setting in menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 20:24:07 +00:00 |
|
RandumKiwi
|
57031d6f97
|
cleanup/typo.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 19:57:17 +00:00 |
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driAn
|
3081bb8c5d
|
rewrote followplayer selection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1916 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 19:14:46 +00:00 |
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driAn
|
d315890fd5
|
rewrote some nade code, "prompt" context, typos fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1915 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 18:43:23 +00:00 |
|
driAn
|
ba17c01eee
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 18:20:38 +00:00 |
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driAn
|
c32f4137ab
|
bunch of spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 14:25:28 +00:00 |
|
driAn
|
8e055d645a
|
cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1912 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 13:30:45 +00:00 |
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driAn
|
715af8260b
|
demo stuck bug fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 13:29:37 +00:00 |
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driAn
|
1f6007d35f
|
demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 12:19:15 +00:00 |
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driAn
|
87c7755754
|
demo stuff, script contexts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 10:17:31 +00:00 |
|
RandumKiwi
|
5cd58a52f8
|
updating "getstarted" guide.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 09:35:19 +00:00 |
|
RandumKiwi
|
5a121cb1d5
|
settings layout
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1907 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 08:20:59 +00:00 |
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RandumKiwi
|
69d514f3de
|
Removing obsolete keymap/bind.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1906 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 07:24:28 +00:00 |
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RandumKiwi
|
d9a102e5d0
|
Moved all binds from defaults into the keybind menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1905 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 03:56:45 +00:00 |
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RandumKiwi
|
9b0218003a
|
"modeacronyms" added into settings menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 01:03:27 +00:00 |
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RandumKiwi
|
88e7232f74
|
Fixed quick start menu not appearing on first run.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1903 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 00:56:42 +00:00 |
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RandumKiwi
|
9da4a86920
|
The beginnings of a mapediting guide :DD .... also, typo in reference.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 00:23:51 +00:00 |
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RandumKiwi
|
918c253d5f
|
Changed scrolling with X, Z or Q options to only be allowed in editmode, so that error is not given if accidentally used in game mode.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1901 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 00:22:58 +00:00 |
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RandumKiwi
|
09b18249c1
|
sorted graphics settings into better order. changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 20:40:21 +00:00 |
|
Lee Salzman
|
49459cd215
|
only write init.cfg when using --init
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 20:22:42 +00:00 |
|
flowtron
|
8c45df3425
|
doc:(fix):connectadmin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1898 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 18:52:20 +00:00 |
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flowtron
|
e32f839d6e
|
doc:modeacronym 0/1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 17:55:21 +00:00 |
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flowtron
|
382250e8ca
|
serverbrowser can use acronymic modenames
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 17:51:55 +00:00 |
|
RandumKiwi
|
ec70a49dbd
|
Tested clips on bridges and changed them.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 04:59:14 +00:00 |
|
RandumKiwi
|
be6b41b426
|
Added echo to "resetbinds" command.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1894 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-08 08:13:17 +00:00 |
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driAn
|
45fc0a0e21
|
demo playback as 1st person, convenient spect toggling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-07 20:57:00 +00:00 |
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flowtron
|
c72a58f109
|
added all found missing VARs and CMDs - no descriptions though
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1892 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-07 06:58:07 +00:00 |
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flowtron
|
fa38c330e7
|
"alive" takes ARG_NONE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-07 06:57:02 +00:00 |
|
Lee Salzman
|
2bb7a48296
|
support for alpha-tested models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 20:10:55 +00:00 |
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driAn
|
cee24ed8de
|
dmg indicator cfg (menu)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:49:55 +00:00 |
|
RandumKiwi
|
9232e15151
|
Changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:35:35 +00:00 |
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driAn
|
d2d8e0a075
|
avoid spectator cam getting into map geometry
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:31:38 +00:00 |
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driAn
|
558a59338b
|
set "embody" as default spect mode, more convenient spawning in "fly" mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:01:34 +00:00 |
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driAn
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ae91a2bcc9
|
sorting takes deaths into account, restore deaths on reconnects, protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 17:59:04 +00:00 |
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driAn
|
921e2ef792
|
allow watercolour in map cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:37:13 +00:00 |
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driAn
|
10a03f4533
|
connectadmin cmd fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:31:12 +00:00 |
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driAn
|
5d028262bb
|
flag dropping on waterlevel 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 18:16:59 +00:00 |
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driAn
|
d67c475057
|
history updated
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 17:46:54 +00:00 |
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driAn
|
bda5e1961f
|
history updated
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 17:44:11 +00:00 |
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RandumKiwi
|
ad63dbdc83
|
Integration of "player setup" menu into the "settings" menu (Player setup menu is gone). Updated readme with driAn's "credits" changes.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-05 10:43:46 +00:00 |
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flowtron
|
9cda616cfa
|
added "followmode", "spectate" and "suicide"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 20:29:54 +00:00 |
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flowtron
|
e1cfbf6f3d
|
F6 toggles followmode - still "showmip" in editing though
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 20:29:14 +00:00 |
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driAn
|
ac267c7549
|
demo playback only locally, execution environments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 20:27:35 +00:00 |
|
driAn
|
2c9faeb046
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 19:52:33 +00:00 |
|
driAn
|
1bcc770305
|
crouch works even if activated in mid-air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 19:19:37 +00:00 |
|
driAn
|
baf257139b
|
menu settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 18:54:35 +00:00 |
|
flowtron
|
2979fc02b8
|
fixed networked player1 stuck in CS_DEAD instead of CS_SPECTATE - just for follow ATM!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1872 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 17:06:30 +00:00 |
|
Lee Salzman
|
55511ee71f
|
getsoundq fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:05:33 +00:00 |
|
Lee Salzman
|
f8f976d2d7
|
only unqueue processed buffers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 17:02:36 +00:00 |
|
Lee Salzman
|
837eae31e7
|
made particles render above water, decals below water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 16:38:18 +00:00 |
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