driAn
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3081bb8c5d
|
rewrote followplayer selection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1916 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 19:14:46 +00:00 |
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driAn
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d315890fd5
|
rewrote some nade code, "prompt" context, typos fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1915 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 18:43:23 +00:00 |
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driAn
|
c32f4137ab
|
bunch of spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 14:25:28 +00:00 |
|
driAn
|
715af8260b
|
demo stuck bug fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 13:29:37 +00:00 |
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driAn
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1f6007d35f
|
demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 12:19:15 +00:00 |
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driAn
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87c7755754
|
demo stuff, script contexts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 10:17:31 +00:00 |
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RandumKiwi
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5a121cb1d5
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settings layout
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1907 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-10 08:20:59 +00:00 |
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RandumKiwi
|
09b18249c1
|
sorted graphics settings into better order. changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 20:40:21 +00:00 |
|
Lee Salzman
|
49459cd215
|
only write init.cfg when using --init
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 20:22:42 +00:00 |
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flowtron
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382250e8ca
|
serverbrowser can use acronymic modenames
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-09 17:51:55 +00:00 |
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driAn
|
45fc0a0e21
|
demo playback as 1st person, convenient spect toggling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-07 20:57:00 +00:00 |
|
flowtron
|
fa38c330e7
|
"alive" takes ARG_NONE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-07 06:57:02 +00:00 |
|
Lee Salzman
|
2bb7a48296
|
support for alpha-tested models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 20:10:55 +00:00 |
|
driAn
|
cee24ed8de
|
dmg indicator cfg (menu)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:49:55 +00:00 |
|
RandumKiwi
|
9232e15151
|
Changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:35:35 +00:00 |
|
driAn
|
d2d8e0a075
|
avoid spectator cam getting into map geometry
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:31:38 +00:00 |
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driAn
|
558a59338b
|
set "embody" as default spect mode, more convenient spawning in "fly" mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 19:01:34 +00:00 |
|
driAn
|
ae91a2bcc9
|
sorting takes deaths into account, restore deaths on reconnects, protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-06 17:59:04 +00:00 |
|
driAn
|
10a03f4533
|
connectadmin cmd fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-05 18:31:12 +00:00 |
|
driAn
|
5d028262bb
|
flag dropping on waterlevel 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-05 18:16:59 +00:00 |
|
driAn
|
ac267c7549
|
demo playback only locally, execution environments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 20:27:35 +00:00 |
|
driAn
|
2c9faeb046
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 19:52:33 +00:00 |
|
driAn
|
1bcc770305
|
crouch works even if activated in mid-air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 19:19:37 +00:00 |
|
driAn
|
baf257139b
|
menu settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 18:54:35 +00:00 |
|
flowtron
|
2979fc02b8
|
fixed networked player1 stuck in CS_DEAD instead of CS_SPECTATE - just for follow ATM!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1872 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 17:06:30 +00:00 |
|
Lee Salzman
|
f8f976d2d7
|
only unqueue processed buffers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 17:02:36 +00:00 |
|
Lee Salzman
|
837eae31e7
|
made particles render above water, decals below water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 16:38:18 +00:00 |
|
flowtron
|
fb21aae502
|
chasing/embodying the followed player (currently with translucent display of client during "embodiment")
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 14:04:17 +00:00 |
|
flowtron
|
411e4dd98d
|
fix of followplayer-signature and usage of SM_EMBODYPLAYER via VAR-followmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 14:03:14 +00:00 |
|
flowtron
|
f24ff4a109
|
new follow-mode SM_EMBODYPLAYER
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 14:02:29 +00:00 |
|
driAn
|
d48270f8f0
|
new hud settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 12:40:50 +00:00 |
|
Lee Salzman
|
b8b3e92e8a
|
constructor ordering fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 12:26:44 +00:00 |
|
flowtron
|
d46482719c
|
scratch that fix, it breaks loading of existing CGZs .. sorry.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 12:22:40 +00:00 |
|
flowtron
|
72ee9102b4
|
avoid warnings by correctly ordering initialization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 12:06:18 +00:00 |
|
driAn
|
b7ef791035
|
water movement speed fixed, xhair in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 11:32:25 +00:00 |
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driAn
|
03f608c346
|
spawn ents right after adding them in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1858 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 10:32:18 +00:00 |
|
driAn
|
479d81bb38
|
ctf flag dropping on mapmodels
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1857 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 10:06:22 +00:00 |
|
RandumKiwi
|
888a89cd75
|
Updated interface docs to include info about ratio.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-04 00:17:04 +00:00 |
|
RandumKiwi
|
3af91f0f87
|
Grenade jump documentation.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 23:11:45 +00:00 |
|
driAn
|
757b1b304a
|
ctf flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 22:08:58 +00:00 |
|
driAn
|
fd1f8fa0d9
|
footstep fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 21:57:40 +00:00 |
|
driAn
|
3d8602e66c
|
ctf flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 21:31:12 +00:00 |
|
driAn
|
d9588171ed
|
fixed vote info display
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 21:25:45 +00:00 |
|
driAn
|
cf993c56cf
|
grenadiers frags/deaths ratio
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1849 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 21:07:31 +00:00 |
|
driAn
|
97f9a00032
|
grenade jumping!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 20:38:57 +00:00 |
|
driAn
|
1ff88eedb6
|
censored WHOIS for non-admins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 20:27:14 +00:00 |
|
driAn
|
91a1b1ec21
|
shebang in server wizard script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1846 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 20:09:47 +00:00 |
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driAn
|
81e0783a5d
|
sort scores in team modes too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 19:40:50 +00:00 |
|
driAn
|
722d70907b
|
ctf flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 19:27:17 +00:00 |
|
driAn
|
d0de8aca2d
|
flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-03 17:37:52 +00:00 |
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