ac_stef
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e9b48b331e
|
new command 'serverdesc' temporary extends the server description
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-25 23:31:24 +00:00 |
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ac_stef
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55c342768d
|
moved incoming maps directory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 23:16:04 +00:00 |
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driAn
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0e381862c5
|
firstrun, menu entry for highprocesspriority
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 22:18:24 +00:00 |
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driAn
|
b3112bb622
|
docs: highprocesspriority
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 22:11:36 +00:00 |
|
ac_stef
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f9d64cdaa4
|
don't write .cfg files of size 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2381 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 21:33:51 +00:00 |
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ac_stef
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43ad3b5a87
|
autosendmap: provide maps by the server (including learning new maps)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 21:21:54 +00:00 |
|
driAn
|
bbe0256fc5
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 21:19:38 +00:00 |
|
makke
|
93008f66ea
|
fixed thrashcan skin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 19:20:19 +00:00 |
|
driAn
|
864098bdc8
|
better loop for mapsounds, const fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 16:12:53 +00:00 |
|
makke
|
63cf457134
|
soundtest
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2376 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 15:02:19 +00:00 |
|
driAn
|
f6fe5784c3
|
mode typo, fixed wrong area respawn delay
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 14:51:56 +00:00 |
|
driAn
|
dddb0fa135
|
ac_client using ABOVE_NORMAL_PRIORITY_CLASS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2374 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 14:40:56 +00:00 |
|
driAn
|
1f3b848ee9
|
modified OpenAL-Soft library using a 2k buffer as default..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 14:38:59 +00:00 |
|
makke
|
68f5891584
|
added some tips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2372 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 14:31:10 +00:00 |
|
driAn
|
407aa860e7
|
run ac with high-priority on windows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-24 09:35:53 +00:00 |
|
Lee Salzman
|
402bd060b6
|
const fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2370 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 21:06:26 +00:00 |
|
driAn
|
9a484785c0
|
avoid double assignment of worldobjrefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2369 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 20:59:23 +00:00 |
|
driAn
|
5762dbe2ff
|
fixed stupid newline warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 19:33:57 +00:00 |
|
driAn
|
0537d11656
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 19:33:25 +00:00 |
|
driAn
|
61dd12e0c9
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2366 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 19:32:00 +00:00 |
|
driAn
|
7a389681d9
|
funky typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 19:15:47 +00:00 |
|
driAn
|
ba2cbf3b2a
|
server extension 'usage'
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2364 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 19:14:32 +00:00 |
|
driAn
|
833249d908
|
support for "server extensions"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 19:12:17 +00:00 |
|
driAn
|
a9338c1431
|
typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2362 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 14:52:26 +00:00 |
|
Alejandro V. Garcia
|
0fba5e0985
|
small skin image fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-23 12:54:40 +00:00 |
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driAn
|
e9037099d4
|
spect only teammates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 11:03:53 +00:00 |
|
driAn
|
824a7ee2a8
|
respawn ui fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 10:53:03 +00:00 |
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driAn
|
43c0fa0f9a
|
delay when respawning from spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 10:30:11 +00:00 |
|
driAn
|
8b543bd50c
|
removed test code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 09:33:32 +00:00 |
|
driAn
|
92f0f66229
|
fixed stuck bug in when jumping on crouching players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2356 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 09:25:57 +00:00 |
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driAn
|
2bfb5c8a5b
|
show unspawned and out-of map entities in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2355 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-23 08:13:18 +00:00 |
|
Lee Salzman
|
950c31f50d
|
inline round
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-22 20:40:42 +00:00 |
|
driAn
|
11dba13932
|
removed inlined round()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-22 20:04:54 +00:00 |
|
driAn
|
979b70ea78
|
delay when respawning from spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 20:03:47 +00:00 |
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driAn
|
5efdaf915a
|
flag dropping, proper position rounding
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-22 18:59:13 +00:00 |
|
RandumKiwi
|
e39f6dabe6
|
Waypoints for ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-22 08:44:09 +00:00 |
|
RandumKiwi
|
40930ac385
|
linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2349 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-22 02:46:12 +00:00 |
|
RandumKiwi
|
76297a2d4f
|
updated default settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2348 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-21 20:18:31 +00:00 |
|
RandumKiwi
|
b405d8f214
|
Removed spare weight
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-21 19:50:22 +00:00 |
|
ac_stef
|
dfe9808d5a
|
team stats logging fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2346 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-20 15:16:34 +00:00 |
|
RandumKiwi
|
5d546a41dd
|
Map editing documentation: Cfg files - Complete.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2345 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-20 09:42:04 +00:00 |
|
RandumKiwi
|
81e5daf142
|
Map editing documentation -> Cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-19 11:48:22 +00:00 |
|
RandumKiwi
|
2372b40d73
|
Map editing documentation -> Cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2343 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-19 06:05:27 +00:00 |
|
Lee Salzman
|
c109daf458
|
filename null terminator fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2342 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-19 00:42:03 +00:00 |
|
driAn
|
1331bc554c
|
new win bins, gn8
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2341 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-18 21:49:18 +00:00 |
|
driAn
|
d16bee4a0f
|
avoid all sound processing when audio=0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2340 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-18 21:09:05 +00:00 |
|
driAn
|
11f67e4db5
|
fixed broken spawn request on map start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2339 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-18 21:03:01 +00:00 |
|
driAn
|
b7207c1ee9
|
fixed bot waypoint loading
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-18 19:54:57 +00:00 |
|
RandumKiwi
|
ee20b05dc1
|
fixed tiny map error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-18 08:46:02 +00:00 |
|
RandumKiwi
|
f6859f4486
|
added "demos" folder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-18 08:33:10 +00:00 |
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