Commit Graph
3257 Commits
Author SHA1 Message Date
RandumKiwi ebb30e768d updating docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3283 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-28 05:12:25 +00:00
core-code bb765f72e2 mac stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3282 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 23:07:00 +00:00
RandumKiwi 2ea067d7cf changelog.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3281 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 10:03:02 +00:00
Lee Salzman 95cad2c3d1 removed libGLU dependency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 07:41:46 +00:00
driAn f55ead1812 program debug dbs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3279 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 19:07:57 +00:00
driAn 9145067500 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3278 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 19:05:58 +00:00
flowtron fac8eca173 linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3277 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 16:04:49 +00:00
driAn b228b3f4fd better camera angle for 3rd person spect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3276 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 12:11:07 +00:00
Lee Salzman 3610371f1d warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3275 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:34:38 +00:00
Lee Salzman b456f8ba0d include fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:25:47 +00:00
Lee Salzman c5641a4890 include fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3273 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:19:42 +00:00
RandumKiwi b8b6f8397e Waypoints for ac_scaffold.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3272 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:06:46 +00:00
Lee Salzman 6004e8f432 matrix stack cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 04:13:39 +00:00
Lee Salzman 4c80752aac make sure graphics slider sets stencilshadow var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3270 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 21:52:36 +00:00
Lee Salzman d4b3771a44 rotate flags in mini-radar by camera yaw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3269 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 21:41:51 +00:00
Lee Salzman bea076a6ce playtest bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3268 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 20:13:41 +00:00
driAn 604999b4c5 program debug dbs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 20:13:31 +00:00
driAn ad10340f5c playtest bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3266 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 20:12:34 +00:00
flowtron 37e9671479 linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 20:12:04 +00:00
driAn e9e9d21ab2 typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 20:01:58 +00:00
Lee Salzman f64843dd89 cleanup of unselectable items
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3263 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:41:05 +00:00
Lee Salzman 64e97e12e2 option for setting default crosshair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3262 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:34:44 +00:00
driAn 3edcdbe9fb rest flag when getmapping, also push client into regular respawn cycle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3261 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:34:35 +00:00
Lee Salzman 6ee24afd88 image fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3260 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:33:48 +00:00
Lee Salzman 8353dfb905 show crosshair image instead of filename
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3259 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:23:14 +00:00
Lee Salzman 37fcb1ae6e basic image thumbnail display in menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3258 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:22:53 +00:00
driAn 319a704ad1 drop flag when getmapping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3257 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:49:42 +00:00
Lee Salzman 5e0e6deda6 made red dot default sniper crosshair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3256 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:36:26 +00:00
Lee Salzman 399b0b776b added red dot crosshair!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3255 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:36:12 +00:00
RandumKiwi 98c658705d xhair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:24:32 +00:00
flowtron d6c9e7c198 linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3253 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:23:12 +00:00
Lee Salzman 82f44be831 made skin a persistent variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3252 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:22:36 +00:00
driAn 66ec601d16 replace red dot by white dot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:11:49 +00:00
Lee Salzman da70c71936 made next primary weapon a persistent variable (will now save across restart)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3250 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 18:08:27 +00:00
Lee Salzman 3a86ceeea9 fixed gcc warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3249 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 17:54:46 +00:00
RandumKiwi 9cb0e9b649 sniper scope crosshair menu (inside HUD settings)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 17:54:09 +00:00
driAn 921b4979a4 linux wizard script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 16:53:58 +00:00
driAn 71b21998f4 reverted grenade tweaks :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3246 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 16:37:11 +00:00
driAn ac805d2cdd better cam position in 3rd person spect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 14:22:50 +00:00
driAn 60307e793f faster spectator-fly mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 14:13:27 +00:00
driAn 2ca2a84d4c program debug db
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:45:58 +00:00
driAn b9b560cf65 bin for Sir `Rowan
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:45:14 +00:00
driAn 573a919787 configurable scope xhair, use dot.png as default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3241 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:43:31 +00:00
driAn 974d80a800 make loadcrosshair cmd backward compatible
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3240 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:43:05 +00:00
driAn f039d3ece4 draw red dot code-wise
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:39:05 +00:00
driAn 046758ab31 removed red dot from scope
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:36:30 +00:00
RandumKiwi 86345deb94 Much more appropriate bot numbers (why would you play BTDM if there are only 2 players?)... Less confusing bot numbering.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3237 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 09:40:02 +00:00
RandumKiwi 1989a7d0f8 fixed typo in a gamedescription... added comments on how to use domodifier while I was at it..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3236 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 08:24:34 +00:00
RandumKiwi cc387bdf30 fixed somehow broken menu...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 06:31:49 +00:00
driAn 6fab82c7a4 nade damage tweak #2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3234 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 22:50:57 +00:00