Commit Graph
2404 Commits
Author SHA1 Message Date
driAn ec4309e4b3 new sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2426 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 22:57:43 +00:00
driAn a8b0b26f99 rewrote footstep proc code, supports water footsteps (normal+crouch)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2425 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 22:57:06 +00:00
Alejandro V. Garcia 8990cb08af Added: tree model, removed: window, door models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 22:42:01 +00:00
RandumKiwi 646911984e Well, he's kind of had it in for me ever since I accidentally ran over his dog... Actually, replace "accidentally" with "repeatedly" and replace "dog" with "son".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2423 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 22:41:58 +00:00
makke e5a1b75854 crouching in water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 21:32:28 +00:00
makke 60207bc5b4 forgot to mix to mono
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 21:11:47 +00:00
makke a8b57820e8 bullet hits water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 21:09:21 +00:00
makke 7d32052429 steps in shallow water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 20:48:39 +00:00
driAn 8b2a47aeb7 proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 20:35:53 +00:00
ac_stef 7c116ac580 min/maxplayer setting in maprot.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 20:22:34 +00:00
driAn 7d1a881d7e fixed sub selection issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:50:23 +00:00
driAn f28daad05f made resetsleeps async
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:40:50 +00:00
driAn a3805e2121 load bots while loading screen is up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:33:22 +00:00
driAn 564d251840 reset sleeps on mapchange, mapstartonce script event, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:32:16 +00:00
driAn 7a00205df7 improved sound distance model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:29:38 +00:00
ac_stef a06066c7fc fixed integer overflow
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:27:52 +00:00
driAn 6fee38e288 sound test bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2410 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:11:58 +00:00
driAn 5123fd8fc4 proper reset on botmatch 1st-spawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 17:00:38 +00:00
driAn 132c9be72f reverted alphatex
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 16:46:50 +00:00
driAn 84f641832e fixed if() spacing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 16:40:53 +00:00
ac_stef 9fe90c6e2b server side spam suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 16:19:16 +00:00
Alejandro V. Garcia 7c836d0024 mapmodel height fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 11:10:21 +00:00
Alejandro V. Garcia f07518ffff added mapmodel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 10:18:41 +00:00
Alejandro V. Garcia a31e321db9 added mapmodel, plastic milk crate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2403 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 05:43:56 +00:00
Lee Salzman cf2fa0e93f fixing cfgs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 20:58:32 +00:00
Alejandro V. Garcia 69452cf31b toca's mapmodel transparency test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 20:55:37 +00:00
Alejandro V. Garcia 0055aa6b8d toca's mapmodel testing map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 20:53:28 +00:00
Lee Salzman 9db398b4c9 newline at end of file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2399 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 20:45:20 +00:00
Lee Salzman 48bf81791d less silly implementation of alpha blending
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 20:44:08 +00:00
driAn ea00c18b39 mdlalphatexture mdl config for Toca models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 20:06:20 +00:00
driAn a6c34b80aa win bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2396 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 19:47:49 +00:00
driAn e53162c9fc sound distancemodel tweakings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 19:42:45 +00:00
driAn 58386fdf36 threw out official oal redist pkg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2394 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 18:50:57 +00:00
driAn 99754de74d optimized build of OpenAL-Soft 1.5.304 (now as default)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2393 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 18:43:23 +00:00
driAn 7e27992e5e nick autocompletion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2392 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 18:20:35 +00:00
driAn 0ae91ab9aa resetsecuremap, fixed spacing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 17:14:31 +00:00
driAn 2758cf4e3b highprocesspriority cmd
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 16:48:01 +00:00
Lee Salzman 647625dbb6 don't queue SV_ITEMLIST
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 16:43:36 +00:00
Lee Salzman 8f91f124e1 notgotitems fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2388 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 16:40:02 +00:00
RandumKiwi 9406b68db6 servermaps folder created. readme added.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2387 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 11:56:47 +00:00
ac_stef 58cdb3b8d3 allow admins to be forced to the other team
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-25 23:40:40 +00:00
ac_stef e9b48b331e new command 'serverdesc' temporary extends the server description
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-25 23:31:24 +00:00
ac_stef 55c342768d moved incoming maps directory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 23:16:04 +00:00
driAn 0e381862c5 firstrun, menu entry for highprocesspriority
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 22:18:24 +00:00
driAn b3112bb622 docs: highprocesspriority
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 22:11:36 +00:00
ac_stef f9d64cdaa4 don't write .cfg files of size 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2381 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 21:33:51 +00:00
ac_stef 43ad3b5a87 autosendmap: provide maps by the server (including learning new maps)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 21:21:54 +00:00
driAn bbe0256fc5 new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 21:19:38 +00:00
makke 93008f66ea fixed thrashcan skin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 19:20:19 +00:00
driAn 864098bdc8 better loop for mapsounds, const fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 16:12:53 +00:00