aerkefiende
|
ee810efffc
|
updated win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-03 20:20:18 +00:00 |
|
sireus
|
bbe1b63fdf
|
linux bins that actually correspond with the source...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6403 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-02 22:26:21 +00:00 |
|
sireus
|
e39990c56e
|
linux-32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-02 13:44:21 +00:00 |
|
sireus
|
2323874b57
|
fixed FS free space check false positives (integer overrun)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-02 13:39:46 +00:00 |
|
sireus
|
bb978c8e9b
|
show context (e.g. filename) on cubescript errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-30 20:27:37 +00:00 |
|
Lucas GAUTHERON
|
0210cc02e0
|
XML fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6399 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-30 10:50:42 +00:00 |
|
Bukz
|
9d27861f49
|
menuitem/docs for r6397
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-30 00:46:11 +00:00 |
|
Lucas GAUTHERON
|
e09157c29b
|
hudecho can be disabled
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-30 00:34:08 +00:00 |
|
sireus
|
51806b5c54
|
Fred can go die now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6396 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 22:07:13 +00:00 |
|
sireus
|
f21b38d4e1
|
fixed excess quote that now caused a CS error (thanks, Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 22:01:02 +00:00 |
|
Bukz
|
b0a5672ad5
|
little inWater fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6394 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 17:19:55 +00:00 |
|
Bukz
|
eab210240a
|
optional hudechos in survival mode (default off)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6393 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 16:09:33 +00:00 |
|
Bukz
|
0aecce709f
|
hudecho
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6392 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 15:51:10 +00:00 |
|
Bukz
|
0281461ddc
|
win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 14:19:57 +00:00 |
|
Bukz
|
1e20bace2e
|
inWater command, akimboautoswitch slider, akimboendaction defaults to 1 (switch back to primary)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 14:04:41 +00:00 |
|
Lucas GAUTHERON
|
88ee66ed67
|
switch "loggamestatus" off now just disables the table of scores
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-29 11:52:20 +00:00 |
|
Lucas GAUTHERON
|
22df7a9402
|
fix bug (:s)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6388 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-28 20:50:28 +00:00 |
|
Bukz
|
93f695b423
|
fixes/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6387 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-28 19:36:51 +00:00 |
|
Lucas GAUTHERON
|
2d23aa4f74
|
make ATTR_X compatible with something else than playerent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-28 15:00:31 +00:00 |
|
Lucas GAUTHERON
|
627feb7bd4
|
sniper trail ends when collides
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-28 08:51:42 +00:00 |
|
Bukz
|
005b40a48f
|
strins - Returns string B inserted into string A at position X.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-28 02:14:10 +00:00 |
|
Bukz
|
0c1b63d5da
|
mapsize command returns 6-12 silently, rather than conoutf'ing ssize
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-28 00:07:50 +00:00 |
|
Bukz
|
001af391bb
|
temporarily ensure arg1 of /newmap is within a sane valid range (6-9)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 23:32:40 +00:00 |
|
Bukz
|
1c1c1d8aff
|
stfu askquit :p
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6381 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 22:56:20 +00:00 |
|
sireus
|
7dc5dfcca7
|
fixed brackets within quotes being interpreted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6380 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 21:43:37 +00:00 |
|
sireus
|
528db72bf1
|
fix cubescript execution crash(es)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6379 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 21:03:11 +00:00 |
|
Bukz
|
1992a0155e
|
some updates/moar nades :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 20:51:31 +00:00 |
|
Lucas GAUTHERON
|
ccd1c5048b
|
quicknadethrow : switch weapon even if player is attacking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 19:14:24 +00:00 |
|
Bukz
|
5ff5a585c8
|
edifice updated + autogen'd waypoints for new maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6376 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 16:56:55 +00:00 |
|
Bukz
|
8ebb0bc40b
|
even more saved.cfg cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 14:56:25 +00:00 |
|
Lucas GAUTHERON
|
40524bb5a5
|
"resetsleeps" doc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6374 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 14:47:03 +00:00 |
|
Lucas GAUTHERON
|
29f817d608
|
persistent sleep
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 14:44:35 +00:00 |
|
Bukz
|
e5653c52e2
|
updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6372 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 14:30:41 +00:00 |
|
Bukz
|
9aa5981b31
|
native alias "afterinit" - executed immediately after saved.cfg is loaded
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6371 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 14:21:22 +00:00 |
|
Lucas GAUTHERON
|
668254813c
|
enable/disable loggamestatus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6369 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 13:11:57 +00:00 |
|
Bukz
|
b542635b0d
|
minor fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 13:09:23 +00:00 |
|
Lucas GAUTHERON
|
607eb86400
|
drop camera when switching to fly spec mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6367 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 12:38:24 +00:00 |
|
Bukz
|
33435f0a48
|
allow slowtoggle in all spectate modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6366 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 11:27:21 +00:00 |
|
Bukz
|
8cba55667e
|
isSpect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6365 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 11:21:44 +00:00 |
|
Lucas GAUTHERON
|
4e9be4519d
|
strpos command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6364 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-27 10:49:15 +00:00 |
|
sireus
|
0de227020d
|
doc'd break
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 15:20:25 +00:00 |
|
Lucas GAUTHERON
|
9a0b0abb9a
|
substr & negative start position
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6362 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 15:00:27 +00:00 |
|
sireus
|
b48939c516
|
substr crash fix & simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 14:40:09 +00:00 |
|
sireus
|
372755b87c
|
pseudo-break statement for cubescript loop & while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 13:54:31 +00:00 |
|
sireus
|
4de620f757
|
entproperty now works in MP coop, but buffered
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 13:22:35 +00:00 |
|
Lucas GAUTHERON
|
ad9826cac8
|
fix substr command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 12:12:33 +00:00 |
|
Bukz
|
d8f93a4bf3
|
epic locker win
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 11:18:04 +00:00 |
|
Bukz
|
a1ea14c627
|
slowmove bugfix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6355 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 09:02:43 +00:00 |
|
Bukz
|
ddd5f7b68f
|
survival mode updates/fixes - teleport to zone after x millis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 06:47:53 +00:00 |
|
Bukz
|
0cb4896a1c
|
config updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 03:45:39 +00:00 |
|