Bukz
|
d62ece9626
|
updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-06-01 02:57:51 +00:00 |
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Bukz
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1d656c2bda
|
cubescript multidimensional arrays (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-31 07:44:19 +00:00 |
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Bukz
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55a04c8cff
|
fixes/MAXCL reduced to 16/protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-29 21:31:43 +00:00 |
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Bukz
|
2fcec2c859
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-29 17:02:42 +00:00 |
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Bukz
|
e7a233c610
|
bot survival tweak/menus fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-05-28 22:02:43 +00:00 |
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sireus
|
8f39911eb0
|
cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-05 13:19:06 +00:00 |
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Bukz
|
11e06bae65
|
in-game FAQ menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-04-05 03:00:51 +00:00 |
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Bukz
|
47df158732
|
more consts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-03-14 08:39:59 +00:00 |
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Bukz
|
d1790770d5
|
cleanup + showmodedescriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-13 15:02:25 +00:00 |
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Bukz
|
bb1adffa66
|
Adding (switch) + cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-12 02:09:11 +00:00 |
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Bukz
|
caca71ff2f
|
Disable the grid for /cleanshot while in editmode.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-10 23:50:17 +00:00 |
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Bukz
|
524598369d
|
Hide entities and closest ent info when using /cleanshot while editing.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-04 19:35:50 +00:00 |
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Bukz
|
0e1bba1745
|
hardcoded votepending and getscrext
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-21 18:11:10 +00:00 |
|
Lucas GAUTHERON
|
87ea1d0823
|
private messages (chat) & win32 binaries (warning: new protocol)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-27 18:52:19 +00:00 |
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Bukz
|
f3b2c09d98
|
removing getvar in favor of having getalias work on both aliases and built-in client variables (fov), and execute & return commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-19 01:43:54 +00:00 |
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Bukz
|
05d2fd4939
|
Changing many built-in script aliases to constants.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-17 12:33:02 +00:00 |
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Bukz
|
a6f4452c62
|
CubeScript consts for weapon ID's/map & mode voting/colors // TODO: most aliases in scripts.cfg should be consts???
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 22:55:21 +00:00 |
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Bukz
|
7fe80902bd
|
auto save map script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-08 22:14:53 +00:00 |
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Bukz
|
0c3ad5886b
|
add2bind & numconlines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 13:45:35 +00:00 |
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sireus
|
b5c863a900
|
persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 13:28:52 +00:00 |
|
Bukz
|
a90a346557
|
keybind command bug fix/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 19:53:23 +00:00 |
|
Bukz
|
4e063d00c2
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 00:08:01 +00:00 |
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Bukz
|
7c48978ec5
|
oops again D:
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 17:36:00 +00:00 |
|
Bukz
|
f3e25be42b
|
more updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 17:27:35 +00:00 |
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Bukz
|
f6f1b2a7fb
|
more weapon switching utilities/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6501 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 10:21:30 +00:00 |
|
Bukz
|
0e212b7b6c
|
cleanup/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-04 19:23:34 +00:00 |
|
Bukz
|
f6848c2f84
|
getmodeacr replaced with hardcoded getmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 18:52:06 +00:00 |
|
Bukz
|
9c9e7dc361
|
scripterr fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-04 17:10:55 +00:00 |
|
Bukz
|
ad12e10ea5
|
updates/fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-04 14:29:21 +00:00 |
|
Bukz
|
ecccb57c61
|
fixes/updates + BPF & BLSS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 06:02:50 +00:00 |
|
Bukz
|
dd0c4cbec4
|
cleanshot update + disablehud & enablehud commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 04:54:57 +00:00 |
|
Bukz
|
f2ed536c0f
|
fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6474 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-27 22:17:21 +00:00 |
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Bukz
|
7f88320fc2
|
more altaction/delta aliasess and checkmag/checkrange
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 22:02:47 +00:00 |
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Bukz
|
876bd85e74
|
removing slowtoggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-17 14:28:05 +00:00 |
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Bukz
|
2fc7069551
|
a better implementation for "slowmove" -> "flyspeed"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-17 13:46:44 +00:00 |
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Bukz
|
8063219400
|
botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 18:12:39 +00:00 |
|
Lucas GAUTHERON
|
1ccc95b328
|
sbconnect & match mastermode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 14:34:25 +00:00 |
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Lucas GAUTHERON
|
2d4feb3673
|
setmr is now hard coded..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6426 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 12:13:29 +00:00 |
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Bukz
|
4847ff00ff
|
onVoteEnd, curautoteam, addpunct, curplayers, delmenu, votepending, and a new test kick/ban menu :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-13 11:55:57 +00:00 |
|
Bukz
|
49b3d6cb5d
|
fixes/aliasinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-10 11:45:39 +00:00 |
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Bukz
|
9ac75ac9aa
|
checkinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-10 09:14:29 +00:00 |
|
Bukz
|
5ae39ac567
|
auto executed scripts dir
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-06 21:04:32 +00:00 |
|
Bukz
|
002727f3c3
|
fixes/cosmetic stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-05-05 21:00:51 +00:00 |
|
Bukz
|
93f695b423
|
fixes/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6387 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-28 19:36:51 +00:00 |
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Bukz
|
005b40a48f
|
strins - Returns string B inserted into string A at position X.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-28 02:14:10 +00:00 |
|
Bukz
|
0cb4896a1c
|
config updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 03:45:39 +00:00 |
|
Bukz
|
0c48eb7998
|
even more fly updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 00:36:04 +00:00 |
|
Bukz
|
41034249d7
|
survival mode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6328 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 12:13:24 +00:00 |
|
Bukz
|
fe205a2e23
|
bot "survival mode"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6301 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-22 23:55:11 +00:00 |
|
Bukz
|
fff3e2c977
|
cleanshot fix/updated win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6291 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-21 01:26:02 +00:00 |
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