Lee Salzman
|
fbf87b45f7
|
working linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3084 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 02:28:32 +00:00 |
|
Lee Salzman
|
605406009c
|
fixed checking of normal passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3083 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 00:55:21 +00:00 |
|
Lee Salzman
|
893001fb94
|
don't rely on SDL_BYTE_ORDER definition for server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3082 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 00:44:19 +00:00 |
|
Lee Salzman
|
ee639b5015
|
demo playback cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 00:23:31 +00:00 |
|
Lee Salzman
|
39e6b95c5e
|
avoid sending plaintext password on connect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 23:53:38 +00:00 |
|
RandumKiwi
|
77d80c24f7
|
new linux bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3079 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 23:25:53 +00:00 |
|
driAn
|
22f1c26080
|
new proj files to include hash stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3078 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 22:13:36 +00:00 |
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driAn
|
cbad4036e5
|
activate local DbgHelp.dll if installed on win98
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3077 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 22:12:41 +00:00 |
|
Lee Salzman
|
5b6def0121
|
linux #ifdef-ery
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 21:44:58 +00:00 |
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driAn
|
cbee2fb7cb
|
catch SIGSEGV and other signals on Linux to print stacktrace when crashing, don't strip bins on compilation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3075 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 21:31:48 +00:00 |
|
ac_stef
|
fb3ff3da3a
|
debug code removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3074 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 20:39:27 +00:00 |
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ac_stef
|
37e22762b6
|
send hashes instead of plaintext admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 20:38:08 +00:00 |
|
RandumKiwi
|
8a338d0b89
|
A different menu opens if you're an admin and press ESC in game :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 19:58:13 +00:00 |
|
Lee Salzman
|
5fd8909244
|
F5 key forces server list update in server browser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 19:38:47 +00:00 |
|
driAn
|
7ddabb9a30
|
proper wording
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 18:53:52 +00:00 |
|
flowtron
|
cb9ba0ac21
|
logical AND and OR
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3069 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 17:41:01 +00:00 |
|
flowtron
|
fbaa4fb574
|
64bit linux binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 16:38:55 +00:00 |
|
flowtron
|
18f8951005
|
added doc for missing cur* commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3067 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 16:38:05 +00:00 |
|
flowtron
|
ca0c49a3ce
|
added currole, curmode and curmap for CubeScript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 16:08:15 +00:00 |
|
RandumKiwi
|
578408452b
|
waypoints for ac_keller
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 11:20:58 +00:00 |
|
RandumKiwi
|
2350a6839e
|
fixed some map errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3064 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 11:20:28 +00:00 |
|
Alejandro V. Garcia
|
8dadb35d3e
|
changed double to single planes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3063 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 10:14:43 +00:00 |
|
Alejandro V. Garcia
|
54425ca070
|
added screen animation (if md3anim command is omitted BSOD will show on monitor screen)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 06:12:31 +00:00 |
|
Lee Salzman
|
957b2d024c
|
tweaked menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 03:09:02 +00:00 |
|
Lee Salzman
|
7bdd58a05a
|
fixed serverbrowser player sort direction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 01:00:30 +00:00 |
|
Lee Salzman
|
7551774b90
|
can now use left/right arrows keys in server browser to select server sorting preference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-16 00:11:12 +00:00 |
|
RandumKiwi
|
7868d6ec57
|
hmm.....
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 22:46:02 +00:00 |
|
driAn
|
70cbec2ab3
|
new program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:59:07 +00:00 |
|
driAn
|
5edab09b75
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:56:47 +00:00 |
|
driAn
|
b5c579735d
|
docs: networkdebug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:56:08 +00:00 |
|
driAn
|
54b4228851
|
new cmd: networkdebug (log packets)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:54:41 +00:00 |
|
core-code
|
f5ddeb0750
|
fixing xcode project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:52:32 +00:00 |
|
driAn
|
3cdda31857
|
proj files: optimization settings, .pdb post-build copy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:48:34 +00:00 |
|
driAn
|
385432b7fa
|
increment protocol to keep lame testclients out
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:47:25 +00:00 |
|
driAn
|
d6df4400b7
|
also restore score if player is the only connected peer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:40:40 +00:00 |
|
driAn
|
db95156afc
|
save score before resending welcomepacket on getmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 20:36:22 +00:00 |
|
driAn
|
d4a8824a4d
|
menuitemtextbox sizing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 19:49:25 +00:00 |
|
driAn
|
5fd5ff9f9d
|
tweaked menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3047 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 19:49:02 +00:00 |
|
driAn
|
aa95f6ce79
|
super high pitched tinnitus that owns your ears
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:44:48 +00:00 |
|
Lee Salzman
|
a141844356
|
tweaked #ifdef
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:42:25 +00:00 |
|
Lee Salzman
|
0b96826416
|
#ifdef'd out win32 specific stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:41:30 +00:00 |
|
driAn
|
4318ac0e7d
|
dbghelp library for win98
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:27:12 +00:00 |
|
driAn
|
79834f5427
|
program debug DB
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:26:27 +00:00 |
|
driAn
|
1482509c5b
|
new bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:24:56 +00:00 |
|
driAn
|
a74142a59c
|
stacktrace crash output for windows client&server, debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 18:24:29 +00:00 |
|
flowtron
|
f05f333ab0
|
64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 16:36:34 +00:00 |
|
flowtron
|
4e52944239
|
fixed link (startup->commandline)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 16:05:31 +00:00 |
|
ac_stef
|
71cb857eaf
|
log demo recording
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 15:49:51 +00:00 |
|
ac_stef
|
9e74dfc7d2
|
local custom player skins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 15:16:28 +00:00 |
|
Alejandro V. Garcia
|
3f35b934ba
|
upgraded from md2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3035 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-15 10:37:25 +00:00 |
|