Here is a list of all class members with links to the classes they belong to:
- r
: color
, parttype
, sqr
, vertex
, vertmodel::lightvert
, dlight
- rad
: vertmodel::part::shadowheader
, mapmodelinfo
- radius
: physent
, model
- range
: animstate
, vertmodel::animinfo
- ratio
: scoreratio
- reach
: dlight
- recoil
: guninfo
- recoilbackfade
: guninfo
- recoilbase
: guninfo
- recoilincrease
: guninfo
- recorddemoaction()
: recorddemoaction
- ref
: location
- references
: docident
- refresh()
: gmenu
- registermusic()
: audiomanager
- reject()
: vec
- release()
: modelcache
- releasesource()
: sourcescheduler
- reload
: guninfo
, gameevent
, weapon
, sniperrifle
- reloading
: weapon
- reloadtime
: guninfo
- remaining()
: databuf< T >
, tristrip
- remarks
: docident
- remove()
: projectilestate< N >
, vector< T >
, hashtable< K, T >
, ringbuf< T, SIZE >
- removebansaction()
: removebansaction
- removeconnectivity()
: tristrip
- REMOVED
: tristrip
- removefirst()
: modelcachelist< T >
- removelast()
: modelcachelist< T >
- removenodes()
: tristrip
- removeobj()
: vector< T >
- render()
: console
, consolebuffer< LINE >
, md2
, md3
, mitemmanual
, mitemimage
, mitemtextinput
, mitemslider
, mitemkeyinput
, mitemcheckbox
, model
, mitem
, gmenu
, hudmessages
, vertmodel::mesh
, vertmodel::part
- renderaimhelp()
: weapon
, sniperrifle
- renderbg()
: mitem
, gmenu
- renderhudmodel()
: weapon
, sniperrifle
, akimbo
- rendershadow()
: md2
, md3
, model
, vertmodel::part
- renderstats()
: weapon
, grenades
, knife
- replacewithlast()
: vector< T >
- replaceworldobjreference()
: locvector
- reserve()
: vector< T >
- reserved
: header
- reset()
: weapon
, grenades
, oggstream
, source
, poshist
, sourcescheduler
, dynent
, animstate
, client
, clientstate
, projectilestate< N >
, physent
, akimbo
- resetanim()
: dynent
- resetinterp()
: physent
- resetspec()
: playerent
- resize()
: modelcache
- resolved
: serverinfo
- RESOLVED
: serverinfo
- RESOLVING
: serverinfo
- respawn()
: clientstate
, playerent
, playerstate
- respawnoffset
: playerent
- restore()
: savedscore
, hline
- result
: voteinfo
, connectdata
, votedisplayinfo
- rewind()
: source
- rgb
: tmu
- ringbuf()
: ringbuf< T, SIZE >
- role
: client
, serveraction
- roll
: physent
- rotate()
: vec
- rotate_around_x()
: glmatrixf
, vec
- rotate_around_y()
: glmatrixf
, vec
- rotate_around_z()
: glmatrixf
, vec
- rotation
: md3tag
- rotspeed
: bounceent
, gmenu
- run()
: hline