ac-stef c04da78554 fix toca/grid6x8
Until now, the mapmodel used the "notexture" texture, which obviously
worked quite well, because it is grey.

Another possible "fix" would be, to just keep using "notexture" and
instead delete skin.jpg.

This fix affects seven current official maps.
2015-05-17 00:24:38 +02:00
2015-02-14 16:12:45 +01:00
2013-03-17 02:55:48 +00:00
2015-05-17 00:24:38 +02:00
2015-04-06 12:24:50 +02:00
2014-01-28 01:33:07 +13:00
2014-01-30 21:51:37 -08:00
2008-10-22 15:48:02 +00:00
2008-10-25 16:53:58 +00:00
2011-03-19 11:39:47 +00:00

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
  <head>
    <meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
    <meta http-equiv="refresh" content="0; url=docs/index.html">
    <meta name="description" content="Documentation index of the game AssaultCube @ http://assault.cubers.net/">
    <meta name="author" content="Rabid Viper Productions">
    <meta name="copyright" content="You may be able to redistribute this content under specific conditions.
    Please read the licensing information, available @ http://assault.cubers.net/docs/license.html for the
    conditions that would apply to what you may be redistributing.">
    <title>AssaultCube Documentation</title>
    <style type="text/css">
      body
        {
          background-color: #222222;
        }
    </style>
  </head>
  <body>
    <div>
      &nbsp;
    </div>
  </body>
</html>
S
Description
assaultcube but better (trust)
Readme
490 MiB
Languages
C 57.9%
C++ 27.6%
Shell 11.1%
Python 1.2%
Makefile 1%
Other 1.1%