Lucas GAUTHERON
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29f817d608
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persistent sleep
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6373 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 14:44:35 +00:00 |
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Lucas GAUTHERON
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668254813c
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enable/disable loggamestatus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6369 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-27 13:11:57 +00:00 |
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sireus
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4de620f757
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entproperty now works in MP coop, but buffered
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-26 13:22:35 +00:00 |
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Lucas GAUTHERON
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aec37282f8
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kill messages cfg editable in game, and separated from server config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6347 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 23:23:02 +00:00 |
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aerkefiende
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89d7b44289
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While I am at it: removing tabs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6256 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-16 14:31:03 +00:00 |
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Lucas GAUTHERON
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aee1d4f1f2
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adding custom kill messages support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-06 12:21:18 +00:00 |
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flowtron
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b7ddd337ce
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demofilenameformat (and friends) work for client and server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6150 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-03-28 20:07:04 +00:00 |
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flowtron
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e6ce8cae06
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blinking-text disabled by default (general and in menus)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-28 16:09:51 +00:00 |
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flowtron
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2d9edb6dc4
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rewrite of radar-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-27 22:16:28 +00:00 |
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flowtron
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53c35f4fd8
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misc. changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-02-05 09:44:07 +00:00 |
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Lee Salzman
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c392b3d010
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clean up messy anisotropy patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-17 19:27:32 +00:00 |
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Lee Salzman
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32d96b2be4
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fix weirdness in random numbers and ray creation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-01-15 21:20:31 +00:00 |
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flowtron
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3c472377fd
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fix a shoot/attack bumble nicely found by panda - also tweaked balancing according to makkE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-19 18:48:59 +00:00 |
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Rafael Barreto
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6295f8b599
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browser autoconnect switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-11-01 19:39:26 +00:00 |
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aerkefiende
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5576084318
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New commandline switch: -g
Will change the forbidden speech file (default: config/forbidden.cfg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-18 19:42:12 +00:00 |
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flowtron
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0a077bbae3
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TESTING: avoid being stuck in editmode + minor stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-09 22:59:24 +00:00 |
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flowtron
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fbc2102466
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statistics commands for CubeScript (intermission only) + rest of client-clock code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-10-04 20:41:56 +00:00 |
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flowtron
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be5e0c7e53
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spawn ent render:arrow in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-09-11 14:39:38 +00:00 |
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Rafael Barreto
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a8c21d4775
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docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-17 01:13:12 +00:00 |
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flowtron
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928eed4de1
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in-game AUTH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-16 11:12:48 +00:00 |
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Rafael Barreto
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80c024f151
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fix quick switch, include perm nade icon (to control better how many nades someone is carrying), clean up, different gib messages (as suggested in the forum)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-11 23:57:43 +00:00 |
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Alejandro V. Garcia
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f031b44653
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mapdims relocation ..again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5599 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-11 03:20:15 +00:00 |
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Alejandro V. Garcia
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aa05985499
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mapdims relocation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-11 03:17:40 +00:00 |
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Rafael Barreto
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43ba8a128e
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server switch: demo available only at intermission (giving 20 seconds of intermission if someone is downloading a demo), and more lag tolerance...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5597 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-11 02:25:50 +00:00 |
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Rafael Barreto
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accc3e6b91
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connectadmin pass, force control, ban time, weak bans, and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-08 22:00:40 +00:00 |
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flowtron
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1a1a9e3aa8
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menu-dirlist fix (bug found by Gibstick) and menu-footer line-wrapping added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5558 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-08-07 22:54:39 +00:00 |
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flowtron
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b97f73eace
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added arg2 to "getdemo" to allow D/L to subpath of "demos/" - e.g. "getdemo 3 bans".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-30 19:59:43 +00:00 |
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Rafael Barreto
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5a8d5154c6
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fix: wrong initial value
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 23:05:23 +00:00 |
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Rafael Barreto
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e464f7276e
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removing unused files, fix-redoing the switch (sorry Toca... i did not find your work :F), and committing the 32 and 64 bins (alpha fixes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 19:38:59 +00:00 |
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Rafael Barreto
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eac3a957fc
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including the AFK switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-22 18:54:20 +00:00 |
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Rafael Barreto
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f6c5fd8df7
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width fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5387 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-16 22:09:25 +00:00 |
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flowtron
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1a94831cb7
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conprintmenu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-16 20:35:48 +00:00 |
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Alejandro V. Garcia
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0f5da9cee9
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reverted to a 512x file texture
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5381 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-16 09:45:27 +00:00 |
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Rafael Barreto
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63484f8326
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fixing the tab width for the current font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-15 19:38:21 +00:00 |
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Rafael Barreto
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173fc6efac
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revert ugly hack and fix the client/server problem (thanks to WahnFred)
tbh, i do not believe it is fixed yet :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-15 15:17:27 +00:00 |
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flowtron
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65447c694c
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avoid message spam for unloaded preview images
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5362 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-13 18:46:26 +00:00 |
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Rafael Barreto
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5f68d9bf6a
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vel change, new g int, afk switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-11 01:21:26 +00:00 |
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Rafael Barreto
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42e6a39207
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testing: combat pistol (with burst!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 19:57:31 +00:00 |
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Rafael Barreto
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1344b25410
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incoming limit (-Z flag::default 10MB), blend fix (thanks to Kirin) and velocity test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5293 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-06 19:22:27 +00:00 |
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flowtron
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48b711d0e3
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removing remnants of client-side entity-arena workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-03 14:53:54 +00:00 |
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flowtron
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229cc9a378
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fix arenamode pickups just before end-of-round locally (sanity check please)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5266 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-02 17:49:57 +00:00 |
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flowtron
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fd3742ce79
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removed testing parts of mapdims-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5264 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-02 16:17:05 +00:00 |
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flowtron
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54a9870223
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improved showmap and checkarea replacment candidate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-27 17:18:53 +00:00 |
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flowtron
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966f224874
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menufont & score-use-font functions (scorefont 0||1)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5183 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 13:29:38 +00:00 |
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flowtron
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283b0dfe9f
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scoreboard column order selection via "orderscorecolumns"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 12:36:28 +00:00 |
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flowtron
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73ac7c75a9
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unique switches - changed client 'x' to 'e' (server 'x' is adminpass)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5149 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-05 21:52:06 +00:00 |
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Rafael Barreto
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2157072cc7
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forbidden speech dictionary, deny coop for read only maps, and some suggestions from sam about client/server crashes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5138 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-04 00:42:58 +00:00 |
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Rafael Barreto
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4e62ba084f
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points to score
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5122 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-31 19:28:16 +00:00 |
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Rafael Barreto
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bbd017766e
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bug fix: head shot sound played in any sniper gibs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-21 20:42:32 +00:00 |
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Lee Salzman
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78ad6b8420
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give reload sound higher priority
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-08 22:44:47 +00:00 |
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