Rafael Barreto
|
b16dc7db0c
|
bins!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 17:40:27 +00:00 |
|
Rafael Barreto
|
53d4e7defa
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5000 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 23:26:03 +00:00 |
|
Rafael Barreto
|
51912a872f
|
testing: making the shots pass over the shoulder (lets see if affect the gameplay... if so, we undo it)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 23:23:04 +00:00 |
|
Rafael Barreto
|
6e6aa52deb
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4995 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 23:09:47 +00:00 |
|
Rafael Barreto
|
108fb40fef
|
bug fix (incomplete): item pickup between rounds of arena mode, and letting the quicknade function only when nade is really selected
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4993 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 23:01:58 +00:00 |
|
Rafael Barreto
|
a93b3ae9a4
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 20:49:27 +00:00 |
|
Rafael Barreto
|
bbd017766e
|
bug fix: head shot sound played in any sniper gibs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 20:42:32 +00:00 |
|
Rafael Barreto
|
97dd147aa7
|
bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 20:00:24 +00:00 |
|
Rafael Barreto
|
17db04a83a
|
bug fix: quick nade throw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 19:55:53 +00:00 |
|
Rafael Barreto
|
8086a93c95
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:13:14 +00:00 |
|
Rafael Barreto
|
609c5f0099
|
nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4986 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:08:05 +00:00 |
|
Rafael Barreto
|
18167c23d3
|
nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:05:26 +00:00 |
|
Rafael Barreto
|
ab78d7c7e9
|
bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4984 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:10:41 +00:00 |
|
Rafael Barreto
|
7168009956
|
spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:08:27 +00:00 |
|
Rafael Barreto
|
11d4e6ecb8
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:04:46 +00:00 |
|
Rafael Barreto
|
5af0f717a0
|
spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:02:14 +00:00 |
|
Rafael Barreto
|
7e16ca926b
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:45:06 +00:00 |
|
Rafael Barreto
|
3d34744e36
|
recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:40:55 +00:00 |
|
Rafael Barreto
|
16feb7268f
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4978 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:37:31 +00:00 |
|
Rafael Barreto
|
2d5904b9cd
|
recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4977 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:36:07 +00:00 |
|
Rafael Barreto
|
c25ecb47d2
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4976 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:15:13 +00:00 |
|
Rafael Barreto
|
c804258b15
|
smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4975 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:13:39 +00:00 |
|
Rafael Barreto
|
0508b4d1c8
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4974 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:56:59 +00:00 |
|
Rafael Barreto
|
c7b7b0caeb
|
smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4973 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:55:23 +00:00 |
|
Rafael Barreto
|
cc9296c724
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4972 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:37:45 +00:00 |
|
Rafael Barreto
|
566d2dcca3
|
still smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4971 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:31:00 +00:00 |
|
Rafael Barreto
|
f3441764df
|
new smg spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4970 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:30:18 +00:00 |
|
Rafael Barreto
|
6967a6c81e
|
smarter function
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 23:02:35 +00:00 |
|
Rafael Barreto
|
aca4ab50ad
|
bug fix: fully substituting the pistol for the akimbo (when it is true)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4959 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:42:25 +00:00 |
|
Rafael Barreto
|
7ccc4f1732
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 20:22:54 +00:00 |
|
Rafael Barreto
|
72b8e25397
|
less crouch in air up vel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 20:20:39 +00:00 |
|
Rafael Barreto
|
d38934dbd9
|
win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 19:45:50 +00:00 |
|
Rafael Barreto
|
91677d98e9
|
fixing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 19:41:26 +00:00 |
|
Rafael Barreto
|
f5c80de15e
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4950 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 19:27:08 +00:00 |
|
Rafael Barreto
|
35b58ee683
|
fixing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 19:24:51 +00:00 |
|
Rafael Barreto
|
eea6e5c401
|
crouch in the air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 19:20:31 +00:00 |
|
Rafael Barreto
|
6502e1f617
|
win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4947 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 18:38:11 +00:00 |
|
Rafael Barreto
|
5468c26b6d
|
crouching in the air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 18:36:00 +00:00 |
|
Rafael Barreto
|
998e108fa7
|
win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4944 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 17:03:42 +00:00 |
|
Rafael Barreto
|
b70bad199e
|
armor is different from armour
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 17:02:01 +00:00 |
|
Rafael Barreto
|
a2856cd864
|
slower carbine, and more stronger armor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 16:50:36 +00:00 |
|
Rafael Barreto
|
838047304e
|
win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:39:27 +00:00 |
|
Rafael Barreto
|
17b577d123
|
Assault ammo box to 40
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4938 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:35:59 +00:00 |
|
Rafael Barreto
|
be1d72d7cc
|
Armor icon hud, and blocking too much open maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:31:15 +00:00 |
|
Rafael Barreto
|
06b15f622d
|
win32 bins, new nade values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4933 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 16:40:40 +00:00 |
|
Rafael Barreto
|
ca226dcf83
|
new nade values, and header inclusion in makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 16:36:29 +00:00 |
|
Rafael Barreto
|
7dd82aa775
|
team spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 21:32:12 +00:00 |
|
Rafael Barreto
|
8599019d99
|
win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4924 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 19:04:40 +00:00 |
|
Rafael Barreto
|
d439de1f93
|
less spread in akimbo (45)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 19:00:33 +00:00 |
|
Rafael Barreto
|
7d8fb2e1c7
|
team spawns in ac_douze
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4920 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 18:45:35 +00:00 |
|
Rafael Barreto
|
f46e3dade0
|
win32 bins - new recoil values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4919 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 17:22:06 +00:00 |
|
Rafael Barreto
|
f056083c4d
|
rifle sound file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 17:16:30 +00:00 |
|
Rafael Barreto
|
798159ed5b
|
New recoil values by makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 17:14:50 +00:00 |
|
Rafael Barreto
|
600395ef51
|
win32 bins, smg with 15 and still recoiltest
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4915 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 16:50:24 +00:00 |
|
Rafael Barreto
|
5835817777
|
Carbine sounds, and testing 15 dmg for smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 16:36:38 +00:00 |
|
Rafael Barreto
|
6361e07251
|
compatibilities purposes to future binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4903 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 19:13:41 +00:00 |
|
Rafael Barreto
|
6218a18637
|
win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 18:43:47 +00:00 |
|
Rafael Barreto
|
189b09c1d0
|
win32 binaries, new weapon values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4894 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 23:56:23 +00:00 |
|
Rafael Barreto
|
7c798f62e9
|
Updating the weapons values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 23:53:23 +00:00 |
|
Rafael Barreto
|
5189dbedd0
|
win32 server : testing values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4892 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 23:24:25 +00:00 |
|
Rafael Barreto
|
b1c63c0980
|
win32 bin : testing values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 23:19:16 +00:00 |
|
Rafael Barreto
|
7c38c551be
|
testing values to sniper and pistol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 23:17:11 +00:00 |
|
Rafael Barreto
|
d62c8a9dcb
|
win32 bin, new shotgun spread value
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 21:57:26 +00:00 |
|
Rafael Barreto
|
bf46ebd178
|
new spread to shotgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 21:55:32 +00:00 |
|
Rafael Barreto
|
dbcca4d961
|
win32 bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 21:47:25 +00:00 |
|
Rafael Barreto
|
b336718efa
|
Some bad maps will be blocked from now, and a bit more spread to shotgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 21:34:52 +00:00 |
|
Rafael Barreto
|
0fe4f792dd
|
better english in the comment :/
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 16:32:52 +00:00 |
|
Rafael Barreto
|
6541c23426
|
win32 bins : shotgun range
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 16:01:56 +00:00 |
|
Rafael Barreto
|
e8c97abd51
|
Makke's suggestion: make the shotgun longer range
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 15:49:29 +00:00 |
|
Rafael Barreto
|
4f33845a16
|
win32 bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 00:26:52 +00:00 |
|
Rafael Barreto
|
fed900728e
|
akimbo recoil changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 00:24:11 +00:00 |
|
Rafael Barreto
|
f39e9b6d23
|
win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-15 23:33:05 +00:00 |
|
Rafael Barreto
|
5c92557232
|
ops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-15 23:29:25 +00:00 |
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Rafael Barreto
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76eb7d06a4
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akimbo less recoil and 4-level armor approach
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-15 23:23:52 +00:00 |
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Rafael Barreto
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9260b80fbf
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Testing values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-15 22:38:42 +00:00 |
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Rafael Barreto
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f649d28647
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More tests
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4872 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-15 22:26:37 +00:00 |
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Rafael Barreto
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907074552a
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New carbine values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-15 21:58:43 +00:00 |
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Rafael Barreto
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1e99af2701
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Testing values for carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-15 21:55:10 +00:00 |
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Rafael Barreto
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1f384e18db
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win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-15 21:25:33 +00:00 |
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Rafael Barreto
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72a35d80ce
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win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-15 21:19:48 +00:00 |
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Rafael Barreto
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a35868502c
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fixing the altaction_8 for akimbo, and letting the nade be "quick threw" by right button
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-15 19:32:39 +00:00 |
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Rafael Barreto
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c03be6f366
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Linking the sound to the carbine. The file carbine.ogg is a contribution of Robtics.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-14 21:38:21 +00:00 |
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Rafael Barreto
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2dea41a0c6
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Fixing the hud icon for the weapons.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-14 20:17:40 +00:00 |
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Rafael Barreto
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c0daae0f79
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Testing other values to the carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-14 17:44:50 +00:00 |
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Rafael Barreto
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128eecc5d9
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Fixing the sniper scope and the grenade selection (altaction_X)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-14 17:30:17 +00:00 |
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Rafael Barreto
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eb11273db4
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Windows32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-14 17:17:28 +00:00 |
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Rafael Barreto
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f14d3b7632
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Including the carbine in the menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-14 16:55:38 +00:00 |
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Rafael Barreto
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1a458c0078
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Testing the carbine (an old project from the devs), thanks to makkE for the advice (and the work, of course)!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-14 16:39:21 +00:00 |
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Rafael Barreto
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5d11a678a9
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including LD_LIBRARY_PATH to libenet.so
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-13 19:09:48 +00:00 |
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Rafael Barreto
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2f40cf695a
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Windows 32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4841 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-13 18:16:03 +00:00 |
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Rafael Barreto
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c8bc83526c
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Making the vote more dynamic, and commenting a message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-13 17:41:49 +00:00 |
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Rafael Barreto
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04a9648130
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Height density calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4837 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-13 03:37:17 +00:00 |
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Rafael Barreto
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a0f74700d8
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fix the argc/argv issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 23:45:15 +00:00 |
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Rafael Barreto
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bced620da3
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more secure... i am sure that wizardmain cannot be called without --wizard, but who knows the mods people will do in the future...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 21:50:38 +00:00 |
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Rafael Barreto
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4b5124ce93
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fixing the position of the arguments before --wizard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4828 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-10 21:45:36 +00:00 |
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Rafael Barreto
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8527719515
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Redirecting the MS for testing purposes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 21:25:27 +00:00 |
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Rafael Barreto
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a35ca97f08
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New Master Server (server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-04 04:08:58 +00:00 |
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Rafael Barreto
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3b5e6f38bd
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Central Moderation (client side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-03 18:37:36 +00:00 |
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Rafael Barreto
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6472d510d2
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Central Moderation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-03 01:38:26 +00:00 |
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Rafael Barreto
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c17a18d348
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first commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2009-10-09 17:37:07 +00:00 |
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