Commit Graph
100 Commits
Author SHA1 Message Date
Rafael Barreto b16dc7db0c bins!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-23 17:40:27 +00:00
Rafael Barreto 53d4e7defa bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5000 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-22 23:26:03 +00:00
Rafael Barreto 51912a872f testing: making the shots pass over the shoulder (lets see if affect the gameplay... if so, we undo it)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-22 23:23:04 +00:00
Rafael Barreto 6e6aa52deb bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4995 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 23:09:47 +00:00
Rafael Barreto 108fb40fef bug fix (incomplete): item pickup between rounds of arena mode, and letting the quicknade function only when nade is really selected
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4993 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 23:01:58 +00:00
Rafael Barreto a93b3ae9a4 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 20:49:27 +00:00
Rafael Barreto bbd017766e bug fix: head shot sound played in any sniper gibs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 20:42:32 +00:00
Rafael Barreto 97dd147aa7 bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 20:00:24 +00:00
Rafael Barreto 17db04a83a bug fix: quick nade throw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 19:55:53 +00:00
Rafael Barreto 8086a93c95 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 17:13:14 +00:00
Rafael Barreto 609c5f0099 nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4986 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 17:08:05 +00:00
Rafael Barreto 18167c23d3 nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 17:05:26 +00:00
Rafael Barreto ab78d7c7e9 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4984 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:10:41 +00:00
Rafael Barreto 7168009956 spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:08:27 +00:00
Rafael Barreto 11d4e6ecb8 win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:04:46 +00:00
Rafael Barreto 5af0f717a0 spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 15:02:14 +00:00
Rafael Barreto 7e16ca926b win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:45:06 +00:00
Rafael Barreto 3d34744e36 recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:40:55 +00:00
Rafael Barreto 16feb7268f win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4978 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:37:31 +00:00
Rafael Barreto 2d5904b9cd recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4977 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:36:07 +00:00
Rafael Barreto c25ecb47d2 win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4976 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:15:13 +00:00
Rafael Barreto c804258b15 smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4975 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 14:13:39 +00:00
Rafael Barreto 0508b4d1c8 win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4974 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:56:59 +00:00
Rafael Barreto c7b7b0caeb smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4973 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:55:23 +00:00
Rafael Barreto cc9296c724 win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4972 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:37:45 +00:00
Rafael Barreto 566d2dcca3 still smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4971 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:31:00 +00:00
Rafael Barreto f3441764df new smg spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4970 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 13:30:18 +00:00
Rafael Barreto 6967a6c81e smarter function
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 23:02:35 +00:00
Rafael Barreto aca4ab50ad bug fix: fully substituting the pistol for the akimbo (when it is true)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4959 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 21:42:25 +00:00
Rafael Barreto 7ccc4f1732 win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 20:22:54 +00:00
Rafael Barreto 72b8e25397 less crouch in air up vel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 20:20:39 +00:00
Rafael Barreto d38934dbd9 win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 19:45:50 +00:00
Rafael Barreto 91677d98e9 fixing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 19:41:26 +00:00
Rafael Barreto f5c80de15e win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4950 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 19:27:08 +00:00
Rafael Barreto 35b58ee683 fixing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 19:24:51 +00:00
Rafael Barreto eea6e5c401 crouch in the air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 19:20:31 +00:00
Rafael Barreto 6502e1f617 win32
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4947 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 18:38:11 +00:00
Rafael Barreto 5468c26b6d crouching in the air
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 18:36:00 +00:00
Rafael Barreto 998e108fa7 win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4944 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 17:03:42 +00:00
Rafael Barreto b70bad199e armor is different from armour
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 17:02:01 +00:00
Rafael Barreto a2856cd864 slower carbine, and more stronger armor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 16:50:36 +00:00
Rafael Barreto 838047304e win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 20:39:27 +00:00
Rafael Barreto 17b577d123 Assault ammo box to 40
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4938 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 20:35:59 +00:00
Rafael Barreto be1d72d7cc Armor icon hud, and blocking too much open maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 20:31:15 +00:00
Rafael Barreto 06b15f622d win32 bins, new nade values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4933 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 16:40:40 +00:00
Rafael Barreto ca226dcf83 new nade values, and header inclusion in makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-19 16:36:29 +00:00
Rafael Barreto 7dd82aa775 team spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 21:32:12 +00:00
Rafael Barreto 8599019d99 win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4924 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 19:04:40 +00:00
Rafael Barreto d439de1f93 less spread in akimbo (45)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 19:00:33 +00:00
Rafael Barreto 7d8fb2e1c7 team spawns in ac_douze
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4920 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 18:45:35 +00:00
Rafael Barreto f46e3dade0 win32 bins - new recoil values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4919 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 17:22:06 +00:00
Rafael Barreto f056083c4d rifle sound file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 17:16:30 +00:00
Rafael Barreto 798159ed5b New recoil values by makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 17:14:50 +00:00
Rafael Barreto 600395ef51 win32 bins, smg with 15 and still recoiltest
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4915 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 16:50:24 +00:00
Rafael Barreto 5835817777 Carbine sounds, and testing 15 dmg for smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-18 16:36:38 +00:00
Rafael Barreto 6361e07251 compatibilities purposes to future binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4903 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-17 19:13:41 +00:00
Rafael Barreto 6218a18637 win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-17 18:43:47 +00:00
Rafael Barreto 189b09c1d0 win32 binaries, new weapon values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4894 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 23:56:23 +00:00
Rafael Barreto 7c798f62e9 Updating the weapons values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 23:53:23 +00:00
Rafael Barreto 5189dbedd0 win32 server : testing values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4892 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 23:24:25 +00:00
Rafael Barreto b1c63c0980 win32 bin : testing values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 23:19:16 +00:00
Rafael Barreto 7c38c551be testing values to sniper and pistol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 23:17:11 +00:00
Rafael Barreto d62c8a9dcb win32 bin, new shotgun spread value
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 21:57:26 +00:00
Rafael Barreto bf46ebd178 new spread to shotgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 21:55:32 +00:00
Rafael Barreto dbcca4d961 win32 bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 21:47:25 +00:00
Rafael Barreto b336718efa Some bad maps will be blocked from now, and a bit more spread to shotgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 21:34:52 +00:00
Rafael Barreto 0fe4f792dd better english in the comment :/
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 16:32:52 +00:00
Rafael Barreto 6541c23426 win32 bins : shotgun range
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 16:01:56 +00:00
Rafael Barreto e8c97abd51 Makke's suggestion: make the shotgun longer range
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 15:49:29 +00:00
Rafael Barreto 4f33845a16 win32 bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 00:26:52 +00:00
Rafael Barreto fed900728e akimbo recoil changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-16 00:24:11 +00:00
Rafael Barreto f39e9b6d23 win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 23:33:05 +00:00
Rafael Barreto 5c92557232 ops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 23:29:25 +00:00
Rafael Barreto 76eb7d06a4 akimbo less recoil and 4-level armor approach
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 23:23:52 +00:00
Rafael Barreto 9260b80fbf Testing values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 22:38:42 +00:00
Rafael Barreto f649d28647 More tests
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4872 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 22:26:37 +00:00
Rafael Barreto 907074552a New carbine values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 21:58:43 +00:00
Rafael Barreto 1e99af2701 Testing values for carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 21:55:10 +00:00
Rafael Barreto 1f384e18db win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 21:25:33 +00:00
Rafael Barreto 72a35d80ce win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 21:19:48 +00:00
Rafael Barreto a35868502c fixing the altaction_8 for akimbo, and letting the nade be "quick threw" by right button
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-15 19:32:39 +00:00
Rafael Barreto c03be6f366 Linking the sound to the carbine. The file carbine.ogg is a contribution of Robtics.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 21:38:21 +00:00
Rafael Barreto 2dea41a0c6 Fixing the hud icon for the weapons.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 20:17:40 +00:00
Rafael Barreto c0daae0f79 Testing other values to the carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 17:44:50 +00:00
Rafael Barreto 128eecc5d9 Fixing the sniper scope and the grenade selection (altaction_X)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 17:30:17 +00:00
Rafael Barreto eb11273db4 Windows32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 17:17:28 +00:00
Rafael Barreto f14d3b7632 Including the carbine in the menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 16:55:38 +00:00
Rafael Barreto 1a458c0078 Testing the carbine (an old project from the devs), thanks to makkE for the advice (and the work, of course)!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-14 16:39:21 +00:00
Rafael Barreto 5d11a678a9 including LD_LIBRARY_PATH to libenet.so
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-13 19:09:48 +00:00
Rafael Barreto 2f40cf695a Windows 32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4841 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-13 18:16:03 +00:00
Rafael Barreto c8bc83526c Making the vote more dynamic, and commenting a message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-13 17:41:49 +00:00
Rafael Barreto 04a9648130 Height density calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4837 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-13 03:37:17 +00:00
Rafael Barreto a0f74700d8 fix the argc/argv issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-10 23:45:15 +00:00
Rafael Barreto bced620da3 more secure... i am sure that wizardmain cannot be called without --wizard, but who knows the mods people will do in the future...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-10 21:50:38 +00:00
Rafael Barreto 4b5124ce93 fixing the position of the arguments before --wizard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4828 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-10 21:45:36 +00:00
Rafael Barreto 8527719515 Redirecting the MS for testing purposes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-04 21:25:27 +00:00
Rafael Barreto a35ca97f08 New Master Server (server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-04 04:08:58 +00:00
Rafael Barreto 3b5e6f38bd Central Moderation (client side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-03 18:37:36 +00:00
Rafael Barreto 6472d510d2 Central Moderation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-03 01:38:26 +00:00
Rafael Barreto c17a18d348 first commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-09 17:37:07 +00:00