Bukz
|
074c02db34
|
facepalm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6345 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 22:45:52 +00:00 |
|
Bukz
|
786c3e67d0
|
slowmove for spec/editfly
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 22:41:51 +00:00 |
|
sireus
|
3d80d2b36d
|
fixed GCC compilation error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6343 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 21:42:42 +00:00 |
|
Bukz
|
78c527271f
|
crouch/jump editing physics fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6342 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 21:12:25 +00:00 |
|
sireus
|
0c141d4016
|
flag icon transparency fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6341 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 21:01:38 +00:00 |
|
Bukz
|
b930b59438
|
reversed jump physics while crouching in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6340 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 20:09:33 +00:00 |
|
Lucas GAUTHERON
|
8df06fa6f6
|
updating windows bins (vcpp2010)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6339 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 20:03:37 +00:00 |
|
Lucas GAUTHERON
|
f3c0c1069f
|
allow bots to fight only against humans (WIP) + minor bot fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 19:58:34 +00:00 |
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sireus
|
1f8769de9c
|
moar simplifooification, and a fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 19:29:25 +00:00 |
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sireus
|
6d8d783341
|
sorry, forgot about that - now it's messier than before :S
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-25 18:45:35 +00:00 |
|
Lucas GAUTHERON
|
8b6bef25b3
|
no spectators in singleplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 18:39:44 +00:00 |
|
sireus
|
0de51eab8a
|
further simplification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6334 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 18:27:50 +00:00 |
|
sireus
|
07c44c3837
|
getplayer() preprocessor simplification (could someone check if MSVC++ accepts this, thx)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6333 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 18:12:52 +00:00 |
|
Lucas GAUTHERON
|
7882d10b60
|
max_always_detect_distance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6332 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 15:35:31 +00:00 |
|
Lucas GAUTHERON
|
0579f05d22
|
bot fixes, bot use nades & akimbo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6331 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 15:27:41 +00:00 |
|
Lucas GAUTHERON
|
b8dcfdd976
|
finally
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6330 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 13:01:27 +00:00 |
|
Lucas GAUTHERON
|
ca92d98018
|
grrrr
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6329 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 12:56:53 +00:00 |
|
Bukz
|
41034249d7
|
survival mode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6328 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 12:13:24 +00:00 |
|
Lucas GAUTHERON
|
f16abd1ee1
|
smarter weapon choose, reload fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-25 00:25:38 +00:00 |
|
Lucas GAUTHERON
|
3a10eaa5dd
|
win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6326 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 21:14:43 +00:00 |
|
Lucas GAUTHERON
|
baf52f62cd
|
command to access some player properties via cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6325 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 21:11:59 +00:00 |
|
Lucas GAUTHERON
|
4ea40318e3
|
oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6324 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 19:59:23 +00:00 |
|
Lucas GAUTHERON
|
47685deccd
|
spawn time temporary fix for singleplayer (need further changes later) check numplayers()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6323 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 19:53:54 +00:00 |
|
Lucas GAUTHERON
|
6eeafb0695
|
Allow bots to switch to knife or pistol + less useless reloads
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6322 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 19:11:10 +00:00 |
|
Lucas GAUTHERON
|
3712231df3
|
finishing custom bot fov support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 17:21:47 +00:00 |
|
Lucas GAUTHERON
|
99a42378c2
|
minor cleaning of r_accuracy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 15:18:36 +00:00 |
|
Lucas GAUTHERON
|
bbe7f9c1a5
|
remove debugging tools
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 15:15:09 +00:00 |
|
Lucas GAUTHERON
|
951917e898
|
shit again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6318 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 15:11:14 +00:00 |
|
Lucas GAUTHERON
|
be11978b0d
|
custom field of view for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6317 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 15:08:27 +00:00 |
|
Lucas GAUTHERON
|
b457b9d051
|
bug fix (bot skill was ignored in FFA mode)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6316 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 15:06:04 +00:00 |
|
Lucas GAUTHERON
|
b049b36c9e
|
warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6315 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 14:35:42 +00:00 |
|
Bukz
|
0080b3cd52
|
little fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6314 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 03:02:49 +00:00 |
|
Bukz
|
5080589de9
|
increased editfly velocity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6313 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-24 01:57:35 +00:00 |
|
Bukz
|
d1290d4747
|
differentiate ctf/htf flags in the server logs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6312 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-23 21:00:04 +00:00 |
|
Bukz
|
0aa76ab6aa
|
docs for r6310
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6311 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-23 20:27:18 +00:00 |
|
Bukz
|
75e2f675ab
|
akimboautoswitch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6310 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-23 20:20:38 +00:00 |
|
Bukz
|
4eeb474467
|
menus/config updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6309 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-23 18:47:42 +00:00 |
|
Bukz
|
fafd13894e
|
onReload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6308 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-23 14:06:18 +00:00 |
|
Bukz
|
d3e7c6268c
|
onSuicide & onLastMin native aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-23 10:44:16 +00:00 |
|
Bukz
|
4cf0f94191
|
onNewMap native alias
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-23 10:11:35 +00:00 |
|
Lucas GAUTHERON
|
a4ac3542e5
|
vcpp 2008...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-23 09:44:53 +00:00 |
|
Lucas GAUTHERON
|
3c24e5d771
|
nades accuracy, real shotgun accuracy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6304 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-23 09:35:49 +00:00 |
|
Lucas GAUTHERON
|
b339831354
|
settex command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6303 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-23 09:35:18 +00:00 |
|
Bukz
|
fe205a2e23
|
bot "survival mode"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6301 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-22 23:55:11 +00:00 |
|
Lucas GAUTHERON
|
1c2b0c8519
|
Update linux 64 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-22 19:47:11 +00:00 |
|
sireus
|
c17cb3c838
|
linux32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6299 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-22 19:29:17 +00:00 |
|
RandumKiwi
|
6baa083e85
|
re-add mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6297 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-22 10:45:42 +00:00 |
|
RandumKiwi
|
a93cfa49b5
|
these should be added and documented, k thx.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6295 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-04-22 02:08:59 +00:00 |
|
RandumKiwi
|
7b6c09d63b
|
This should be a LOWER CASE character b, shouldn't it? If not, please revert since I don't know what I'm doing, thanks.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6294 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-22 00:45:48 +00:00 |
|
Bukz
|
1dc7472b4b
|
typo/updated win32 bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6293 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-21 11:36:59 +00:00 |
|