Lee Salzman
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c73babe84a
|
packet freeing cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 07:47:58 +00:00 |
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driAn
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f121ee7303
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create packet log report if server protocol is < 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-07 16:19:58 +00:00 |
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driAn
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fa414b3ea1
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linear volume suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-07 14:44:02 +00:00 |
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ac_stef
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accd817e5d
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option to hide vote hud after own voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 22:38:31 +00:00 |
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ac_stef
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47eb67a2df
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'showscores' now takes an argument instead of a keypress; hide scores, when minimap is shown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 18:57:52 +00:00 |
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driAn
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abcd337ae8
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stripped debug data from libjpeg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 17:56:07 +00:00 |
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ac_stef
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8760d4b4fa
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escaping special characters for commandline arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 17:37:13 +00:00 |
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driAn
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1ac69b39d2
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added proper jpeg lib (static) for msvcpp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 17:36:06 +00:00 |
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driAn
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306dce008c
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test: straferun doublejump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 13:34:49 +00:00 |
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driAn
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3ef184e1d8
|
fixed footstep sound radius bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-06 13:32:38 +00:00 |
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driAn
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04fd93d840
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sound radius limitations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-05 23:02:40 +00:00 |
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driAn
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68a0a1a347
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slightly less smg recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3875 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-05 21:28:24 +00:00 |
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driAn
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ea7f93286c
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created .lib file for libjpeg, updated proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-05 20:59:03 +00:00 |
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ac_stef
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3ce5f5b897
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added scope settling time to fix sniper exploit (bug 2325517)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-04 15:26:25 +00:00 |
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Lee Salzman
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42b4af7a60
|
cleaner primary weapon syncing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-04 05:50:05 +00:00 |
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ac_stef
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68bfc2275a
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fix ammobox pickup for spectators and demo playback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-04 01:31:37 +00:00 |
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Lee Salzman
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94da663dfd
|
simplified fovcompat code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-04 00:35:09 +00:00 |
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Lee Salzman
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e8e6f89e68
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make sure fovcompat clamps fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-04 00:32:33 +00:00 |
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driAn
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d1d2ac20c6
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fovcompat command to restore old fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 23:18:22 +00:00 |
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ac_stef
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c0bab02a53
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stop demo playback before connecting (bug 2367286)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 21:03:10 +00:00 |
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ac_stef
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a751ddfcd4
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fix compile error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 20:13:18 +00:00 |
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ac_stef
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4dd56ff84b
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re-evaluate votes after player role changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 19:49:02 +00:00 |
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ac_stef
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00958c88d0
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add game info as jpeg comment to jpg-screenshots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 18:51:14 +00:00 |
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ac_stef
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8336b478ae
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store jpg-screenshots in the same directory as bmp-screenshots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 17:03:25 +00:00 |
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Lee Salzman
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ce5ba0bc0c
|
fixed duplicated packetqueue reference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 08:39:03 +00:00 |
|
Lee Salzman
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fff560315a
|
fixed bmp screenshot extension
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 08:19:25 +00:00 |
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Lee Salzman
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c674752ec8
|
disable autoscreenshot by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 08:01:03 +00:00 |
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Lee Salzman
|
64255099fa
|
adding packetqueue to codeblocks project
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 07:57:50 +00:00 |
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Lee Salzman
|
e87c00344b
|
added packetqueue to Makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 07:56:07 +00:00 |
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Lee Salzman
|
913bc3389f
|
cleaned up autoscreenshot code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 07:53:41 +00:00 |
|
Lee Salzman
|
9dac9599a5
|
cleaned up jpeg screenshot code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3846 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 07:31:13 +00:00 |
|
Lee Salzman
|
20baa85461
|
fixed crashy packet queue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 07:14:06 +00:00 |
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flowtron
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cc17a960a9
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using Toca's-improved-acfan-JPEG-screenshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3844 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 02:02:20 +00:00 |
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flowtron
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b031f7d2ac
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autoscreenshot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 01:21:23 +00:00 |
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flowtron
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124d589a14
|
fix name collision strftime
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3841 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 01:20:40 +00:00 |
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flowtron
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b405395390
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scoreboard crash-fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-03 01:20:11 +00:00 |
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flowtron
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58b156425e
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fullmodestr(n) == modestr(n, false)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 23:41:27 +00:00 |
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flowtron
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5dd11bc6cf
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removal of remarks-cruft
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3837 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 23:39:54 +00:00 |
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flowtron
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d7afbfdffc
|
proto 1129 : demos now have speaking names
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3836 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 23:35:56 +00:00 |
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flowtron
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9ed6eda051
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linux compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 22:39:11 +00:00 |
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driAn
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73bffe10b4
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added packetqueue implementation (sample commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3831 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 21:00:41 +00:00 |
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driAn
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46325eca7d
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implemented packet queue to write a report on network error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 20:35:17 +00:00 |
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ac_stef
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1372f52f02
|
client scoreboard logging fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 16:30:57 +00:00 |
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ac_stef
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45fec1b824
|
automatic demo recording bug fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 16:24:39 +00:00 |
|
Lee Salzman
|
5e70d62bd4
|
avoid using lines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3824 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 02:07:05 +00:00 |
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Lee Salzman
|
e760823c9e
|
updating to SDL 1.2.13
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 01:25:14 +00:00 |
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driAn
|
00d7b202c4
|
updated proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-02 00:41:38 +00:00 |
|
Lee Salzman
|
04256b5d33
|
don't error out if lan socket creation fails
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-01 22:58:45 +00:00 |
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ac_stef
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2841abac26
|
configurable voting permissions; missing config file warning; fixed kick, ban & forceteam votes; write recorded demos to files; optionally restrict a server to server-provided maps; scoreboard status logging fixed & extended; extended traffic logging; custom server description reset condition modified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-01 17:37:56 +00:00 |
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ac_stef
|
9cd8226971
|
protocol bug fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-01 17:33:29 +00:00 |
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