flowtron
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1c9f9a3bdb
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added maxchars attributes in "Custom Connect"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 19:30:52 +00:00 |
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makke
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172bfe9c96
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some new stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 00:07:05 +00:00 |
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driAn
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a590de6376
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proj file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 23:04:22 +00:00 |
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driAn
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74e1468ee3
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ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 22:50:35 +00:00 |
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Lee Salzman
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f515200c37
|
cleaned up control flow
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 19:16:41 +00:00 |
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Lee Salzman
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c3eb544c54
|
default mdldlist to 0 for S3 Graphics (still has bugs)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 19:06:55 +00:00 |
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Lee Salzman
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75551b478c
|
made mdldlist var persist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 18:50:25 +00:00 |
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Lee Salzman
|
388717f336
|
option to turn off display lists explicitly for buggy drivers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 18:49:34 +00:00 |
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flowtron
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10dbd44fc0
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curprimary is called currentprimary now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 18:44:03 +00:00 |
|
Lee Salzman
|
38748de8fa
|
different s3 bug workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 05:17:41 +00:00 |
|
Lee Salzman
|
daf3f5f090
|
reverting attempted bug workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 05:00:28 +00:00 |
|
Lee Salzman
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ccd21deb78
|
another bug workaround attempt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-24 21:43:01 +00:00 |
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flowtron
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95d205637f
|
linux 64bit bins (trunk & v01_00_00)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-24 19:28:52 +00:00 |
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driAn
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a5c464bd1a
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new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 22:46:48 +00:00 |
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driAn
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c01ad2c060
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 22:41:38 +00:00 |
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driAn
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b1a7664169
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new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 22:40:21 +00:00 |
|
Lee Salzman
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e0a4c46150
|
adjusted vweps for player model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 21:39:57 +00:00 |
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makke
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1c64f205f3
|
mono now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 21:39:31 +00:00 |
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makke
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28ac20f5a8
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sounds changed to mono
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 21:25:56 +00:00 |
|
makke
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8eb1fba815
|
rifle tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 18:52:35 +00:00 |
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makke
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3d4d17c15c
|
rifle sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 18:48:53 +00:00 |
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makke
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6b6b775315
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temporary rifle variations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 18:15:43 +00:00 |
|
Alejandro V. Garcia
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25037082bb
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test: first SVN commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 13:28:41 +00:00 |
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driAn
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0b7b811cad
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win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-22 23:43:09 +00:00 |
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ac_stef
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5d892c49f2
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tktf message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-22 18:25:54 +00:00 |
|
Lee Salzman
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a12d8e1fce
|
View of field -> field of view
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3730 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-22 17:25:27 +00:00 |
|
Lee Salzman
|
fcdbcf5b0d
|
attempting workaround for S3 graphics bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-22 17:14:23 +00:00 |
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ac_stef
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90079e2d2c
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'skiplines' description and example added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 20:15:36 +00:00 |
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driAn
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33b779adfb
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updated docs.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3725 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 19:46:33 +00:00 |
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driAn
|
901ff2272c
|
docs: graphics guide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 19:43:58 +00:00 |
|
driAn
|
e153cbf982
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 19:12:39 +00:00 |
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driAn
|
af90036366
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 19:10:37 +00:00 |
|
Lee Salzman
|
a30a2be6c5
|
release bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3721 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 18:59:56 +00:00 |
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flowtron
|
27b73b0c8e
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3720 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 18:54:44 +00:00 |
|
Lee Salzman
|
3178760aea
|
small vote cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 18:26:22 +00:00 |
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flowtron
|
d3fc0614bd
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3718 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 17:55:18 +00:00 |
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RandumKiwi
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b396744108
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unmute all sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 10:43:36 +00:00 |
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RandumKiwi
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6fbafb23ea
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add whois command to admin menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 10:25:06 +00:00 |
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RandumKiwi
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9a88092239
|
updated history to current changelog.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3715 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 10:09:00 +00:00 |
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Lee Salzman
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abeaf64f9a
|
release-y bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 08:54:02 +00:00 |
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RandumKiwi
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68a490a692
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form feed character
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 08:09:24 +00:00 |
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RandumKiwi
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0520d6f2bc
|
form feed character
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3712 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 07:22:17 +00:00 |
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RandumKiwi
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551eeab986
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"localfootsteps" added to settings menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 06:33:26 +00:00 |
|
Lee Salzman
|
16d6232278
|
removed unnecessary depth mask toggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 05:44:10 +00:00 |
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RandumKiwi
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d9993ba616
|
Mute sound menu: Weapon, bullet/explosion, pain/death, pickup, movement, voice-com, other...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3709 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 05:28:42 +00:00 |
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RandumKiwi
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dfe8aa12c6
|
(commenting) Numbered sound menu for ease of use...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 03:15:24 +00:00 |
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Lee Salzman
|
aae93ff094
|
added "soundmuted" command to check if sound is muted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 02:11:09 +00:00 |
|
Lee Salzman
|
480a9a0162
|
save muted sounds in config/saved.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 02:08:07 +00:00 |
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RandumKiwi
|
309f401587
|
advised how clips turn into grenades during LSS mode.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3705 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 23:24:36 +00:00 |
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driAn
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d95ef643a0
|
server bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3704 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 23:16:50 +00:00 |
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