Bukz
|
1d656c2bda
|
cubescript multidimensional arrays (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6816 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-05-31 07:44:19 +00:00 |
|
Bukz
|
299214c1e3
|
fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-05-30 23:01:10 +00:00 |
|
Bukz
|
55a04c8cff
|
fixes/MAXCL reduced to 16/protocol bump
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-05-29 21:31:43 +00:00 |
|
Bukz
|
2fcec2c859
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-05-29 17:02:42 +00:00 |
|
Bukz
|
ef8d536ea9
|
bot survival update - total damage dealt while alive stat
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-05-29 02:36:29 +00:00 |
|
Bukz
|
e7a233c610
|
bot survival tweak/menus fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-05-28 22:02:43 +00:00 |
|
Bukz
|
4aaf1fc74f
|
fix crash if menudirlist gets an empty string for file extensions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-05-28 20:20:48 +00:00 |
|
Bukz
|
0a0d09e73a
|
/paste fix, use light data from destination not the source
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6804 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-05-23 15:21:24 +00:00 |
|
Bukz
|
be0f32d2c7
|
/paste remip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-05-23 15:08:01 +00:00 |
|
Bukz
|
83fa555239
|
Texture bug on map saves fix (Thanks to Felix-The-Ghost --- please test) and updated win bins.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-05-20 17:06:02 +00:00 |
|
Bukz
|
40633fc61b
|
FAQ style update, thanks to Felix-The-Ghost :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-04-23 15:17:34 +00:00 |
|
Bukz
|
11e06bae65
|
in-game FAQ menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-04-05 03:00:51 +00:00 |
|
Bukz
|
47df158732
|
more consts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-03-14 08:39:59 +00:00 |
|
Bukz
|
89159df660
|
a few tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2012-03-12 12:08:02 +00:00 |
|
Bukz
|
d1790770d5
|
cleanup + showmodedescriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-13 15:02:25 +00:00 |
|
Bukz
|
cc7a8cc974
|
Only in AC can you climb up a ladder backwards.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-12 11:07:20 +00:00 |
|
Bukz
|
bb1adffa66
|
Adding (switch) + cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-12 02:09:11 +00:00 |
|
Bukz
|
caca71ff2f
|
Disable the grid for /cleanshot while in editmode.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-10 23:50:17 +00:00 |
|
Bukz
|
578ec59695
|
clip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-07 16:30:27 +00:00 |
|
Bukz
|
b1f99b0345
|
clip fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-07 12:07:30 +00:00 |
|
Bukz
|
93438ec51e
|
clip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-07 11:53:56 +00:00 |
|
Bukz
|
524598369d
|
Hide entities and closest ent info when using /cleanshot while editing.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-12-04 19:35:50 +00:00 |
|
Bukz
|
0e1bba1745
|
hardcoded votepending and getscrext
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-21 18:11:10 +00:00 |
|
Bukz
|
e339ad3f75
|
new native alias "onPM"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-21 16:24:45 +00:00 |
|
Bukz
|
22458303f7
|
new SVN client test commit/updated mapmsgs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-11-11 20:42:24 +00:00 |
|
Bukz
|
5a7e64793f
|
onPickup fix, onDisconnect, docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-20 23:00:10 +00:00 |
|
Bukz
|
6d981b4bd7
|
testing onWeaponSwitch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6599 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-20 04:13:07 +00:00 |
|
Bukz
|
6495095a70
|
testing onPickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-19 05:14:50 +00:00 |
|
Bukz
|
f3b2c09d98
|
removing getvar in favor of having getalias work on both aliases and built-in client variables (fov), and execute & return commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-19 01:43:54 +00:00 |
|
Bukz
|
2fc6596eb8
|
updated win32 bins, should fix all those cubescript errors, sorry about that :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6593 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-18 14:59:54 +00:00 |
|
Bukz
|
05d2fd4939
|
Changing many built-in script aliases to constants.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-17 12:33:02 +00:00 |
|
Bukz
|
a6f4452c62
|
CubeScript consts for weapon ID's/map & mode voting/colors // TODO: most aliases in scripts.cfg should be consts???
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-16 22:55:21 +00:00 |
|
Bukz
|
b3b27ce3ae
|
teamkill info upon ban/kick/whois for jamz :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-16 13:03:22 +00:00 |
|
Bukz
|
bfbce6aed2
|
isclient fix/docs/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-15 09:57:49 +00:00 |
|
Bukz
|
7cbe53e7c3
|
compatibility stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-14 22:02:37 +00:00 |
|
Bukz
|
3d27995269
|
pft, bedtime for me, gn all... also RIP NM10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-11 13:41:55 +00:00 |
|
Bukz
|
d3aff3abd1
|
"you released admin status" messasge for RandumKiwi :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-11 13:26:08 +00:00 |
|
Bukz
|
c52484e84e
|
fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-09 11:04:21 +00:00 |
|
Bukz
|
7fe80902bd
|
auto save map script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-08 22:14:53 +00:00 |
|
Bukz
|
dff42f8ee9
|
gametimestart & mapbackupsonsave
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-08 21:47:50 +00:00 |
|
Bukz
|
12020c409b
|
kick & ban in singleplayer bug fix, updated win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6564 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-08-08 20:01:24 +00:00 |
|
Bukz
|
48950ed6c5
|
grate glitch fixes - thanks for the heads up Larry
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-07-19 20:47:20 +00:00 |
|
Bukz
|
e29d5428d3
|
updated win32 bins for testers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-07-06 10:04:40 +00:00 |
|
Bukz
|
f4840aab31
|
forgot to remove an if D:
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-07-06 02:17:03 +00:00 |
|
Bukz
|
83cc603a3a
|
testing onHit alias/cancel jump/crouch physics in editmode if both keys are pressed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-07-06 02:12:58 +00:00 |
|
Bukz
|
bf014e3e2f
|
Removing buggy on_quit.cfg stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-07-02 20:03:38 +00:00 |
|
Bukz
|
2a158da65f
|
ac_ingress auto-gen'd waypoints
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-30 07:44:01 +00:00 |
|
Bukz
|
773d42f7c5
|
minor tmpClientData fix :s
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-28 23:38:59 +00:00 |
|
Bukz
|
de8739c74d
|
saved.cfg cleanup, take two for alias "tmpClientData" :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-28 00:13:59 +00:00 |
|
Bukz
|
5cb2d3b424
|
allow showscores during intermissions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-10 18:41:26 +00:00 |
|
Bukz
|
4322b0fc91
|
doc/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-10 14:19:33 +00:00 |
|
Bukz
|
0c3ad5886b
|
add2bind & numconlines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-10 13:45:35 +00:00 |
|
Bukz
|
108b1b6d5c
|
conopen VAR - 0 = not open, 1 = altcon open, 2 = fullcon open
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-09 11:04:54 +00:00 |
|
Bukz
|
b652dcda16
|
final cleanup for bot survival (I hope)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-09 01:32:44 +00:00 |
|
Bukz
|
75faaaa026
|
some isInZone simplification/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-08 23:57:45 +00:00 |
|
Bukz
|
a90a346557
|
keybind command bug fix/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-08 19:53:23 +00:00 |
|
Bukz
|
4e063d00c2
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-08 00:08:01 +00:00 |
|
Bukz
|
d235d2bf81
|
onKill fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-07 20:37:00 +00:00 |
|
Bukz
|
464f63e3b6
|
edifice/stellar updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6518 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-07 19:38:35 +00:00 |
|
Bukz
|
7c48978ec5
|
oops again D:
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-07 17:36:00 +00:00 |
|
Bukz
|
f3e25be42b
|
more updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-07 17:27:35 +00:00 |
|
Bukz
|
5f4e1688d2
|
updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6515 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-07 15:36:33 +00:00 |
|
Bukz
|
ff2f06ac93
|
fix/cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-06 16:25:55 +00:00 |
|
Bukz
|
54d64451b3
|
some updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6513 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-06 15:36:20 +00:00 |
|
Bukz
|
083ca2cf4a
|
oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-06 14:56:09 +00:00 |
|
Bukz
|
94b2ecf53a
|
changelog updates, getposition/positiontype removed in favor of the player1 command, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-06 14:23:32 +00:00 |
|
Bukz
|
233e3a1e52
|
changelog update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 18:02:26 +00:00 |
|
Bukz
|
f6f1b2a7fb
|
more weapon switching utilities/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6501 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 10:21:30 +00:00 |
|
Bukz
|
175fb7ae8e
|
updates/MAXHHITS changed to 6000 (was blocking ac_edifice @ 5,776)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-05 07:32:58 +00:00 |
|
Bukz
|
0e212b7b6c
|
cleanup/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-04 19:23:34 +00:00 |
|
Bukz
|
f6848c2f84
|
getmodeacr replaced with hardcoded getmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-04 18:52:06 +00:00 |
|
Bukz
|
9c9e7dc361
|
scripterr fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-06-04 17:10:55 +00:00 |
|
Bukz
|
ad12e10ea5
|
updates/fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 14:29:21 +00:00 |
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Bukz
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d9083ad843
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updated win bins for new bot modes testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6493 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 13:52:55 +00:00 |
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Bukz
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ecccb57c61
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fixes/updates + BPF & BLSS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 06:02:50 +00:00 |
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Bukz
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dd0c4cbec4
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cleanshot update + disablehud & enablehud commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 04:54:57 +00:00 |
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Bukz
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eea4960b10
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updates/fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-02 12:59:05 +00:00 |
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Bukz
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33cf8715e7
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"showtargetname" - enables or disables showing the player name on the HUD when in your crosshair.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-01 03:03:33 +00:00 |
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Bukz
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f2ed536c0f
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fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6474 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 22:17:21 +00:00 |
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Bukz
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7f88320fc2
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more altaction/delta aliasess and checkmag/checkrange
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-27 22:02:47 +00:00 |
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Bukz
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8f1d5e3bc9
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edifice update, no more getting stuck on stupid pillar by RVSF :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-25 23:16:13 +00:00 |
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Bukz
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85eaea50a0
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player/player1 commands update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-23 19:44:54 +00:00 |
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Bukz
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c98b38108a
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docs for testlist/replacestr
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-21 20:47:04 +00:00 |
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Bukz
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3a4165767d
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testing replacestr
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-21 20:19:18 +00:00 |
|
Bukz
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6da076a337
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updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-21 03:24:39 +00:00 |
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Bukz
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8bb842309e
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wincompat.h license update - thanks Magnus and jamz
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-18 13:29:55 +00:00 |
|
Bukz
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3ee9ea059e
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cleanup/testing new "testlist" command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-18 02:08:15 +00:00 |
|
Bukz
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876bd85e74
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removing slowtoggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-17 14:28:05 +00:00 |
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Bukz
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2fc7069551
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a better implementation for "slowmove" -> "flyspeed"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-17 13:46:44 +00:00 |
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Bukz
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1ceb287e00
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jpeg readme - thanks for the heads up arand
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-17 13:13:16 +00:00 |
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Bukz
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bf440a7e72
|
removing useless bit on "isfly"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6445 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-16 20:05:39 +00:00 |
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Bukz
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88e09210e7
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don't cap speed if client entered editmode while crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-15 13:34:07 +00:00 |
|
Bukz
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7d9fc957cd
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allow overview spectate mode in single player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 21:12:07 +00:00 |
|
Bukz
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fc95d583f3
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saved.cfg cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 19:38:56 +00:00 |
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Bukz
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8063219400
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botsshoot/bot survival mode update, tolower/upper, convertcase, and testchar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 18:12:39 +00:00 |
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Bukz
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f5b33a6a7b
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idlebots update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-14 16:27:50 +00:00 |
|
Bukz
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79dc0e46e2
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fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6423 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-13 18:03:47 +00:00 |
|
Bukz
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4847ff00ff
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onVoteEnd, curautoteam, addpunct, curplayers, delmenu, votepending, and a new test kick/ban menu :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-13 11:55:57 +00:00 |
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Bukz
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54b6b66266
|
</3 XML
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-10 11:47:05 +00:00 |
|
Bukz
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49b3d6cb5d
|
fixes/aliasinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-05-10 11:45:39 +00:00 |
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