Commit Graph
1691 Commits
Author SHA1 Message Date
Lee Salzman 2675fb2aba undoing change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2966 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 21:35:12 +00:00
Lee Salzman 0b6bf147f9 use MINBORD instead of hard-coded values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 21:33:50 +00:00
Lee Salzman 704cb64130 clamp dynlight area to map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 21:31:56 +00:00
driAn 02fd1530b7 also apply sound-entity volume for non-ambient sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 21:00:12 +00:00
driAn 9d79192d04 print all flag messages to the HUD instead of console
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2960 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 20:43:27 +00:00
driAn 78fbbbe6a7 set mapsoundrefresh to 10ms
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 20:16:07 +00:00
driAn 691ce8acef allow mapsounds to be ambient or non-ambient (directional)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 20:11:12 +00:00
driAn 42d0c84424 mapsound cfg cmd: removed volume arg (now available in [newent sound])
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2945 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 18:51:48 +00:00
Lee Salzman f84197f44a reset eyeheight on respawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2944 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 18:37:06 +00:00
Lee Salzman dae268ea4c alternate fix for getmap problem
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 18:23:02 +00:00
driAn efea0e542e fixed invisible bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2940 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 16:19:56 +00:00
driAn b48beb5853 per-entity volume for mapsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 16:10:19 +00:00
driAn 5b9badca4a per-entity volume for mapsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2938 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 15:45:19 +00:00
driAn 5487e8e6d0 reduced mapsound checks, use loop option for mapsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 13:11:17 +00:00
driAn 13e2c95322 make playerincrosshair() use camera1 object
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2925 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 09:19:54 +00:00
driAn 9cce4a6aae slightly smaller hudoutf font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2924 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 09:19:28 +00:00
Lee Salzman 400f30aa3d ensure sound is preloaded when entproperty is used
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:36:12 +00:00
Lee Salzman e898434f8d only load sounds when necessary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:21:34 +00:00
Lee Salzman cacc94bd16 respawn timer for all modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 01:33:15 +00:00
Lee Salzman dc25037c9b filtertext fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2905 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 23:20:39 +00:00
Lee Salzman 86e14cc9fe more filtertext whitespace options
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 23:14:49 +00:00
Lee Salzman ed394a4ca4 undoing servmsg change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 23:05:23 +00:00
Lee Salzman 10d415be66 removed redundant msg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 22:59:58 +00:00
RandumKiwi de54a61a5b changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 22:30:43 +00:00
driAn f91980b9b1 install vcredist, even if its installed already
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 22:29:26 +00:00
driAn 4abb840a41 install vcredist, even if its installed already
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2894 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 22:25:49 +00:00
Lee Salzman 5f6bca17f3 fix newline in servmsg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 22:13:06 +00:00
Lee Salzman 9b1004fe82 dynlight area cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2892 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 22:08:15 +00:00
Lee Salzman 916c2d6154 ensure dlight area is properly updated
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 22:06:53 +00:00
Lee Salzman 30bfd7b15c allow dynlight to track owner
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 21:58:07 +00:00
Lee Salzman 66d9ae2e0b playsound sanity checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 21:45:04 +00:00
driAn c52cc754d7 "install type" dialog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 20:54:46 +00:00
driAn 46a95ef1af test-build notification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 20:48:30 +00:00
driAn b260f26c7c fixed crouching speed bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 20:08:11 +00:00
driAn 440783e209 test-build notification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 19:54:15 +00:00
Lee Salzman 73c552bd51 support for apple meta keys
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 19:52:38 +00:00
driAn 257b8c7e74 tweaked akimob/subgun recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 19:40:13 +00:00
driAn b23d03ff0b test-release warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 18:46:54 +00:00
driAn 75dcacac59 cmd: mutesound, unmuteallsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 17:31:26 +00:00
Lee Salzman b80bbb88d3 backported text rendering from sauer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 03:00:53 +00:00
driAn 1520e421e5 keep colors when splitting strings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-09 21:59:19 +00:00
driAn 61818a96b4 restrict text to 7bit ascii
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-09 20:51:17 +00:00
Lee Salzman 993cc717a6 small registry query cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-07 21:17:07 +00:00
Lee Salzman 80c361a599 removing old _swap macro
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-07 17:44:41 +00:00
Lee Salzman 8d1769e20b fixed audio device string printing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-07 17:36:01 +00:00
driAn 696310f110 installer: query installation type
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-07 16:30:57 +00:00
driAn 6358d69a6c proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2863 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-06 23:09:09 +00:00
driAn 2b665b9423 installer: mydocuments selection, removed http download of vcredist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-06 23:07:26 +00:00
driAn 8a2e537927 query registry to get correct mydocuments path on all windows versions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-06 23:05:20 +00:00
Lee Salzman d4ad110ad6 let radar stay on while menu is open
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2858 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-06 22:49:41 +00:00