driAn
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32b0dc89a1
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fix possible heap corruption during vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 22:11:41 +00:00 |
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driAn
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02196de5ad
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smooth roll when spec
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 19:49:37 +00:00 |
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driAn
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4ecf408640
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maybe fixed spectator jiggle (bug 2227047)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 18:56:00 +00:00 |
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driAn
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02a6b8c1f7
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fixed winservice startup arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 18:43:41 +00:00 |
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driAn
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e6e730f337
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doc: var localfootsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 14:26:22 +00:00 |
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driAn
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c8e8260dbd
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var localfootsteps, use it to disable local players footsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 14:25:03 +00:00 |
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driAn
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91ff43654f
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crouch/uncrouch sound config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3486 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 13:31:54 +00:00 |
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driAn
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e8d1c2df1c
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play crouch/uncrouch sound once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 13:31:20 +00:00 |
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driAn
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3c683babb0
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reduced footstep radius from 16 to 6 cubes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 13:18:41 +00:00 |
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driAn
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7fdaff745c
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reduced crouch speed from 50% to 40%
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 13:17:13 +00:00 |
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RandumKiwi
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4ac8c8e39d
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in-game menu improvements...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 11:07:33 +00:00 |
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RandumKiwi
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2aa061ae1f
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Comment correction (thx nef)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3481 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 06:09:10 +00:00 |
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RandumKiwi
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a8721da9dd
|
A bunch of docs spelling cleanups (thx wurfel)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3480 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 05:52:58 +00:00 |
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ac_stef
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62c2a9650f
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fix invisible flags in htf on maps without flag bases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 00:41:41 +00:00 |
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driAn
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2441b1ca63
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reverted sniper test scenario
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 22:20:03 +00:00 |
|
Lee Salzman
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20e2346879
|
typo fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3477 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 20:37:32 +00:00 |
|
Lee Salzman
|
bdb5770519
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 20:32:40 +00:00 |
|
Lee Salzman
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a404c1bd8f
|
tweaked sniper to 81 damage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 20:24:06 +00:00 |
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Lee Salzman
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96f35d335c
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put sniper back at 85
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3474 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 20:02:06 +00:00 |
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ac_stef
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15608e0f1f
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eliminate CR characters from server cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 14:34:29 +00:00 |
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ac_stef
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bcdf66c2e5
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minor password cfg file parser fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 14:20:08 +00:00 |
|
flowtron
|
3acb79bf19
|
linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 00:23:07 +00:00 |
|
Lee Salzman
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a2662e1b80
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damage screen on by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 00:22:22 +00:00 |
|
Lee Salzman
|
250e6c2cb5
|
makke-preferred damage screen defaults
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3469 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 00:19:03 +00:00 |
|
Lee Salzman
|
33ee6811fa
|
damageblend(-1) fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3468 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 00:16:38 +00:00 |
|
Lee Salzman
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ce56e5f1b6
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damage screen updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:52:35 +00:00 |
|
Lee Salzman
|
d1d34c688b
|
damage screen update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3466 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:49:25 +00:00 |
|
Lee Salzman
|
01b999d10a
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:20:34 +00:00 |
|
Lee Salzman
|
6b2fbfd0c4
|
misc updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3464 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:16:02 +00:00 |
|
Lee Salzman
|
e4a2da4d12
|
damage screen flash option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 23:07:16 +00:00 |
|
Lee Salzman
|
55602f8a84
|
reduced damagescreenfactor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-08 23:02:14 +00:00 |
|
Lee Salzman
|
21512e9fd9
|
prettier damage screen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:00:37 +00:00 |
|
Lee Salzman
|
d10a0b754b
|
fixed superfluous alpha channel in teammate crosshair
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 21:37:52 +00:00 |
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flowtron
|
6e05a1c5a6
|
C-code not CubeScript clarification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 21:15:49 +00:00 |
|
makke
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aedb3d801c
|
slight changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 21:13:09 +00:00 |
|
Lee Salzman
|
6f98fe644e
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simplified crosshair setup - only default, teammate, scope crosshairs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 21:02:47 +00:00 |
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driAn
|
c86bec4250
|
reintroduced old&nasty things: var damagescreen, disabled by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 20:46:11 +00:00 |
|
Lee Salzman
|
0034503276
|
menu closing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 20:15:26 +00:00 |
|
Lee Salzman
|
e3923f17b3
|
fps range menu fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 20:15:11 +00:00 |
|
Lee Salzman
|
5236143285
|
warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 19:30:48 +00:00 |
|
Lee Salzman
|
badd237e34
|
removing buggy unused code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 19:29:56 +00:00 |
|
RandumKiwi
|
9e9bc6d724
|
docs fixes as requested by wurfel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 18:31:57 +00:00 |
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driAn
|
2650b2118c
|
sucky OUTBORD() fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 18:29:35 +00:00 |
|
flowtron
|
3bcb2ed89f
|
the return of "(millis)" (w/ linux64 binaries)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3449 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 17:53:21 +00:00 |
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flowtron
|
b8696a97ae
|
alias zoom needs to "=f"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3448 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 17:16:03 +00:00 |
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flowtron
|
87dccd70c3
|
there are only 10 types of people in the world
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 16:48:49 +00:00 |
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flowtron
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a054469dc0
|
true != false and 4-spaces == TAB
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 15:48:17 +00:00 |
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flowtron
|
d1ed1d63df
|
lot's of typos found by wurfel
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3445 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 15:25:39 +00:00 |
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driAn
|
cf1edae0a5
|
reverted protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 13:38:29 +00:00 |
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driAn
|
929f2ca40c
|
program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 11:37:55 +00:00 |
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