Commit Graph
3113 Commits
Author SHA1 Message Date
flowtron 977c986971 DOC: blinking-text toggles
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-28 16:15:11 +00:00
flowtron e6ce8cae06 blinking-text disabled by default (general and in menus)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-28 16:09:51 +00:00
flowtron d5b9b3efea FIX: bug-ID 3192360 - text is required for voicecom command.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6111 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-27 22:17:33 +00:00
flowtron 2d9edb6dc4 rewrite of radar-code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-27 22:16:28 +00:00
flowtron 70250d7d41 clean-up & commentary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6106 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-15 18:42:26 +00:00
flowtron 3bd6eeff2a another type of checktype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-15 18:41:59 +00:00
flowtron 0aa9a9c1d9 ensure map-header shows map was saved with AC, even if imported from Cube - found by JMM
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6103 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-14 18:04:40 +00:00
flowtron 7a5c2a23c9 fix mapshots in menu for personal maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-14 18:03:37 +00:00
flowtron 87d69da51f minor fixes & comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-14 18:02:48 +00:00
aerkefiende d189141abb Writing batch file according to revision 6097 by eihrul
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-13 19:51:28 +00:00
Lee Salzman bdf666c782 cross-compile fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-13 18:07:01 +00:00
Lee Salzman fc66447e18 make ac_client.exe a native windows app rather than console
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6097 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-13 18:02:13 +00:00
Lee Salzman a2eb5b870a parsecommandline cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-13 15:46:01 +00:00
Alejandro V. Garcia ee96cded9c command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6095 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-13 08:32:00 +00:00
Alejandro V. Garcia b809afcb4a path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6094 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-13 06:21:02 +00:00
Lee Salzman 1cc07e6b96 remove SDL_win32_main.c
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-12 17:50:14 +00:00
Lee Salzman 8e7e4b87bf gzstream SEEK_END support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6089 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-11 08:57:42 +00:00
Lee Salzman 93f1be979f version fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-10 03:15:45 +00:00
Lee Salzman c669a8f8b4 doc fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-10 03:03:02 +00:00
Lee Salzman 1d037a1a5a enet 1.3.1 packaging
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6079 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-10 02:59:12 +00:00
Glen Masgai 915db2b8f1 xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-07 13:48:08 +00:00
flowtron aef797db4a remove bogus escapes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-06 19:38:30 +00:00
RandumKiwi bd84c4f8ed de-sex assaultcube (plus minor conoutf chg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-06 05:59:46 +00:00
flowtron 79c8271429 really use the time the server provided; as GMT or localtime.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 14:35:59 +00:00
flowtron deeef5c834 better handle signal per system capabilities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 12:24:30 +00:00
flowtron bbed6e77dc demofilename-clientside AND CubeScript: on[Call|Change]Vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:49:15 +00:00
flowtron 1c3b20c7c0 CubeScript: onDeath*, onSpawn*, [get]position[type]
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:48:33 +00:00
flowtron 309302827a CubeScript: strlen, l0 (leading zero) and updated curserver
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:47:53 +00:00
flowtron 20c64ad5ed demofilename-serverside AND quitproc/signal (noticed & proposed by SKB)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:47:05 +00:00
flowtron a23d6a8564 popdeadplayers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:44:49 +00:00
flowtron a83856a1d2 preload scope.png
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:44:31 +00:00
flowtron 53c35f4fd8 misc. changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:44:07 +00:00
Lee Salzman 574947fd40 fix bug with tracking reliable data in transit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-31 08:39:44 +00:00
Lee Salzman 09f370c431 fixed bug where low reliable window stops pings from getting through
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-31 06:35:56 +00:00
RandumKiwi 7bdc5704af add comment to remind
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-26 05:59:45 +00:00
RandumKiwi 36aa88c2eb add comment - reminder
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-25 08:35:24 +00:00
flowtron 381a6de134 further weaponry tweaking - comment clean-up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-24 17:27:12 +00:00
RandumKiwi 25324d5c09 Add comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-24 10:21:53 +00:00
flowtron 23ad710e71 eihrul knows best
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 22:58:11 +00:00
flowtron 913ac5f749 getposition command (*type 0|1 int|float)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 06:04:07 +00:00
flowtron 2986ce295f onSpawn*/onDeath* (Self/Other) aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 06:03:20 +00:00
flowtron 9ef2e3e3f9 minor weaponry fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 06:02:21 +00:00
flowtron 4ed2866806 "headshot" => "sniped"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 06:01:12 +00:00
flowtron b967a54ed7 fixing bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 06:00:21 +00:00
makke 63e847ac75 fixing a number :S
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-18 01:05:21 +00:00
aerkefiende 458a8edd7b Updated project file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 20:30:23 +00:00
Lee Salzman c392b3d010 clean up messy anisotropy patch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 19:27:32 +00:00
flowtron e349ee1303 binaries (linux64)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:59:22 +00:00
flowtron 2eb65ad9d6 anisotropy not ansiotropy typo fix in check_anisotropy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:46:14 +00:00
flowtron a3960cb70b anisotropy support (for high-end machines) provided by RPG
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-01-17 18:44:30 +00:00