driAn
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4626ce737e
|
alIsSource
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2233 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-28 16:42:15 +00:00 |
|
driAn
|
41451490d9
|
proper snd scheduler killing, device specifier, alIsSource
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2232 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-28 16:41:46 +00:00 |
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driAn
|
1ac8d32f76
|
oggstream ASSERT()'s, added funky comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-27 22:41:23 +00:00 |
|
flowtron
|
60fcf0e668
|
attempt to fix spectator-stuck-bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-27 22:14:23 +00:00 |
|
driAn
|
82454fe98a
|
fixed invalid lock-release on sound sources, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2229 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 21:28:59 +00:00 |
|
makke
|
33fe6a8146
|
tweaked akimbosound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 21:14:48 +00:00 |
|
driAn
|
115d75c2bc
|
win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2227 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 19:04:04 +00:00 |
|
driAn
|
fea9855fc4
|
settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2226 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-27 17:31:02 +00:00 |
|
driAn
|
bce9eaaae8
|
ogg PCM buffer set to 512kb to survive loading screens
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 17:02:28 +00:00 |
|
driAn
|
3f845307e2
|
windows multi-user support now depends on an installer option
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 16:21:15 +00:00 |
|
driAn
|
2e26b7112b
|
installer adds shortcut to settings directory in %appdata%
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2223 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 15:09:42 +00:00 |
|
driAn
|
c91fcab15b
|
multiuser support on windows, store cfgs and maps in %appdata%\AssaultCube_v1.0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2222 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 15:00:04 +00:00 |
|
driAn
|
ccb6787036
|
fixed invalid mode str
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2221 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 14:07:35 +00:00 |
|
driAn
|
f97dde4f6c
|
custom OpenAL Soft 1.4.272 as _secondary_ sound backend
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2220 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 10:37:23 +00:00 |
|
RandumKiwi
|
d93072359b
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2219 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-27 09:36:41 +00:00 |
|
driAn
|
676d988629
|
fresh win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2218 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-26 16:11:38 +00:00 |
|
driAn
|
dfb290c8fa
|
fresh win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2217 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-26 12:32:06 +00:00 |
|
driAn
|
3cf7eb8e84
|
custom OpenAL Soft 1.4.272 as default sound backend
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2216 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-26 11:54:27 +00:00 |
|
driAn
|
2d1affb1ad
|
assignment fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2215 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-26 10:59:30 +00:00 |
|
driAn
|
894a1ee02c
|
no dead respawning when switching from DM to TDM, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-26 10:58:00 +00:00 |
|
driAn
|
710526b7fa
|
SP_OMGPONIES
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-25 21:59:26 +00:00 |
|
driAn
|
4d8740a691
|
SP_OMGPONIES
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2212 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-25 21:52:48 +00:00 |
|
RandumKiwi
|
d648585bb2
|
ac_arctic update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2211 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-25 06:09:53 +00:00 |
|
RandumKiwi
|
ae6b594981
|
ac_shine update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2210 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-25 01:22:35 +00:00 |
|
RandumKiwi
|
0a61ac135a
|
ac_arctic update by kc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-25 00:46:57 +00:00 |
|
driAn
|
9418a6856e
|
proper sound relocation on camera-change, fixes stuff like local pain sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2208 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-24 22:05:50 +00:00 |
|
driAn
|
cc990e5332
|
disabled mouse-move when 1st person spectating
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2207 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-24 21:37:17 +00:00 |
|
RandumKiwi
|
61fe3fb07f
|
Removed obsolete fencepost.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2206 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-24 10:13:05 +00:00 |
|
RandumKiwi
|
9e9e316983
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2205 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-24 08:31:39 +00:00 |
|
driAn
|
85361fb5a3
|
fixed firstrun sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2204 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-23 22:30:18 +00:00 |
|
Lee Salzman
|
5523ec69d8
|
better scheme for handling '=' infix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2203 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-23 21:33:21 +00:00 |
|
Lee Salzman
|
f97b5d0085
|
removing "=" rewriting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2202 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-23 19:23:00 +00:00 |
|
Lee Salzman
|
f6759074ad
|
support for "var = val" statements
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-23 19:19:10 +00:00 |
|
driAn
|
20cf52b15f
|
sound docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2200 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-23 19:08:22 +00:00 |
|
driAn
|
e12f9881bd
|
firstrun fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2199 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-23 18:51:25 +00:00 |
|
Lee Salzman
|
116dda1414
|
format command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-23 18:42:32 +00:00 |
|
Lee Salzman
|
e388c5fef7
|
busy weapon handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2197 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-22 09:04:38 +00:00 |
|
RandumKiwi
|
34479faf6f
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2196 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-22 08:32:07 +00:00 |
|
RandumKiwi
|
80d48193f7
|
ac_shine update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2195 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-22 06:46:31 +00:00 |
|
RandumKiwi
|
b4c246f0a9
|
ac_sunset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-22 06:45:59 +00:00 |
|
Lee Salzman
|
5971792919
|
ensure handled grenades don't get ignored on weapon switches
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2193 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-22 01:11:27 +00:00 |
|
Lee Salzman
|
2116e876b1
|
removing unused var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2192 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-22 00:14:45 +00:00 |
|
driAn
|
cc010db413
|
sound cleanup, removed invalid asserts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-21 19:24:59 +00:00 |
|
driAn
|
62e05bc424
|
persist musicvol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2190 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-21 18:52:05 +00:00 |
|
driAn
|
3d20ac22ae
|
funky win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2189 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-21 18:23:59 +00:00 |
|
driAn
|
e58041f83c
|
proper location destructor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-21 18:21:19 +00:00 |
|
driAn
|
905f7fb19f
|
sound volume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2187 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-21 18:19:07 +00:00 |
|
driAn
|
eeb922fc5e
|
support ALC_ENUMERATION_EXT only
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2186 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-21 17:44:00 +00:00 |
|
RandumKiwi
|
30f262856a
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2185 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-20 11:22:15 +00:00 |
|
driAn
|
44abc0355e
|
ignore playing of stale sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2184 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-18 20:09:56 +00:00 |
|